- Hotfix for the pet res gump
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1 changed files with 9 additions and 1 deletions
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@ -65,12 +65,20 @@ namespace Server.Gumps
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m_Pet.FixedEffect( 0x376A, 10, 16 );
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m_Pet.ResurrectPet();
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double decreaseAmount;
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if( from == m_Pet.ControlMaster )
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decreaseAmount = 0.1;
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else
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decreaseAmount = 0.2;
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for ( int i = 0; i < m_Pet.Skills.Length; ++i ) //Decrease all skills on pet.
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m_Pet.Skills[i].Base -= 0.2;
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m_Pet.Skills[i].Base -= decreaseAmount;
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if( !m_Pet.IsDeadPet && m_HitsScalar > 0 )
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m_Pet.Hits = (int)(m_Pet.HitsMax * m_HitsScalar);
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}
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}
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}
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}
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