feat: Add interactive packet documentation system

- Create JSON-based packet documentation for 145 packets (66 incoming, 79 outgoing)
- Add HTML template with search, filtering, and navigation
- Support enum/bitfield field display with values and descriptions
- Support packet variants for version-specific structures
- Include 0xBF extended command subpackets documentation
- Add PowerShell build script to generate final HTML

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Kamron Batman 2026-01-01 11:47:31 -08:00
parent ec287d7691
commit f0b65fecb7
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{
"category": "Combat",
"packets": [
{
"id": "0x2F",
"name": "Swing",
"description": "Notifies client of a melee swing between two mobiles.",
"direction": "outgoing",
"isDynamic": false,
"size": 10,
"fields": [
{ "name": "packetId", "type": "byte", "size": 1, "value": "0x2F", "description": "Packet identifier" },
{ "name": "unknown", "type": "byte", "size": 1, "value": "0x00", "description": "Unknown" },
{ "name": "attackerSerial", "type": "uint", "size": 4, "description": "Serial of attacker" },
{ "name": "defenderSerial", "type": "uint", "size": 4, "description": "Serial of defender" }
],
"source": {
"file": "Projects/Server/Network/Packets/OutgoingCombatPackets.cs",
"line": 23
}
},
{
"id": "0x72",
"name": "Set War Mode",
"description": "Sets the client's war/peace mode state.",
"direction": "outgoing",
"isDynamic": false,
"size": 5,
"fields": [
{ "name": "packetId", "type": "byte", "size": 1, "value": "0x72", "description": "Packet identifier" },
{ "name": "warmode", "type": "bool", "size": 1, "description": "True = war mode, False = peace mode" },
{ "name": "unknown1", "type": "byte", "size": 1, "value": "0x00", "description": "Unknown" },
{ "name": "unknown2", "type": "byte", "size": 1, "value": "0x32", "description": "Unknown (50)" },
{ "name": "unknown3", "type": "byte", "size": 1, "value": "0x00", "description": "Unknown" }
],
"related": [
{ "id": "0x72", "relationship": "request", "note": "Set War Mode from client" }
],
"source": {
"file": "Projects/Server/Network/Packets/OutgoingCombatPackets.cs",
"line": 40
}
},
{
"id": "0xAA",
"name": "Change Combatant",
"description": "Notifies client of current combat target.",
"direction": "outgoing",
"isDynamic": false,
"size": 5,
"fields": [
{ "name": "packetId", "type": "byte", "size": 1, "value": "0xAA", "description": "Packet identifier" },
{ "name": "combatantSerial", "type": "uint", "size": 4, "description": "Serial of current combatant (0 = none)" }
],
"source": {
"file": "Projects/Server/Network/Packets/OutgoingCombatPackets.cs",
"line": 43
}
}
]
}