feat: Add interactive packet documentation system
- Create JSON-based packet documentation for 145 packets (66 incoming, 79 outgoing) - Add HTML template with search, filtering, and navigation - Support enum/bitfield field display with values and descriptions - Support packet variants for version-specific structures - Include 0xBF extended command subpackets documentation - Add PowerShell build script to generate final HTML 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Distribution/Data/packets/outgoing/combat.json
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Distribution/Data/packets/outgoing/combat.json
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{
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"category": "Combat",
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"packets": [
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{
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"id": "0x2F",
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"name": "Swing",
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"description": "Notifies client of a melee swing between two mobiles.",
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"direction": "outgoing",
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"isDynamic": false,
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"size": 10,
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"fields": [
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{ "name": "packetId", "type": "byte", "size": 1, "value": "0x2F", "description": "Packet identifier" },
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{ "name": "unknown", "type": "byte", "size": 1, "value": "0x00", "description": "Unknown" },
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{ "name": "attackerSerial", "type": "uint", "size": 4, "description": "Serial of attacker" },
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{ "name": "defenderSerial", "type": "uint", "size": 4, "description": "Serial of defender" }
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],
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"source": {
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"file": "Projects/Server/Network/Packets/OutgoingCombatPackets.cs",
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"line": 23
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}
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},
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{
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"id": "0x72",
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"name": "Set War Mode",
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"description": "Sets the client's war/peace mode state.",
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"direction": "outgoing",
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"isDynamic": false,
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"size": 5,
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"fields": [
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{ "name": "packetId", "type": "byte", "size": 1, "value": "0x72", "description": "Packet identifier" },
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{ "name": "warmode", "type": "bool", "size": 1, "description": "True = war mode, False = peace mode" },
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{ "name": "unknown1", "type": "byte", "size": 1, "value": "0x00", "description": "Unknown" },
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{ "name": "unknown2", "type": "byte", "size": 1, "value": "0x32", "description": "Unknown (50)" },
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{ "name": "unknown3", "type": "byte", "size": 1, "value": "0x00", "description": "Unknown" }
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],
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"related": [
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{ "id": "0x72", "relationship": "request", "note": "Set War Mode from client" }
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],
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"source": {
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"file": "Projects/Server/Network/Packets/OutgoingCombatPackets.cs",
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"line": 40
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}
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},
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{
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"id": "0xAA",
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"name": "Change Combatant",
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"description": "Notifies client of current combat target.",
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"direction": "outgoing",
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"isDynamic": false,
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"size": 5,
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"fields": [
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{ "name": "packetId", "type": "byte", "size": 1, "value": "0xAA", "description": "Packet identifier" },
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{ "name": "combatantSerial", "type": "uint", "size": 4, "description": "Serial of current combatant (0 = none)" }
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],
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"source": {
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"file": "Projects/Server/Network/Packets/OutgoingCombatPackets.cs",
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"line": 43
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}
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}
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]
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}
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