fix: Optimizes OPL using string interpolation (#1041)

## Breaking Changes (New API)
ObjectPropertyList supports the following API:
```cs
list.Add(500000);
list.Add(500001, stringArgument);
list.Add("Some text");
list.Add($"Some text with {argument}");
list.Add(500002, $"{arg1}\t{arg2}");
```

## Notes
1. All API uses that require a formatter like this:
    ```cs
    list.Add(500002, "{0}\t{1}", arg1, arg2);
    ```
    Should be changed to use string interpolation, for example:
    ```cs
    list.Add(500002, $"{arg1}\t{arg2}");
    ```
2. The following paradigm should no longer be used:
    ```cs
    list.Add(1061170, prop.ToString()); // strength requirement ~1_val~
    ```
    The new string interpolation API will avoid having to convert the argument to a string before writing it to the packet. Instead use the following:
    ```cs
    list.Add(1061170, $"{prop}"); // strength requirement ~1_val~
    ```

### Benchmarks
```cs
|                         Method |     Mean |   Error |  StdDev |  Gen 0 | Allocated |
|------------------------------- |---------:|--------:|--------:|-------:|----------:|
|                BenchmarkOldOPL | 241.0 ns | 0.56 ns | 0.47 ns | 0.0105 |      88 B |
| BenchmarkStringInterpolatedOPL | 199.9 ns | 2.44 ns | 2.39 ns |      - |         - |
```

### Changes
- [X] Removes crash in STArray.Return when array is null.
- [X] Fixes NPE in OPL when entity is null. Serial in packet will be 0 when entity is null.
- [X] Fixes NPE in AosAttributes when Parent is null.
- [X] Changes OPL to use string interpolation.
- [X] Introduces `IPropertyList` to allow extending PropertyList for other uses.
This commit is contained in:
Kamron Batman 2022-06-02 10:09:53 -07:00 committed by GitHub
parent fe31470f05
commit ecbee17690
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
227 changed files with 1426 additions and 1008 deletions

View file

@ -78,7 +78,7 @@ public ref struct RawInterpolatedStringHandler
/// <param name="formattedCount">The number of interpolation expressions in the interpolated string.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)] // becomes a constant when inputs are constant
internal static int GetDefaultLength(int literalLength, int formattedCount) =>
Math.Max(MinimumArrayPoolLength, literalLength + (formattedCount * GuessedLengthPerHole));
Math.Max(MinimumArrayPoolLength, literalLength + formattedCount * GuessedLengthPerHole);
/// <summary>Clears the handler, returning any rented array to the pool.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)] // used only on a few hot paths

View file

@ -78,7 +78,7 @@ public class STArrayPool<T> : ArrayPool<T>
{
if (array is null)
{
throw new ArgumentNullException(nameof(array));
return;
}
var bucketIndex = SelectBucketIndex(array.Length);

View file

@ -755,7 +755,7 @@ namespace Server.Items
public virtual void SendContentTo(NetState state) => state.SendContainerContent(state.Mobile, this);
public override void GetProperties(ObjectPropertyList list)
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
@ -767,21 +767,14 @@ namespace Server.Items
{
list.Add(
1073841, // Contents: ~1_COUNT~/~2_MAXCOUNT~ items, ~3_WEIGHT~ stones
"{0}\t{1}\t{2}",
TotalItems,
MaxItems,
TotalWeight
$"{TotalItems}\t{MaxItems}\t{TotalWeight}"
);
}
else
{
list.Add(
1072241, // Contents: ~1_COUNT~/~2_MAXCOUNT~ items, ~3_WEIGHT~/~4_MAXWEIGHT~ stones
"{0}\t{1}\t{2}\t{3}",
TotalItems,
MaxItems,
TotalWeight,
MaxWeight
$"{TotalItems}\t{MaxItems}\t{TotalWeight}\t{MaxWeight}"
);
}
@ -790,7 +783,7 @@ namespace Server.Items
else
{
// ~1_COUNT~ items, ~2_WEIGHT~ stones
list.Add(1050044, "{0}\t{1}", TotalItems, TotalWeight);
list.Add(1050044, $"{TotalItems}\t{TotalWeight}");
}
}
}

View file

@ -176,7 +176,7 @@ namespace Server
Spawner = 0x100
}
public class Item : IHued, IComparable<Item>, ISpawnable, IPropertyListObject
public class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropertyListEntity
{
private static readonly ILogger logger = LogFactory.GetLogger(typeof(Item));
@ -769,7 +769,7 @@ namespace Server
/// custom
/// properties.
/// </summary>
public virtual void GetProperties(ObjectPropertyList list)
public virtual void GetProperties(IPropertyList list)
{
AddNameProperties(list);
}
@ -1817,7 +1817,7 @@ namespace Server
/// Overridable. Adds the name of this item to the given <see cref="ObjectPropertyList" />. This method should be overridden
/// if the item requires a complex naming format.
/// </summary>
public virtual void AddNameProperty(ObjectPropertyList list)
public virtual void AddNameProperty(IPropertyList list)
{
var name = Name;
@ -1829,7 +1829,7 @@ namespace Server
}
else
{
list.Add(1050039, "{0}\t#{1}", m_Amount, LabelNumber); // ~1_NUMBER~ ~2_ITEMNAME~
list.Add(1050039, $"{m_Amount}\t#{LabelNumber}"); // ~1_NUMBER~ ~2_ITEMNAME~
}
}
else
@ -1840,7 +1840,7 @@ namespace Server
}
else
{
list.Add(1050039, "{0}\t{1}", m_Amount, Name); // ~1_NUMBER~ ~2_ITEMNAME~
list.Add(1050039, $"{m_Amount}\t{Name}"); // ~1_NUMBER~ ~2_ITEMNAME~
}
}
}
@ -1849,7 +1849,7 @@ namespace Server
/// Overridable. Adds the loot type of this item to the given <see cref="ObjectPropertyList" />. By default, this will be
/// either 'blessed', 'cursed', or 'insured'.
/// </summary>
public virtual void AddLootTypeProperty(ObjectPropertyList list)
public virtual void AddLootTypeProperty(IPropertyList list)
{
if (m_LootType == LootType.Blessed)
{
@ -1868,59 +1868,51 @@ namespace Server
/// <summary>
/// Overridable. Adds any elemental resistances of this item to the given <see cref="ObjectPropertyList" />.
/// </summary>
public virtual void AddResistanceProperties(ObjectPropertyList list)
public virtual void AddResistanceProperties(IPropertyList list)
{
var v = PhysicalResistance;
if (v != 0)
{
list.Add(1060448, v.ToString()); // physical resist ~1_val~%
list.Add(1060448, $"{v}"); // physical resist ~1_val~%
}
v = FireResistance;
if (v != 0)
{
list.Add(1060447, v.ToString()); // fire resist ~1_val~%
list.Add(1060447, $"{v}"); // fire resist ~1_val~%
}
v = ColdResistance;
if (v != 0)
{
list.Add(1060445, v.ToString()); // cold resist ~1_val~%
list.Add(1060445, $"{v}"); // cold resist ~1_val~%
}
v = PoisonResistance;
if (v != 0)
{
list.Add(1060449, v.ToString()); // poison resist ~1_val~%
list.Add(1060449, $"{v}"); // poison resist ~1_val~%
}
v = EnergyResistance;
if (v != 0)
{
list.Add(1060446, v.ToString()); // energy resist ~1_val~%
list.Add(1060446, $"{v}"); // energy resist ~1_val~%
}
}
/// <summary>
/// Overridable. Displays cliloc 1072788-1072789.
/// </summary>
public virtual void AddWeightProperty(ObjectPropertyList list)
public virtual void AddWeightProperty(IPropertyList list)
{
var weight = PileWeight + TotalWeight;
if (weight == 1)
{
list.Add(1072788, weight.ToString()); // Weight: ~1_WEIGHT~ stone
}
else
{
list.Add(1072789, weight.ToString()); // Weight: ~1_WEIGHT~ stones
}
list.Add(weight == 1 ? 1072788 : 1072789, $"{weight}");
}
/// <summary>
@ -1928,7 +1920,7 @@ namespace Server
/// <see cref="AddBlessedForProperty" /> (if applicable), and <see cref="AddLootTypeProperty" /> (if
/// <see cref="DisplayLootType" />).
/// </summary>
public virtual void AddNameProperties(ObjectPropertyList list)
public virtual void AddNameProperties(IPropertyList list)
{
AddNameProperty(list);
@ -1969,7 +1961,7 @@ namespace Server
/// <summary>
/// Overridable. Adds the "Quest Item" property to the given <see cref="ObjectPropertyList" />.
/// </summary>
public virtual void AddQuestItemProperty(ObjectPropertyList list)
public virtual void AddQuestItemProperty(IPropertyList list)
{
list.Add(1072351); // Quest Item
}
@ -1977,7 +1969,7 @@ namespace Server
/// <summary>
/// Overridable. Adds the "Locked Down & Secure" property to the given <see cref="ObjectPropertyList" />.
/// </summary>
public virtual void AddSecureProperty(ObjectPropertyList list)
public virtual void AddSecureProperty(IPropertyList list)
{
list.Add(501644); // locked down & secure
}
@ -1985,7 +1977,7 @@ namespace Server
/// <summary>
/// Overridable. Adds the "Locked Down" property to the given <see cref="ObjectPropertyList" />.
/// </summary>
public virtual void AddLockedDownProperty(ObjectPropertyList list)
public virtual void AddLockedDownProperty(IPropertyList list)
{
list.Add(501643); // locked down
}
@ -1993,9 +1985,9 @@ namespace Server
/// <summary>
/// Overridable. Adds the "Blessed for ~1_NAME~" property to the given <see cref="ObjectPropertyList" />.
/// </summary>
public virtual void AddBlessedForProperty(ObjectPropertyList list, Mobile m)
public virtual void AddBlessedForProperty(IPropertyList list, Mobile m)
{
list.Add(1062203, "{0}", m.Name); // Blessed for ~1_NAME~
list.Add(1062203, m.Name); // Blessed for ~1_NAME~
}
/// <summary>
@ -2003,7 +1995,7 @@ namespace Server
/// Recursively calls <see cref="Item.GetChildProperties">Item.GetChildProperties</see> or
/// <see cref="Mobile.GetChildProperties">Mobile.GetChildProperties</see>.
/// </summary>
public virtual void GetChildProperties(ObjectPropertyList list, Item item)
public virtual void GetChildProperties(IPropertyList list, Item item)
{
if (m_Parent is Item parentItem)
{
@ -2021,7 +2013,7 @@ namespace Server
/// . Recursively calls <see cref="Item.GetChildProperties">Item.GetChildNameProperties</see> or
/// <see cref="Mobile.GetChildProperties">Mobile.GetChildNameProperties</see>.
/// </summary>
public virtual void GetChildNameProperties(ObjectPropertyList list, Item item)
public virtual void GetChildNameProperties(IPropertyList list, Item item)
{
if (m_Parent is Item parentItem)
{
@ -2377,7 +2369,7 @@ namespace Server
return bounds;
}
public virtual void AppendChildProperties(ObjectPropertyList list)
public virtual void AppendChildProperties(IPropertyList list)
{
if (m_Parent is Item item)
{
@ -2389,7 +2381,7 @@ namespace Server
}
}
public virtual void AppendChildNameProperties(ObjectPropertyList list)
public virtual void AppendChildNameProperties(IPropertyList list)
{
if (m_Parent is Item item)
{

View file

@ -120,7 +120,7 @@ namespace Server.Items
LabelTo(from, "Offer: {0:#,0} platinum, {1:#,0} gold", Plat, Gold);
}
public override void GetProperties(ObjectPropertyList list)
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);

View file

@ -403,7 +403,7 @@ namespace Server
/// <summary>
/// Base class representing players, npcs, and creatures.
/// </summary>
public class Mobile : IHued, IComparable<Mobile>, ISpawnable, IPropertyListObject
public class Mobile : IHued, IComparable<Mobile>, ISpawnable, IObjectPropertyListEntity
{
// Allow four warmode changes in 0.5 seconds, any more will be delay for two seconds
private const int WarmodeCatchCount = 4;
@ -2476,7 +2476,7 @@ namespace Server
public virtual int HuedItemID => m_Female ? 0x2107 : 0x2106;
public ObjectPropertyList PropertyList => m_PropertyList ??= InitializePropertyList(new ObjectPropertyList(this));
public virtual void GetProperties(ObjectPropertyList list)
public virtual void GetProperties(IPropertyList list)
{
AddNameProperties(list);
}
@ -3445,57 +3445,51 @@ namespace Server
public virtual string ApplyNameSuffix(string suffix) => suffix;
public virtual void AddNameProperties(ObjectPropertyList list)
public virtual void AddNameProperties(IPropertyList list)
{
var name = Name ?? "";
var name = Name ?? " ";
string prefix;
if (ShowFameTitle && (m_Player || m_Body.IsHuman) && m_Fame >= 10000)
{
prefix = m_Female ? "Lady" : "Lord";
prefix = m_Female ? "Lady " : "Lord ";
}
else
{
prefix = "";
prefix = " ";
}
var suffix = "";
if (PropertyTitle && !string.IsNullOrEmpty(Title))
{
suffix = Title;
}
var title = PropertyTitle && !string.IsNullOrEmpty(Title) ? Title : "";
string suffix;
var guild = m_Guild;
if (guild != null && (m_Player || m_DisplayGuildTitle))
{
suffix = suffix.Length > 0
? $"{suffix} [{Utility.FixHtml(guild.Abbreviation)}]"
suffix = title.Length > 0
? $"{title} [{Utility.FixHtml(guild.Abbreviation)}]"
: $"[{Utility.FixHtml(guild.Abbreviation)}]";
}
else
{
suffix = " ";
}
suffix = ApplyNameSuffix(suffix);
list.Add(1050045, "{0} \t{1}\t {2}", prefix, name, suffix); // ~1_PREFIX~~2_NAME~~3_SUFFIX~
list.Add(1050045, $"{prefix}\t{name}\t{ApplyNameSuffix(suffix)}"); // ~1_PREFIX~~2_NAME~~3_SUFFIX~
if (guild != null && (m_DisplayGuildTitle || m_Player && guild.Type != GuildType.Regular))
{
var type = guild.Type >= 0 && (int)guild.Type < m_GuildTypes.Length ? m_GuildTypes[(int)guild.Type] : "";
var title = GuildTitle?.Trim() ?? "";
var guildTitle = GuildTitle?.Trim() ?? "";
if (title.Length > 0)
if (guildTitle.Length > 0)
{
if (NewGuildDisplay)
{
list.Add("{0}, {1}", Utility.FixHtml(title), Utility.FixHtml(guild.Name));
}
else
{
list.Add("{0}, {1} Guild{2}", Utility.FixHtml(title), Utility.FixHtml(guild.Name), type);
}
list.Add(
NewGuildDisplay
? $"{Utility.FixHtml(guildTitle)}, {Utility.FixHtml(guild.Name)}"
: $"{Utility.FixHtml(guildTitle)}, {Utility.FixHtml(guild.Name)} Guild{type}"
);
}
else
{
@ -3504,11 +3498,11 @@ namespace Server
}
}
public virtual void GetChildProperties(ObjectPropertyList list, Item item)
public virtual void GetChildProperties(IPropertyList list, Item item)
{
}
public virtual void GetChildNameProperties(ObjectPropertyList list, Item item)
public virtual void GetChildNameProperties(IPropertyList list, Item item)
{
}

View file

@ -41,7 +41,7 @@ public static class OutgoingEntityPackets
writer.Write(hash);
}
public static void SendOPLInfo(this NetState ns, IPropertyListObject obj) =>
public static void SendOPLInfo(this NetState ns, IObjectPropertyListEntity obj) =>
ns.SendOPLInfo(obj.Serial, obj.PropertyList.Hash);
public static void SendOPLInfo(this NetState ns, Serial serial, int hash)

View file

@ -1,184 +0,0 @@
using System;
using System.Buffers;
using System.IO;
using System.Runtime.CompilerServices;
using Server.Network;
namespace Server
{
public interface IPropertyListObject : IEntity
{
ObjectPropertyList PropertyList { get; }
void GetProperties(ObjectPropertyList list);
}
public sealed class ObjectPropertyList
{
// Each of these are localized to "~1_NOTHING~" which allows the string argument to be used
private static readonly int[] m_StringNumbers =
{
1042971,
1070722
};
private int _hash;
private int _strings;
private byte[] _buffer;
private int _position;
public ObjectPropertyList(IEntity e)
{
Entity = e;
_buffer = GC.AllocateUninitializedArray<byte>(64);
var writer = new SpanWriter(_buffer);
writer.Write((byte)0xD6); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.Write((ushort)1);
writer.Write(e.Serial);
writer.Write((ushort)0);
_position = writer.Position + 4; // Hash
}
public IEntity Entity { get; }
public int Hash => 0x40000000 + _hash;
public int Header { get; set; }
public string HeaderArgs { get; set; }
public static bool Enabled { get; set; }
public byte[] Buffer => _buffer;
public void Reset()
{
_position = 15;
_hash = 0;
_strings = 0;
Header = 0;
HeaderArgs = null;
}
public void Flush()
{
Resize(_buffer.Length * 2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void Resize(int amount)
{
var newBuffer = GC.AllocateUninitializedArray<byte>(amount);
_buffer.AsSpan(0, Math.Min(amount, _buffer.Length)).CopyTo(newBuffer);
_buffer = newBuffer;
}
public void Terminate()
{
int length = _position + 4;
if (length != _buffer.Length)
{
Resize(length);
}
var writer = new SpanWriter(_buffer);
writer.Seek(_position, SeekOrigin.Begin);
writer.Write(0);
writer.Seek(11, SeekOrigin.Begin);
writer.Write(_hash);
writer.WritePacketLength();
}
public void AddHash(int val)
{
_hash ^= val & 0x3FFFFFF;
_hash ^= (val >> 26) & 0x3F;
}
public void Add(int number, string arguments = null)
{
if (number == 0)
{
return;
}
arguments ??= "";
if (Header == 0)
{
Header = number;
HeaderArgs = arguments;
}
AddHash(number);
if (arguments.Length > 0)
{
AddHash(arguments.GetHashCode(StringComparison.Ordinal));
}
int strLength = arguments.Length * 2;
int length = _position + 6 + strLength;
while (length > _buffer.Length)
{
Flush();
}
var writer = new SpanWriter(_buffer.AsSpan(_position));
writer.Write(number);
writer.Write((ushort)strLength);
writer.WriteLittleUni(arguments);
_position += writer.BytesWritten;
}
public void Add(int number, string format, object arg0)
{
Add(number, string.Format(format, arg0));
}
public void Add(int number, string format, object arg0, object arg1)
{
Add(number, string.Format(format, arg0, arg1));
}
public void Add(int number, string format, object arg0, object arg1, object arg2)
{
Add(number, string.Format(format, arg0, arg1, arg2));
}
public void Add(int number, string format, params object[] args)
{
Add(number, string.Format(format, args));
}
private int GetStringNumber() => m_StringNumbers[_strings++ % m_StringNumbers.Length];
public void Add(string text)
{
Add(GetStringNumber(), text);
}
public void Add(string format, string arg0)
{
Add(GetStringNumber(), string.Format(format, arg0));
}
public void Add(string format, string arg0, string arg1)
{
Add(GetStringNumber(), string.Format(format, arg0, arg1));
}
public void Add(string format, string arg0, string arg1, string arg2)
{
Add(GetStringNumber(), string.Format(format, arg0, arg1, arg2));
}
public void Add(string format, params object[] args)
{
Add(GetStringNumber(), string.Format(format, args));
}
}
}

View file

@ -0,0 +1,23 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: IObjectPropertyListEntity.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
namespace Server;
public interface IObjectPropertyListEntity : IEntity
{
ObjectPropertyList PropertyList { get; }
void GetProperties(IPropertyList list);
}

View file

@ -0,0 +1,30 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: IPropertyList.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System.Runtime.CompilerServices;
using Server.Text;
namespace Server;
public interface IPropertyList : ISelfInterpolatedStringHandler
{
public void Reset();
public void Terminate();
public void Add(int number, string argument = null);
public void Add(string text);
// String Interpolation
public void Add(int number, [InterpolatedStringHandlerArgument("")] ref InterpolatedStringHandler handler);
}

View file

@ -0,0 +1,508 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: ObjectPropertyList.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
#nullable enable
using System;
using System.Buffers;
using System.Diagnostics;
using System.IO;
using System.Runtime.CompilerServices;
using Server.Buffers;
using Server.Network;
using Server.Text;
namespace Server;
public sealed class ObjectPropertyList : IPropertyList, IDisposable
{
// Each of these are localized to "~1_NOTHING~" which allows the string argument to be used
private static readonly int[] _stringNumbers =
{
1042971,
1070722,
1114057, // ~1_val~
1114778, // ~1_val~
1114779 // ~1_val~
};
private int _hash;
private int _stringNumbersIndex;
private byte[] _buffer;
private int _bufferPos;
// For string interpolation
private int _pos;
private char[]? _arrayToReturnToPool;
public ObjectPropertyList(IEntity? e)
{
Entity = e;
_buffer = GC.AllocateUninitializedArray<byte>(64);
var writer = new SpanWriter(_buffer);
writer.Write((byte)0xD6); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.Write((ushort)1);
writer.Write(e?.Serial ?? Serial.Zero);
writer.Write((ushort)0);
_bufferPos = writer.Position + 4; // Hash
}
public IEntity? Entity { get; }
public int Hash => 0x40000000 + _hash;
public int Header { get; set; }
public string HeaderArgs { get; set; }
public static bool Enabled { get; set; }
public byte[] Buffer => _buffer;
public void Reset()
{
_bufferPos = 15;
_hash = 0;
_stringNumbersIndex = 0;
Header = 0;
HeaderArgs = null;
STArrayPool<char>.Shared.Return(_arrayToReturnToPool);
_pos = 0;
}
private void Flush()
{
Resize(_buffer.Length * 2);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void Resize(int amount)
{
var newBuffer = GC.AllocateUninitializedArray<byte>(amount);
_buffer.AsSpan(0, Math.Min(amount, _buffer.Length)).CopyTo(newBuffer);
_buffer = newBuffer;
}
public void Terminate()
{
int length = _bufferPos + 4;
if (length != _buffer.Length)
{
Resize(length);
}
var writer = new SpanWriter(_buffer);
writer.Seek(_bufferPos, SeekOrigin.Begin);
writer.Write(0);
writer.Seek(11, SeekOrigin.Begin);
writer.Write(_hash);
writer.WritePacketLength();
}
private void AddHash(int val)
{
_hash ^= val & 0x3FFFFFF;
_hash ^= (val >> 26) & 0x3F;
}
public void Add(int number, string? arguments = null)
{
if (number == 0)
{
return;
}
arguments ??= "";
if (Header == 0)
{
Header = number;
HeaderArgs = arguments;
}
AddHash(number);
if (arguments.Length > 0)
{
AddHash(arguments.GetHashCode(StringComparison.Ordinal));
}
int strLength = arguments.Length * 2;
int length = _bufferPos + 6 + strLength;
while (length > _buffer.Length)
{
Flush();
}
var writer = new SpanWriter(_buffer.AsSpan(_bufferPos));
writer.Write(number);
writer.Write((ushort)strLength);
writer.WriteLittleUni(arguments);
_bufferPos += writer.BytesWritten;
_pos = 0;
}
private int GetStringNumber() => _stringNumbers[_stringNumbersIndex++ % _stringNumbers.Length];
public void Add(string argument) => Add(GetStringNumber(), argument);
public void Add(
[InterpolatedStringHandlerArgument("")]
ref IPropertyList.InterpolatedStringHandler handler
) => Add(GetStringNumber(), ref handler);
// String Interpolation
public void Add(
int number,
[InterpolatedStringHandlerArgument("")]
ref IPropertyList.InterpolatedStringHandler handler)
{
if (number == 0)
{
return;
}
var chars = _arrayToReturnToPool.AsSpan(0, _pos);
if (Header == 0)
{
Header = number;
HeaderArgs = chars.ToString();
HeaderArgs.GetHashCode(StringComparison.Ordinal);
}
AddHash(number);
if (chars.Length > 0)
{
AddHash(string.GetHashCode(chars, StringComparison.Ordinal));
}
int strLength = chars.Length * 2;
int length = _bufferPos + 6 + strLength;
while (length > _buffer.Length)
{
Flush();
}
var writer = new SpanWriter(_buffer.AsSpan(_bufferPos));
writer.Write(number);
writer.Write((ushort)strLength);
writer.Write(chars, TextEncoding.UnicodeLE);
_bufferPos += writer.BytesWritten;
}
public void InitializeInterpolation(int literalLength, int formattedCount)
{
_arrayToReturnToPool ??= STArrayPool<char>.Shared.Rent(GetDefaultLength(literalLength, formattedCount));
_pos = 0;
}
// Copied from RawInterpolatedStringHandler
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int GetDefaultLength(int literalLength, int formattedCount) =>
Math.Max(256, literalLength + formattedCount * 11);
public void AppendLiteral(string value)
{
if (value.Length == 1)
{
Span<char> chars = _arrayToReturnToPool.AsSpan();
int pos = _pos;
if ((uint)pos < (uint)chars.Length)
{
chars[pos] = value[0];
_pos = pos + 1;
}
else
{
GrowThenCopyString(value);
}
return;
}
AppendStringDirect(value);
}
private void AppendStringDirect(string value)
{
if (value.TryCopyTo(_arrayToReturnToPool.AsSpan(_pos..)))
{
_pos += value.Length;
}
else
{
GrowThenCopyString(value);
}
}
public void AppendFormatted<T>(T value)
{
string? s;
if (value is IFormattable)
{
if (value is ISpanFormattable)
{
int charsWritten;
while (!((ISpanFormattable)value).TryFormat(_arrayToReturnToPool.AsSpan(_pos..), out charsWritten, default, null))
{
Grow();
}
_pos += charsWritten;
return;
}
s = ((IFormattable)value).ToString(format: null, null);
}
else
{
s = value?.ToString();
}
if (s is not null)
{
AppendStringDirect(s);
}
}
public void AppendFormatted<T>(T value, string? format)
{
string? s;
if (value is IFormattable)
{
if (value is ISpanFormattable)
{
int charsWritten;
while (!((ISpanFormattable)value).TryFormat(_arrayToReturnToPool.AsSpan(_pos..), out charsWritten, format, null))
{
Grow();
}
_pos += charsWritten;
return;
}
s = ((IFormattable)value).ToString(format, null);
}
else
{
s = value?.ToString();
}
if (s is not null)
{
AppendStringDirect(s);
}
}
public void AppendFormatted<T>(T value, int alignment)
{
int startingPos = _pos;
AppendFormatted(value);
if (alignment != 0)
{
AppendOrInsertAlignmentIfNeeded(startingPos, alignment);
}
}
public void AppendFormatted<T>(T value, int alignment, string? format)
{
int startingPos = _pos;
AppendFormatted(value, format);
if (alignment != 0)
{
AppendOrInsertAlignmentIfNeeded(startingPos, alignment);
}
}
public void AppendFormatted(ReadOnlySpan<char> value)
{
if (value.TryCopyTo(_arrayToReturnToPool.AsSpan(_pos..)))
{
_pos += value.Length;
}
else
{
GrowThenCopySpan(value);
}
}
public void AppendFormatted(ReadOnlySpan<char> value, int alignment = 0, string? format = null)
{
bool leftAlign = false;
if (alignment < 0)
{
leftAlign = true;
alignment = -alignment;
}
int paddingRequired = alignment - value.Length;
if (paddingRequired <= 0)
{
AppendFormatted(value);
return;
}
EnsureCapacityForAdditionalChars(value.Length + paddingRequired);
var chars = _arrayToReturnToPool.AsSpan();
if (leftAlign)
{
value.CopyTo(chars[_pos..]);
_pos += value.Length;
chars.Slice(_pos, paddingRequired).Fill(' ');
_pos += paddingRequired;
}
else
{
chars.Slice(_pos, paddingRequired).Fill(' ');
_pos += paddingRequired;
value.CopyTo(chars[_pos..]);
_pos += value.Length;
}
}
public void AppendFormatted(string? value)
{
if (value?.TryCopyTo(_arrayToReturnToPool.AsSpan(_pos..)) == true)
{
_pos += value.Length;
}
else
{
AppendFormattedSlow(value);
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void AppendFormattedSlow(string? value)
{
if (value is not null)
{
EnsureCapacityForAdditionalChars(value.Length);
value.CopyTo(_arrayToReturnToPool.AsSpan(_pos..));
_pos += value.Length;
}
}
public void AppendFormatted(string? value, int alignment = 0, string? format = null) =>
AppendFormatted<string?>(value, alignment, format);
public void AppendFormatted(object? value, int alignment = 0, string? format = null) =>
AppendFormatted<object?>(value, alignment, format);
private void AppendOrInsertAlignmentIfNeeded(int startingPos, int alignment)
{
Debug.Assert(startingPos >= 0 && startingPos <= _pos);
Debug.Assert(alignment != 0);
int charsWritten = _pos - startingPos;
bool leftAlign = false;
if (alignment < 0)
{
leftAlign = true;
alignment = -alignment;
}
int paddingNeeded = alignment - charsWritten;
if (paddingNeeded > 0)
{
EnsureCapacityForAdditionalChars(paddingNeeded);
var chars = _arrayToReturnToPool.AsSpan();
if (leftAlign)
{
chars.Slice(_pos, paddingNeeded).Fill(' ');
}
else
{
chars.Slice(startingPos, charsWritten).CopyTo(chars[(startingPos + paddingNeeded)..]);
chars.Slice(startingPos, paddingNeeded).Fill(' ');
}
_pos += paddingNeeded;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void EnsureCapacityForAdditionalChars(int additionalChars)
{
if (_arrayToReturnToPool.Length - _pos < additionalChars)
{
Grow(additionalChars);
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void GrowThenCopyString(string value)
{
Grow(value.Length);
value.CopyTo(_arrayToReturnToPool.AsSpan(_pos..));
_pos += value.Length;
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void GrowThenCopySpan(ReadOnlySpan<char> value)
{
Grow(value.Length);
value.CopyTo(_arrayToReturnToPool.AsSpan(_pos..));
_pos += value.Length;
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void Grow(int additionalChars)
{
Debug.Assert(additionalChars > _arrayToReturnToPool.Length - _pos);
GrowCore((uint)_pos + (uint)additionalChars);
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void Grow()
{
GrowCore((uint)_arrayToReturnToPool.Length + 1);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void GrowCore(uint requiredMinCapacity)
{
uint newCapacity = Math.Max(requiredMinCapacity, Math.Min((uint)_arrayToReturnToPool.Length * 2, 0x3FFFFFDF));
int arraySize = (int)Math.Clamp(newCapacity, 256, int.MaxValue);
char[] newArray = STArrayPool<char>.Shared.Rent(arraySize);
_arrayToReturnToPool.AsSpan(.._pos).CopyTo(newArray);
char[] toReturn = _arrayToReturnToPool;
_arrayToReturnToPool = newArray;
STArrayPool<char>.Shared.Return(toReturn);
}
public void Dispose()
{
STArrayPool<char>.Shared.Return(_arrayToReturnToPool);
_arrayToReturnToPool = null;
}
~ObjectPropertyList()
{
STArrayPool<char>.Shared.Return(_arrayToReturnToPool);
_arrayToReturnToPool = null;
}
}

View file

@ -0,0 +1,71 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: ISelfInterpolatedStringHandler.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Runtime.CompilerServices;
namespace Server.Text;
public interface ISelfInterpolatedStringHandler
{
public void Add([InterpolatedStringHandlerArgument("")] ref InterpolatedStringHandler handler);
public void InitializeInterpolation(int literalLength, int formattedCount);
public void AppendLiteral(string value);
public void AppendFormatted<T>(T value);
public void AppendFormatted<T>(T value, string? format);
public void AppendFormatted<T>(T value, int alignment);
public void AppendFormatted<T>(T value, int alignment, string? format);
public void AppendFormatted(ReadOnlySpan<char> value);
public void AppendFormatted(ReadOnlySpan<char> value, int alignment, string? format = null);
public void AppendFormatted(object? value, int alignment = 0, string? format = null);
public void AppendFormatted(string? value);
public void AppendFormatted(string? value, int alignment, string? format = null);
[InterpolatedStringHandler]
public ref struct InterpolatedStringHandler
{
private ISelfInterpolatedStringHandler _parent;
public InterpolatedStringHandler(int literalLength, int formattedCount, ISelfInterpolatedStringHandler parent)
{
_parent = parent;
_parent.InitializeInterpolation(literalLength, formattedCount);
}
public void AppendLiteral(string value) => _parent.AppendLiteral(value);
public void AppendFormatted<T>(T value) => _parent.AppendFormatted(value);
public void AppendFormatted<T>(T value, string? format) => _parent.AppendFormatted(value, format);
public void AppendFormatted<T>(T value, int alignment) => _parent.AppendFormatted(value, alignment);
public void AppendFormatted<T>(T value, int alignment, string? format) =>
_parent.AppendFormatted(value, alignment, format);
public void AppendFormatted(ReadOnlySpan<char> value) => _parent.AppendFormatted(value);
public void AppendFormatted(ReadOnlySpan<char> value, int alignment, string? format = null) =>
_parent.AppendFormatted(value, alignment, format);
public void AppendFormatted(object? value, int alignment = 0, string? format = null) =>
_parent.AppendFormatted(value, alignment, format);
public void AppendFormatted(string? value) => _parent.AppendFormatted(value);
public void AppendFormatted(string? value, int alignment, string? format = null) =>
_parent.AppendFormatted(value, alignment, format);
}
}

View file

@ -285,4 +285,22 @@ public static class StringHelpers
4 => MemoryMarshal.Cast<byte, uint>(buffer).IndexOf((uint)0) * 4,
_ => buffer.IndexOf((byte)0)
};
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void ReplaceAny(this Span<char> chars, ReadOnlySpan<char> invalidChars, ReadOnlySpan<char> replacementChars)
{
while (true)
{
var indexOf = chars.IndexOfAny(invalidChars);
if (indexOf == -1)
{
break;
}
var chr = chars[indexOf];
chars[indexOf] = replacementChars[invalidChars.IndexOf(chr)];
chars = chars[(indexOf + 1)..];
}
}
}

View file

@ -560,7 +560,7 @@ namespace Server
return str;
}
using var sb = new ValueStringBuilder(str, stackalloc char[Math.Min(40960, str.Length)]);
using var sb = new ValueStringBuilder(str, stackalloc char[Math.Min(128, str.Length)]);
ReadOnlySpan<char> invalid = stackalloc []{ '<', '>', '#' };
ReadOnlySpan<char> replacement = stackalloc []{ '(', ')', '-' };
sb.ReplaceAny(invalid, replacement, 0, sb.Length);
@ -568,6 +568,19 @@ namespace Server
return sb.ToString();
}
public static void FixHtml(Span<char> chars)
{
if (chars.Length == 0)
{
return;
}
ReadOnlySpan<char> invalid = stackalloc []{ '<', '>', '#' };
ReadOnlySpan<char> replacement = stackalloc []{ '(', ')', '-' };
chars.ReplaceAny(invalid, replacement);
}
public static int InsensitiveCompare(string first, string second) => first.InsensitiveCompare(second);
public static bool InsensitiveStartsWith(string first, string second) => first.InsensitiveStartsWith(second);