fix: Refactors getting static tiles to use enumerators (#1611)
### Summary
* Refactors getting static/multi tiles to not use allocations.
* `TileList` is now only used during bootstrapping and uses rented buffers to eliminate extra allocations.
* Replaces `StaticTile[] GetStaticTiles` with:
```cs
Map.StaticTileEnumerable GetStaticTiles(int x, int y);
Map.StaticTileEnumerable GetStaticAndMultiTiles(int x, int y);
Map.StaticTileEnumerable GetMultiTiles(int x, int y);
```
* Removes `Synchronized` and `lock` from TileMatrix. It is no longer considered a multi-thread safe system.
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23 changed files with 359 additions and 512 deletions
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@ -43,7 +43,6 @@ public class PacketSendProfile : BasePacketProfile
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public static IEnumerable<PacketSendProfile> Profiles => _profiles.Values;
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[MethodImpl(MethodImplOptions.Synchronized)]
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public static PacketSendProfile Acquire(int packetId)
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{
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if (!_profiles.TryGetValue(packetId, out var prof))
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@ -78,7 +77,6 @@ public class PacketReceiveProfile : BasePacketProfile
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public static IEnumerable<PacketReceiveProfile> Profiles => _profiles.Values;
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[MethodImpl(MethodImplOptions.Synchronized)]
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public static PacketReceiveProfile Acquire(int packetId)
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{
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if (!_profiles.TryGetValue(packetId, out var prof))
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