- Hotfix for the pet res gump

This commit is contained in:
daedalus 2010-01-19 15:07:25 +00:00
parent 65198a79ac
commit f1f319a249

View file

@ -65,12 +65,20 @@ namespace Server.Gumps
m_Pet.FixedEffect( 0x376A, 10, 16 );
m_Pet.ResurrectPet();
double decreaseAmount;
if( from == m_Pet.ControlMaster )
decreaseAmount = 0.1;
else
decreaseAmount = 0.2;
for ( int i = 0; i < m_Pet.Skills.Length; ++i ) //Decrease all skills on pet.
m_Pet.Skills[i].Base -= 0.2;
m_Pet.Skills[i].Base -= decreaseAmount;
if( !m_Pet.IsDeadPet && m_HitsScalar > 0 )
m_Pet.Hits = (int)(m_Pet.HitsMax * m_HitsScalar);
}
}
}
}