fix: Refactors getting static tiles to use enumerators (#1611)

### Summary
* Refactors getting static/multi tiles to not use allocations.
* `TileList` is now only used during bootstrapping and uses rented buffers to eliminate extra allocations.
* Replaces `StaticTile[] GetStaticTiles` with:
    ```cs
        Map.StaticTileEnumerable GetStaticTiles(int x, int y);
        Map.StaticTileEnumerable GetStaticAndMultiTiles(int x, int y);
        Map.StaticTileEnumerable GetMultiTiles(int x, int y);
    ```
* Removes `Synchronized` and `lock` from TileMatrix. It is no longer considered a multi-thread safe system.
This commit is contained in:
Kamron Batman 2023-11-26 09:39:46 -08:00 • committed by GitHub
parent 3b1637b2da
commit f21c9687b2
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23 changed files with 359 additions and 512 deletions

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@ -43,7 +43,6 @@ public class PacketSendProfile : BasePacketProfile
public static IEnumerable<PacketSendProfile> Profiles => _profiles.Values;
[MethodImpl(MethodImplOptions.Synchronized)]
public static PacketSendProfile Acquire(int packetId)
{
if (!_profiles.TryGetValue(packetId, out var prof))
@ -78,7 +77,6 @@ public class PacketReceiveProfile : BasePacketProfile
public static IEnumerable<PacketReceiveProfile> Profiles => _profiles.Values;
[MethodImpl(MethodImplOptions.Synchronized)]
public static PacketReceiveProfile Acquire(int packetId)
{
if (!_profiles.TryGetValue(packetId, out var prof))