fix: Cleans up core code (#1187)
**Only one functional change** * Fixes a bug in LogFactory where `Warning` is being logged as `Information` Non-functional changes: * Updates/Fixes copyright headers * Removes namespace scopes for core files. View with [whitespace off](https://github.com/modernuo/ModernUO/pull/1187/files?w=1).
This commit is contained in:
parent
0138d40bda
commit
f268d5d4e2
262 changed files with 28527 additions and 28646 deletions
|
|
@ -1,6 +1,6 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2021 - ModernUO Development Team *
|
||||
* Copyright 2019-2022 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MapLoader.cs *
|
||||
* *
|
||||
|
|
@ -22,125 +22,124 @@ using System.Text.Json.Serialization;
|
|||
using Server.Json;
|
||||
using Server.Logging;
|
||||
|
||||
namespace Server
|
||||
namespace Server;
|
||||
|
||||
public static class MapLoader
|
||||
{
|
||||
public static class MapLoader
|
||||
private static readonly ILogger logger = LogFactory.GetLogger(typeof(MapLoader));
|
||||
|
||||
/* Here we configure all maps. Some notes:
|
||||
*
|
||||
* 1) The first 32 maps are reserved for core use.
|
||||
* 2) Map 127 is reserved for core use.
|
||||
* 3) Map 255 is reserved for core use.
|
||||
* 4) Changing or removing any predefined maps may cause server instability.
|
||||
*
|
||||
* Map definitions are modified in Data/Map Definitions/<expansion>.json:
|
||||
* - <index> : An unreserved unique index for this map
|
||||
* - <id> : An identification number used in client communications. For any visible maps, this value must be from 0-5
|
||||
* - <fileIndex> : A file identification number. For any visible maps, this value must be from 0-5
|
||||
* - <width>, <height> : Size of the map (in tiles)
|
||||
* - <season> : Season of the map. 0 = Spring, 1 = Summer, 2 = Fall, 3 = Winter, 4 = Desolation
|
||||
* - <name> : Reference name for the map, used in props gump, get/set commands, region loading, etc
|
||||
* - <rules> : Rules and restrictions associated with the map. See documentation for details
|
||||
*/
|
||||
[CallPriority(2)]
|
||||
public static void Configure()
|
||||
{
|
||||
private static readonly ILogger logger = LogFactory.GetLogger(typeof(MapLoader));
|
||||
var failures = new List<string>();
|
||||
var count = 0;
|
||||
|
||||
/* Here we configure all maps. Some notes:
|
||||
*
|
||||
* 1) The first 32 maps are reserved for core use.
|
||||
* 2) Map 127 is reserved for core use.
|
||||
* 3) Map 255 is reserved for core use.
|
||||
* 4) Changing or removing any predefined maps may cause server instability.
|
||||
*
|
||||
* Map definitions are modified in Data/Map Definitions/<expansion>.json:
|
||||
* - <index> : An unreserved unique index for this map
|
||||
* - <id> : An identification number used in client communications. For any visible maps, this value must be from 0-5
|
||||
* - <fileIndex> : A file identification number. For any visible maps, this value must be from 0-5
|
||||
* - <width>, <height> : Size of the map (in tiles)
|
||||
* - <season> : Season of the map. 0 = Spring, 1 = Summer, 2 = Fall, 3 = Winter, 4 = Desolation
|
||||
* - <name> : Reference name for the map, used in props gump, get/set commands, region loading, etc
|
||||
* - <rules> : Rules and restrictions associated with the map. See documentation for details
|
||||
*/
|
||||
[CallPriority(2)]
|
||||
public static void Configure()
|
||||
var path = Path.Combine(Core.BaseDirectory, "Data/map-definitions.json");
|
||||
|
||||
logger.Information("Loading Map Definitions");
|
||||
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
var maps = JsonConfig.Deserialize<List<MapDefinition>>(path);
|
||||
if (maps == null)
|
||||
{
|
||||
var failures = new List<string>();
|
||||
var count = 0;
|
||||
throw new JsonException($"Failed to deserialize {path}.");
|
||||
}
|
||||
|
||||
var path = Path.Combine(Core.BaseDirectory, "Data/map-definitions.json");
|
||||
|
||||
logger.Information("Loading Map Definitions");
|
||||
|
||||
var stopwatch = Stopwatch.StartNew();
|
||||
var maps = JsonConfig.Deserialize<List<MapDefinition>>(path);
|
||||
if (maps == null)
|
||||
foreach (var def in maps)
|
||||
{
|
||||
try
|
||||
{
|
||||
throw new JsonException($"Failed to deserialize {path}.");
|
||||
RegisterMap(def);
|
||||
count++;
|
||||
}
|
||||
|
||||
foreach (var def in maps)
|
||||
catch (Exception ex)
|
||||
{
|
||||
try
|
||||
{
|
||||
RegisterMap(def);
|
||||
count++;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
logger.Debug(ex, "Failed to load map definition {MapDefName} ({MapDefId})", def.Name, def.Id);
|
||||
failures.Add($"\tInvalid map definition {def.Name} ({def.Id})");
|
||||
}
|
||||
}
|
||||
|
||||
stopwatch.Stop();
|
||||
|
||||
if (failures.Count > 0)
|
||||
{
|
||||
logger.Warning(
|
||||
"Map Definitions loaded with failures ({Count} maps, {FailureCount} failures) ({Duration:F2} seconds)",
|
||||
count,
|
||||
failures.Count,
|
||||
stopwatch.Elapsed.TotalSeconds
|
||||
);
|
||||
|
||||
logger.Warning("Map load failures: {Failure}", failures);
|
||||
}
|
||||
else
|
||||
{
|
||||
logger.Information(
|
||||
"Map Definitions loaded successfully ({Count} maps, {FailureCount} failures) ({Duration:F2} seconds)",
|
||||
count,
|
||||
failures.Count,
|
||||
stopwatch.Elapsed.TotalSeconds
|
||||
);
|
||||
logger.Debug(ex, "Failed to load map definition {MapDefName} ({MapDefId})", def.Name, def.Id);
|
||||
failures.Add($"\tInvalid map definition {def.Name} ({def.Id})");
|
||||
}
|
||||
}
|
||||
|
||||
private static void RegisterMap(MapDefinition mapDefinition)
|
||||
stopwatch.Stop();
|
||||
|
||||
if (failures.Count > 0)
|
||||
{
|
||||
var newMap = new Map(
|
||||
mapDefinition.Id,
|
||||
mapDefinition.Index,
|
||||
mapDefinition.FileIndex,
|
||||
Math.Max(mapDefinition.Width, Map.SectorSize),
|
||||
Math.Max(mapDefinition.Height, Map.SectorSize),
|
||||
mapDefinition.Season,
|
||||
mapDefinition.Name,
|
||||
mapDefinition.Rules
|
||||
logger.Warning(
|
||||
"Map Definitions loaded with failures ({Count} maps, {FailureCount} failures) ({Duration:F2} seconds)",
|
||||
count,
|
||||
failures.Count,
|
||||
stopwatch.Elapsed.TotalSeconds
|
||||
);
|
||||
|
||||
Map.Maps[mapDefinition.Index] = newMap;
|
||||
Map.AllMaps.Add(newMap);
|
||||
logger.Warning("Map load failures: {Failure}", failures);
|
||||
}
|
||||
|
||||
internal class MapDefinition
|
||||
else
|
||||
{
|
||||
[JsonPropertyName("index")]
|
||||
public int Index { get; set; }
|
||||
|
||||
[JsonPropertyName("id")]
|
||||
public int Id { get; set; }
|
||||
|
||||
[JsonPropertyName("fileIndex")]
|
||||
public int FileIndex { get; set; }
|
||||
|
||||
[JsonPropertyName("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
[JsonPropertyName("width")]
|
||||
public int Width { get; set; }
|
||||
|
||||
[JsonPropertyName("height")]
|
||||
public int Height { get; set; }
|
||||
|
||||
[JsonPropertyName("season")]
|
||||
public int Season { get; set; }
|
||||
|
||||
[JsonPropertyName("rules")]
|
||||
public MapRules Rules { get; set; }
|
||||
logger.Information(
|
||||
"Map Definitions loaded successfully ({Count} maps, {FailureCount} failures) ({Duration:F2} seconds)",
|
||||
count,
|
||||
failures.Count,
|
||||
stopwatch.Elapsed.TotalSeconds
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private static void RegisterMap(MapDefinition mapDefinition)
|
||||
{
|
||||
var newMap = new Map(
|
||||
mapDefinition.Id,
|
||||
mapDefinition.Index,
|
||||
mapDefinition.FileIndex,
|
||||
Math.Max(mapDefinition.Width, Map.SectorSize),
|
||||
Math.Max(mapDefinition.Height, Map.SectorSize),
|
||||
mapDefinition.Season,
|
||||
mapDefinition.Name,
|
||||
mapDefinition.Rules
|
||||
);
|
||||
|
||||
Map.Maps[mapDefinition.Index] = newMap;
|
||||
Map.AllMaps.Add(newMap);
|
||||
}
|
||||
|
||||
internal class MapDefinition
|
||||
{
|
||||
[JsonPropertyName("index")]
|
||||
public int Index { get; set; }
|
||||
|
||||
[JsonPropertyName("id")]
|
||||
public int Id { get; set; }
|
||||
|
||||
[JsonPropertyName("fileIndex")]
|
||||
public int FileIndex { get; set; }
|
||||
|
||||
[JsonPropertyName("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
[JsonPropertyName("width")]
|
||||
public int Width { get; set; }
|
||||
|
||||
[JsonPropertyName("height")]
|
||||
public int Height { get; set; }
|
||||
|
||||
[JsonPropertyName("season")]
|
||||
public int Season { get; set; }
|
||||
|
||||
[JsonPropertyName("rules")]
|
||||
public MapRules Rules { get; set; }
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue