#W# Change: Potions now stack.
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@ -50,7 +50,7 @@ public abstract partial class BasePotion : Item, ICraftable, ICommodity
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{
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{
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_potionEffect = effect;
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_potionEffect = effect;
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Stackable = Core.ML;
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Stackable = true; //Core.ML;
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}
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}
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public override double DefaultWeight => 1.0;
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public override double DefaultWeight => 1.0;
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