fix(network): Converts House Design Detailed Packet (#538)
- [X] Converts design state detailed packet - [X] Removes `Packet` class - [X] Removes `Send(Packet)` function signatures - [X] Removes `PacketWriter` class - [X] Updates dependencies.
This commit is contained in:
parent
0a435644eb
commit
ec1cc10821
24 changed files with 538 additions and 463 deletions
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@ -511,78 +511,6 @@ namespace Server.Network
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}
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}
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public virtual void Send(Packet p)
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{
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if (Connection == null || BlockAllPackets)
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{
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p.OnSend();
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return;
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}
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var writer = SendPipe.Writer;
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try
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{
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byte[] buffer = p.Compile(CompressionEnabled, out var length);
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if (buffer == null)
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{
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WriteConsole("null buffer send, disconnecting...", this);
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using (StreamWriter op = new StreamWriter("null_send.log", true))
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{
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op.WriteLine("{0} Client: {1}: null buffer send, disconnecting...", DateTime.UtcNow, this);
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op.WriteLine(new System.Diagnostics.StackTrace());
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}
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Disconnect("Attempted to send null packet buffer.");
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return;
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}
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if (buffer.Length <= 0 || length <= 0)
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{
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p.OnSend();
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return;
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}
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PacketSendProfile prof = null;
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if (Core.Profiling)
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{
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prof = PacketSendProfile.Acquire(p.PacketID);
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prof.Start();
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}
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var result = writer.TryGetMemory();
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if (result.Length >= length)
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{
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result.CopyFrom(buffer.AsSpan(0, length));
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writer.Advance((uint)length);
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if (!_flushQueued)
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{
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FlushPending.Enqueue(this);
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_flushQueued = true;
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}
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}
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else
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{
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WriteConsole("Too much data pending, disconnecting...");
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Disconnect("Too much data pending.");
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}
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prof?.Finish(length);
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}
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catch (Exception ex)
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{
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#if DEBUG
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Console.WriteLine(ex);
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#endif
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TraceException(ex);
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Disconnect("Exception while sending.");
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}
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}
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internal void Start()
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{
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if (Interlocked.CompareExchange(ref _running, 1, 0) == 1 || Connection == null)
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@ -1,267 +0,0 @@
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using System;
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using System.Buffers;
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using System.Diagnostics;
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using System.IO;
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using Server.Diagnostics;
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namespace Server.Network
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{
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public abstract class Packet
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{
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private const int CompressorBufferSize = 0x10000;
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private readonly int m_Length;
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private byte[] m_CompiledBuffer;
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private int m_CompiledLength;
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private State m_State;
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protected Packet(int packetID)
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{
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PacketID = packetID;
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if (Core.Profiling)
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{
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var prof = PacketSendProfile.Acquire(PacketID);
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prof.Increment();
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}
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}
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protected Packet(int packetID, int length)
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{
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PacketID = packetID;
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m_Length = length;
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Stream = PacketWriter.CreateInstance(length); // new PacketWriter( length );
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Stream.Write((byte)packetID);
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if (Core.Profiling)
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{
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var prof = PacketSendProfile.Acquire(PacketID);
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prof.Increment();
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}
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}
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public int PacketID { get; }
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public PacketWriter Stream { get; protected set; }
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public void EnsureCapacity(int length)
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{
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Stream = PacketWriter.CreateInstance(length); // new PacketWriter( length );
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Stream.Write((byte)PacketID);
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Stream.Write((short)0);
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}
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public static Packet SetStatic(Packet p)
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{
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p.SetStatic();
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return p;
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}
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public static Packet Acquire(Packet p)
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{
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p.Acquire();
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return p;
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}
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public static void Release(ref Packet p)
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{
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p?.Release();
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p = null;
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}
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public static void Release(Packet p)
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{
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p?.Release();
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}
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public void SetStatic()
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{
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m_State |= State.Static | State.Acquired;
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}
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public void Acquire()
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{
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m_State |= State.Acquired;
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}
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public void OnSend()
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{
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if ((m_State & (State.Acquired | State.Static)) == 0)
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{
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Free();
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}
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}
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private void Free()
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{
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if (m_CompiledBuffer == null)
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{
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return;
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}
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if ((m_State & State.Buffered) != 0)
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{
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ArrayPool<byte>.Shared.Return(m_CompiledBuffer);
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}
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m_State &= ~(State.Static | State.Acquired | State.Buffered);
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m_CompiledBuffer = null;
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}
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public void Release()
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{
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if ((m_State & State.Acquired) != 0)
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{
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Free();
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}
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}
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private readonly object _object = new();
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public byte[] Compile(bool compress, out int length)
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{
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lock (_object)
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{
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if (m_CompiledBuffer == null)
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{
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if ((m_State & State.Accessed) == 0)
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{
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m_State |= State.Accessed;
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}
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else
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{
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if ((m_State & State.Warned) == 0)
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{
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m_State |= State.Warned;
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try
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{
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using var op = new StreamWriter("net_opt.log", true);
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op.WriteLine("Redundant compile for packet {0}, use Acquire() and Release()", GetType());
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op.WriteLine(new StackTrace());
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}
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catch
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{
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// ignored
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}
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}
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m_CompiledBuffer = Array.Empty<byte>();
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m_CompiledLength = 0;
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length = m_CompiledLength;
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return m_CompiledBuffer;
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}
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InternalCompile(compress);
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}
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length = m_CompiledLength;
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return m_CompiledBuffer;
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}
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}
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private void InternalCompile(bool compress)
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{
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if (m_Length == 0)
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{
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var streamLen = Stream.Length;
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Stream.Seek(1, SeekOrigin.Begin);
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Stream.Write((ushort)streamLen);
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}
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else if (Stream.Length != m_Length)
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{
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var diff = (int)Stream.Length - m_Length;
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Console.WriteLine(
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"Packet: 0x{0:X2}: Bad packet length! ({1}{2} bytes)",
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PacketID,
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diff >= 0 ? "+" : "",
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diff
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);
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}
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var ms = Stream.UnderlyingStream;
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m_CompiledBuffer = ms.GetBuffer();
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var length = (int)ms.Length;
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if (compress)
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{
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var compressorBuffer = ArrayPool<byte>.Shared.Rent(CompressorBufferSize);
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var compressedLength = NetworkCompression.Compress(m_CompiledBuffer.AsSpan(0, length), compressorBuffer);
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if (length <= 0)
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{
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Console.WriteLine(
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"Warning: Compression buffer overflowed on packet 0x{0:X2} ('{1}') (length={2})",
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PacketID,
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GetType().Name,
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length
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);
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using var op = new StreamWriter("compression_overflow.log", true);
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op.WriteLine(
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"{0} Warning: Compression buffer overflowed on packet 0x{1:X2} ('{2}') (length={3})",
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DateTime.UtcNow,
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PacketID,
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GetType().Name,
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length
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);
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op.WriteLine(new StackTrace());
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ArrayPool<byte>.Shared.Return(compressorBuffer);
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}
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else
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{
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m_CompiledBuffer = compressorBuffer;
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m_CompiledLength = compressedLength;
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}
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}
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else
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{
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m_CompiledLength = length;
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}
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if (m_CompiledLength > 0)
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{
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var old = m_CompiledBuffer;
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if ((m_State & State.Static) != 0)
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{
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m_CompiledBuffer = new byte[m_CompiledLength];
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}
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else
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{
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// Release it later using Release()
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m_CompiledBuffer = ArrayPool<byte>.Shared.Rent(m_CompiledLength);
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m_State |= State.Buffered;
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}
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Buffer.BlockCopy(old, 0, m_CompiledBuffer, 0, m_CompiledLength);
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if (compress)
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{
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ArrayPool<byte>.Shared.Return(old);
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}
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}
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PacketWriter.ReleaseInstance(Stream);
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Stream = null;
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}
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[Flags]
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private enum State
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{
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Inactive = 0x00,
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Static = 0x01,
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Acquired = 0x02,
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Accessed = 0x04,
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Buffered = 0x08,
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Warned = 0x10
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}
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}
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}
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@ -17,7 +17,7 @@ using System;
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using System.Buffers;
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using System.IO;
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using System.Runtime.CompilerServices;
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using Microsoft.Toolkit.HighPerformance.Memory;
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using Microsoft.Toolkit.HighPerformance;
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namespace Server.Network
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{
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@ -1,352 +0,0 @@
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using System;
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using System.Collections.Concurrent;
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using System.IO;
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using System.Text;
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namespace Server.Network
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{
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/// <summary>
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/// Provides functionality for writing primitive binary data.
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/// </summary>
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public class PacketWriter
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{
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private static readonly ConcurrentQueue<PacketWriter> m_Pool = new();
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/// <summary>
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/// Internal format buffer.
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/// </summary>
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private readonly byte[] m_Buffer = new byte[4];
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private int m_Capacity;
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/// <summary>
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/// Instantiates a new PacketWriter instance with a given capacity.
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/// </summary>
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/// <param name="capacity">Initial capacity for the internal stream.</param>
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public PacketWriter(int capacity = 32)
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{
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UnderlyingStream = new MemoryStream(capacity);
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m_Capacity = capacity;
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}
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/// <summary>
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/// Gets the total stream length.
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/// </summary>
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public long Length => UnderlyingStream.Length;
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/// <summary>
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/// Gets or sets the current stream position.
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/// </summary>
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public long Position
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{
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get => UnderlyingStream.Position;
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set => UnderlyingStream.Position = value;
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}
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/// <summary>
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/// The internal stream used by this PacketWriter instance.
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/// </summary>
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public MemoryStream UnderlyingStream { get; }
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public static PacketWriter CreateInstance(int capacity = 32)
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{
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if (m_Pool.TryDequeue(out var pw))
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{
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pw.m_Capacity = capacity;
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pw.UnderlyingStream.SetLength(0);
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return pw;
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}
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return new PacketWriter(capacity);
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}
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public static void ReleaseInstance(PacketWriter pw)
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{
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m_Pool.Enqueue(pw);
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}
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/// <summary>
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/// Writes a 1-byte boolean value to the underlying stream. False is represented by 0, true by 1.
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/// </summary>
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public void Write(bool value)
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{
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UnderlyingStream.WriteByte((byte)(value ? 1 : 0));
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}
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/// <summary>
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/// Writes a 1-byte unsigned integer value to the underlying stream.
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/// </summary>
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public void Write(byte value)
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{
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UnderlyingStream.WriteByte(value);
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}
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/// <summary>
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/// Writes a 1-byte signed integer value to the underlying stream.
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/// </summary>
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public void Write(sbyte value)
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{
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UnderlyingStream.WriteByte((byte)value);
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}
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/// <summary>
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/// Writes a 2-byte signed integer value to the underlying stream.
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/// </summary>
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public void Write(short value)
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{
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m_Buffer[0] = (byte)(value >> 8);
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m_Buffer[1] = (byte)value;
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UnderlyingStream.Write(m_Buffer, 0, 2);
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}
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/// <summary>
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/// Writes a 2-byte unsigned integer value to the underlying stream.
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/// </summary>
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public void Write(ushort value)
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{
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m_Buffer[0] = (byte)(value >> 8);
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m_Buffer[1] = (byte)value;
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UnderlyingStream.Write(m_Buffer, 0, 2);
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}
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/// <summary>
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/// Writes a 4-byte signed integer value to the underlying stream.
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/// </summary>
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public void Write(int value)
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{
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m_Buffer[0] = (byte)(value >> 24);
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m_Buffer[1] = (byte)(value >> 16);
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m_Buffer[2] = (byte)(value >> 8);
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m_Buffer[3] = (byte)value;
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UnderlyingStream.Write(m_Buffer, 0, 4);
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}
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/// <summary>
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/// Writes a 4-byte unsigned integer value to the underlying stream.
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/// </summary>
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public void Write(uint value)
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{
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m_Buffer[0] = (byte)(value >> 24);
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m_Buffer[1] = (byte)(value >> 16);
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m_Buffer[2] = (byte)(value >> 8);
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m_Buffer[3] = (byte)value;
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UnderlyingStream.Write(m_Buffer, 0, 4);
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}
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/// <summary>
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/// Writes a sequence of bytes to the underlying stream
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/// </summary>
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public void Write(byte[] buffer, int offset, int size)
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{
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UnderlyingStream.Write(buffer, offset, size);
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}
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/// <summary>
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/// Writes a fixed-length ASCII-encoded string value to the underlying stream. To fit (size), the string content is either
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/// truncated or padded with null characters.
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/// </summary>
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public void WriteAsciiFixed(string value, int size)
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{
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if (value == null)
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{
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Console.WriteLine("Network: Attempted to WriteAsciiFixed() with null value");
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value = string.Empty;
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}
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var length = value.Length;
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UnderlyingStream.SetLength(UnderlyingStream.Length + size);
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if (length >= size)
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{
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UnderlyingStream.Position +=
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Encoding.ASCII.GetBytes(value, 0, size, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
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}
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else
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{
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Encoding.ASCII.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
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UnderlyingStream.Position += size;
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}
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}
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/// <summary>
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/// Writes a dynamic-length ASCII-encoded string value to the underlying stream, followed by a 1-byte null character.
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/// </summary>
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public void WriteAsciiNull(string value)
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{
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if (value == null)
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{
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Console.WriteLine("Network: Attempted to WriteAsciiNull() with null value");
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value = string.Empty;
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}
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var length = value.Length;
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UnderlyingStream.SetLength(UnderlyingStream.Length + length + 1);
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Encoding.ASCII.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
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UnderlyingStream.Position += length + 1;
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}
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/// <summary>
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/// Writes a dynamic-length little-endian unicode string value to the underlying stream, followed by a 2-byte null
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/// character.
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/// </summary>
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public void WriteLittleUniNull(string value)
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{
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if (value == null)
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{
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Console.WriteLine("Network: Attempted to WriteLittleUniNull() with null value");
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value = string.Empty;
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}
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var length = value.Length;
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UnderlyingStream.SetLength(UnderlyingStream.Length + (length + 1) * 2);
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UnderlyingStream.Position +=
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Encoding.Unicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += 2;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length little-endian unicode string value to the underlying stream. To fit (size), the string content is
|
||||
/// either truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteLittleUniFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteLittleUniFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
size *= 2;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length * 2 >= size)
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.Unicode.GetBytes(
|
||||
value,
|
||||
0,
|
||||
size / 2,
|
||||
UnderlyingStream.GetBuffer(),
|
||||
(int)UnderlyingStream.Position
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.Unicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a dynamic-length big-endian unicode string value to the underlying stream, followed by a 2-byte null character.
|
||||
/// </summary>
|
||||
public void WriteBigUniNull(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteBigUniNull() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + (length + 1) * 2);
|
||||
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.BigEndianUnicode.GetBytes(
|
||||
value,
|
||||
0,
|
||||
length,
|
||||
UnderlyingStream.GetBuffer(),
|
||||
(int)UnderlyingStream.Position
|
||||
);
|
||||
UnderlyingStream.Position += 2;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length big-endian unicode string value to the underlying stream. To fit (size), the string content is
|
||||
/// either truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteBigUniFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteBigUniFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
size *= 2;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length * 2 >= size)
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.BigEndianUnicode.GetBytes(
|
||||
value,
|
||||
0,
|
||||
size / 2,
|
||||
UnderlyingStream.GetBuffer(),
|
||||
(int)UnderlyingStream.Position
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.BigEndianUnicode.GetBytes(
|
||||
value,
|
||||
0,
|
||||
length,
|
||||
UnderlyingStream.GetBuffer(),
|
||||
(int)UnderlyingStream.Position
|
||||
);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fills the stream from the current position up to (capacity) with 0x00's
|
||||
/// </summary>
|
||||
public void Fill()
|
||||
{
|
||||
Fill(m_Capacity - UnderlyingStream.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a number of 0x00 byte values to the underlying stream.
|
||||
/// </summary>
|
||||
public void Fill(long length)
|
||||
{
|
||||
if (UnderlyingStream.Position == UnderlyingStream.Length)
|
||||
{
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + length);
|
||||
UnderlyingStream.Seek(0, SeekOrigin.End);
|
||||
}
|
||||
else
|
||||
{
|
||||
UnderlyingStream.Write(new byte[length], 0, (int)length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Offsets the current position from an origin.
|
||||
/// </summary>
|
||||
public long Seek(long offset, SeekOrigin origin) => UnderlyingStream.Seek(offset, origin);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the entire stream content as a byte array.
|
||||
/// </summary>
|
||||
public byte[] ToArray() => UnderlyingStream.ToArray();
|
||||
}
|
||||
}
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
*************************************************************************/
|
||||
|
||||
using System.Diagnostics;
|
||||
using Microsoft.Toolkit.HighPerformance.Extensions;
|
||||
using Microsoft.Toolkit.HighPerformance;
|
||||
using Server.Diagnostics;
|
||||
using Server.Exceptions;
|
||||
using Server.Gumps;
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ using System;
|
|||
using System.Buffers;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Microsoft.Toolkit.HighPerformance.Memory;
|
||||
using Microsoft.Toolkit.HighPerformance;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ namespace Server.Network
|
|||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void SendDeathStatus(this NetState ns, bool dead) =>
|
||||
ns?.Send(stackalloc byte[] { 0x2C, dead ? 0 : 2 });
|
||||
ns?.Send(stackalloc byte[] { 0x2C, dead ? (byte)0 : (byte)2 });
|
||||
|
||||
public static void SendToggleSpecialAbility(this NetState ns, int abilityId, bool active)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue