sync and some misc things

This commit is contained in:
mark 2010-10-21 04:25:47 +00:00
parent d1f9a38518
commit ed97d43c9e
15 changed files with 77 additions and 78 deletions

View file

@ -167,7 +167,7 @@ namespace Server.Items
public virtual int BaseStrBonus{ get{ return 0; } }
public virtual int BaseDexBonus{ get{ return 0; } }
public virtual int BaseIntBonus { get { return 0; } }
public virtual int BaseIntBonus{ get{ return 0; } }
public override bool AllowSecureTrade( Mobile from, Mobile to, Mobile newOwner, bool accepted )
{

View file

@ -56,7 +56,8 @@ namespace Server.Items
{
base.OnSingleClick( from );
LabelTo( from, 1041645 ); //recovered from a shipwreck
if ( m_IsShipwreckedItem )
LabelTo( from, 1041645 ); //recovered from a shipwreck
}
#region IShipwreckedItem Members

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@ -172,8 +172,6 @@ namespace Server.Items
}
}
public class TrophyAddon : Item, IAddon
{
public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }

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@ -43,7 +43,7 @@ namespace Server.Items
base.GetProperties( list );
if ( Core.ML && m_IsRewardItem )
list.Add( 1076220 ); // 4st Year Veteran Reward
list.Add( 1076220 ); // 4th Year Veteran Reward
}
public override void Serialize( GenericWriter writer )

View file

@ -43,7 +43,7 @@ namespace Server.Items
base.GetProperties( list );
if ( Core.ML && m_IsRewardItem )
list.Add( 1076221 ); // 5st Year Veteran Reward
list.Add( 1076221 ); // 5th Year Veteran Reward
}
public override void Serialize( GenericWriter writer )

View file

@ -2456,7 +2456,7 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 9 ); // version
SaveFlag flags = SaveFlag.None;

View file

@ -144,9 +144,9 @@ namespace Server.Items
m_RecoveryTimer.Start();
}
}
} else {
Ammo.MoveToWorld( new Point3D( defender.X + Utility.RandomMinMax( -1, 1 ), defender.Y + Utility.RandomMinMax( -1, 1 ), defender.Z ), defender.Map );
}
else
Ammo.MoveToWorld( new Point3D( defender.X + Utility.RandomMinMax( -1, 1 ), defender.Y + Utility.RandomMinMax( -1, 1 ), defender.Z ), defender.Map );
}
base.OnMiss( attacker, defender );