fix: a juka mage buff no longer permanently raises a juka lord (#2684)

## Summary

Fixes Juka buff so that restored values are correct.
This commit is contained in:
Reetus 2026-09-29 22:32:44 +07:00 • committed by GitHub
parent e440c6fafa
commit edd7553c6f
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@ -126,6 +126,10 @@ namespace Server.Mobiles
SpellHelper.Turn(this, toBuff);
var maxHits = toBuff.HitsMaxSeed;
var rawStr = toBuff.RawStr;
var rawDex = toBuff.RawDex;
var toScale = toBuff.HitsMaxSeed;
if (toScale > 0)
@ -154,9 +158,6 @@ namespace Server.Mobiles
toBuff.FixedParticles(0x375A, 10, 15, 5017, EffectLayer.Waist);
toBuff.PlaySound(0x1EE);
var maxHits = toBuff.HitsMaxSeed;
var rawStr = toBuff.RawStr;
var rawDex = toBuff.RawDex;
Timer.StartTimer(
TimeSpan.FromSeconds(20.0),