fix: Cleans up core code (#1187)

**Only one functional change**
* Fixes a bug in LogFactory where `Warning` is being logged as `Information`

Non-functional changes:
* Updates/Fixes copyright headers
* Removes namespace scopes for core files.

View with [whitespace off](https://github.com/modernuo/ModernUO/pull/1187/files?w=1).
This commit is contained in:
Kamron Batman 2022-10-10 21:47:08 -07:00 committed by GitHub
parent 0138d40bda
commit f268d5d4e2
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262 changed files with 28527 additions and 28646 deletions

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@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2021 - ModernUO Development Team *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: ArrayEnumerator.cs *
* *
@ -17,63 +17,62 @@ using System;
using System.Collections;
using System.Collections.Generic;
namespace Server.Collections
namespace Server.Collections;
/// <summary>
/// Non-thread safe, non-guarded enumerator for classes that have internal arrays.
/// Recommended to copy this and use it as a nested struct.
/// Recommend adding version checking to properly guard against modification during enumeration.
/// </summary>
/// <typeparam name="T"></typeparam>
public struct ArrayEnumerator<T> : IEnumerator<T>
{
/// <summary>
/// Non-thread safe, non-guarded enumerator for classes that have internal arrays.
/// Recommended to copy this and use it as a nested struct.
/// Recommend adding version checking to properly guard against modification during enumeration.
/// </summary>
/// <typeparam name="T"></typeparam>
public struct ArrayEnumerator<T> : IEnumerator<T>
private readonly T[] _array;
private int _index;
private T? _current;
public ArrayEnumerator(T[] array)
{
private readonly T[] _array;
private int _index;
private T? _current;
_array = array;
_index = 0;
_current = default;
}
public ArrayEnumerator(T[] array)
public void Dispose()
{
}
public bool MoveNext()
{
T[] localList = _array;
if ((uint)_index < (uint)localList.Length)
{
_array = array;
_index = 0;
_current = default;
_current = _array[_index++];
return true;
}
public void Dispose()
{
}
return false;
}
public bool MoveNext()
{
T[] localList = _array;
public T? Current => _current!;
if ((uint)_index < (uint)localList.Length)
object IEnumerator.Current
{
get
{
if (_index == 0 || _index == _array.Length + 1)
{
_current = _array[_index++];
return true;
throw new InvalidOperationException(nameof(_index));
}
return false;
}
public T? Current => _current!;
object IEnumerator.Current
{
get
{
if (_index == 0 || _index == _array.Length + 1)
{
throw new InvalidOperationException(nameof(_index));
}
return _current;
}
}
void IEnumerator.Reset()
{
_index = 0;
_current = default;
return _current;
}
}
void IEnumerator.Reset()
{
_index = 0;
_current = default;
}
}