fix: Cleans up core code (#1187)
**Only one functional change** * Fixes a bug in LogFactory where `Warning` is being logged as `Information` Non-functional changes: * Updates/Fixes copyright headers * Removes namespace scopes for core files. View with [whitespace off](https://github.com/modernuo/ModernUO/pull/1187/files?w=1).
This commit is contained in:
parent
0138d40bda
commit
f268d5d4e2
262 changed files with 28527 additions and 28646 deletions
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@ -3,75 +3,266 @@ using Server.Accounting;
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using Server.Items;
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using Server.Network;
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namespace Server
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namespace Server;
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public class SecureTrade
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{
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public class SecureTrade
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public SecureTrade(Mobile from, Mobile to)
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{
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public SecureTrade(Mobile from, Mobile to)
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Valid = true;
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From = new SecureTradeInfo(this, from, new SecureTradeContainer(this));
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To = new SecureTradeInfo(this, to, new SecureTradeContainer(this));
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var from704565 = from.NetState?.NewSecureTrading == true;
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var to704565 = to.NetState?.NewSecureTrading == true;
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from.NetState.SendMobileStatus(from, to);
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from.NetState.SendUpdateSecureTrade(From.Container, false, false);
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from.NetState.SendSecureTradeEquip(To.Container, to);
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from.NetState.SendUpdateSecureTrade(From.Container, false, false);
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from.NetState.SendSecureTradeEquip(From.Container, from);
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from.NetState.SendDisplaySecureTrade(to, From.Container, To.Container, to.Name);
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from.NetState.SendUpdateSecureTrade(From.Container, false, false);
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if (from.Account != null && from704565)
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{
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Valid = true;
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from.NetState.SendUpdateSecureTrade(
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From.Container,
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TradeFlag.UpdateLedger,
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from.Account.TotalGold,
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from.Account.TotalPlat
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);
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}
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From = new SecureTradeInfo(this, from, new SecureTradeContainer(this));
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To = new SecureTradeInfo(this, to, new SecureTradeContainer(this));
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to.NetState.SendMobileStatus(to, from);
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to.NetState.SendUpdateSecureTrade(To.Container, false, false);
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to.NetState.SendSecureTradeEquip(From.Container, from);
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var from704565 = from.NetState?.NewSecureTrading == true;
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var to704565 = to.NetState?.NewSecureTrading == true;
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to.NetState.SendUpdateSecureTrade(To.Container, false, false);
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to.NetState.SendSecureTradeEquip(To.Container, to);
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from.NetState.SendMobileStatus(from, to);
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from.NetState.SendUpdateSecureTrade(From.Container, false, false);
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from.NetState.SendSecureTradeEquip(To.Container, to);
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to.NetState.SendDisplaySecureTrade(from, To.Container, From.Container, from.Name);
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to.NetState.SendUpdateSecureTrade(To.Container, false, false);
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from.NetState.SendUpdateSecureTrade(From.Container, false, false);
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from.NetState.SendSecureTradeEquip(From.Container, from);
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if (to.Account != null && to704565)
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{
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to.NetState.SendUpdateSecureTrade(
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To.Container,
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TradeFlag.UpdateLedger,
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to.Account.TotalGold,
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to.Account.TotalPlat
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);
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}
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}
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from.NetState.SendDisplaySecureTrade(to, From.Container, To.Container, to.Name);
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from.NetState.SendUpdateSecureTrade(From.Container, false, false);
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public SecureTradeInfo From { get; }
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if (from.Account != null && from704565)
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public SecureTradeInfo To { get; }
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public bool Valid { get; private set; }
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public void Cancel()
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{
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if (!Valid)
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{
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return;
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}
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var list = From.Container.Items;
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for (var i = list.Count - 1; i >= 0; --i)
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{
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if (i < list.Count)
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{
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from.NetState.SendUpdateSecureTrade(
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From.Container,
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TradeFlag.UpdateLedger,
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from.Account.TotalGold,
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from.Account.TotalPlat
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);
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}
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var item = list[i];
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to.NetState.SendMobileStatus(to, from);
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to.NetState.SendUpdateSecureTrade(To.Container, false, false);
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to.NetState.SendSecureTradeEquip(From.Container, from);
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if (item == From.VirtualCheck)
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{
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continue;
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}
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to.NetState.SendUpdateSecureTrade(To.Container, false, false);
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to.NetState.SendSecureTradeEquip(To.Container, to);
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item.OnSecureTrade(From.Mobile, To.Mobile, From.Mobile, false);
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to.NetState.SendDisplaySecureTrade(from, To.Container, From.Container, from.Name);
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to.NetState.SendUpdateSecureTrade(To.Container, false, false);
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if (to.Account != null && to704565)
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{
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to.NetState.SendUpdateSecureTrade(
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To.Container,
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TradeFlag.UpdateLedger,
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to.Account.TotalGold,
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to.Account.TotalPlat
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);
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if (!item.Deleted)
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{
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From.Mobile.AddToBackpack(item);
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}
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}
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}
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public SecureTradeInfo From { get; }
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list = To.Container.Items;
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public SecureTradeInfo To { get; }
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public bool Valid { get; private set; }
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public void Cancel()
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for (var i = list.Count - 1; i >= 0; --i)
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{
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if (!Valid)
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if (i < list.Count)
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{
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var item = list[i];
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if (item == To.VirtualCheck)
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{
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continue;
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}
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item.OnSecureTrade(To.Mobile, From.Mobile, To.Mobile, false);
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if (!item.Deleted)
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{
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To.Mobile.AddToBackpack(item);
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}
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}
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}
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Close();
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}
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public void Close()
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{
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if (!Valid)
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{
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return;
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}
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From.Mobile.NetState.SendCloseSecureTrade(From.Container);
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To.Mobile.NetState.SendCloseSecureTrade(To.Container);
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Valid = false;
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var ns = From.Mobile.NetState;
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ns?.RemoveTrade(this);
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ns = To.Mobile.NetState;
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ns?.RemoveTrade(this);
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Timer.StartTimer(From.Dispose);
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Timer.StartTimer(To.Dispose);
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}
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public void UpdateFromCurrency()
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{
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UpdateCurrency(From, To);
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}
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public void UpdateToCurrency()
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{
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UpdateCurrency(To, From);
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}
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private static void UpdateCurrency(SecureTradeInfo left, SecureTradeInfo right)
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{
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if (left.Mobile.NetState?.NewSecureTrading == true)
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{
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var plat = left.Mobile.Account.TotalPlat;
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var gold = left.Mobile.Account.TotalGold;
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left.Mobile.NetState.SendUpdateSecureTrade(left.Container, TradeFlag.UpdateLedger, gold, plat);
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}
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if (right.Mobile.NetState?.NewSecureTrading == true)
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{
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right.Mobile.NetState.SendUpdateSecureTrade(right.Container, TradeFlag.UpdateGold, left.Gold, left.Plat);
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}
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}
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public void Update()
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{
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if (!Valid)
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{
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return;
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}
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if (!From.IsDisposed && From.Accepted && !To.IsDisposed && To.Accepted)
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{
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var list = From.Container.Items;
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var allowed = true;
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for (var i = list.Count - 1; allowed && i >= 0; --i)
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{
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if (i < list.Count)
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{
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var item = list[i];
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if (item == From.VirtualCheck)
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{
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continue;
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}
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if (!item.AllowSecureTrade(From.Mobile, To.Mobile, To.Mobile, true))
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{
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allowed = false;
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}
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}
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}
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list = To.Container.Items;
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for (var i = list.Count - 1; allowed && i >= 0; --i)
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{
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if (i < list.Count)
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{
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var item = list[i];
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if (item == To.VirtualCheck)
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{
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continue;
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}
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if (!item.AllowSecureTrade(To.Mobile, From.Mobile, From.Mobile, true))
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{
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allowed = false;
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}
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}
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}
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if (AccountGold.Enabled)
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{
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if (From.Mobile.Account != null)
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{
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var totalPlat = From.Mobile.Account.TotalPlat;
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var totalGold = From.Mobile.Account.TotalGold;
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if (totalPlat < From.Plat || totalGold < From.Gold)
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{
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allowed = false;
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From.Mobile.SendMessage("You do not have enough currency to complete this trade.");
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}
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}
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if (To.Mobile.Account != null)
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{
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var totalPlat = To.Mobile.Account.TotalPlat;
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var totalGold = To.Mobile.Account.TotalGold;
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if (totalPlat < To.Plat || totalGold < To.Gold)
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{
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allowed = false;
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To.Mobile.SendMessage("You do not have enough currency to complete this trade.");
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}
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}
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}
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if (!allowed)
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{
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From.Accepted = false;
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To.Accepted = false;
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From.Mobile.NetState.SendUpdateSecureTrade(From.Container, From.Accepted, To.Accepted);
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To.Mobile.NetState.SendUpdateSecureTrade(To.Container, To.Accepted, From.Accepted);
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return;
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}
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var list = From.Container.Items;
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if (AccountGold.Enabled && From.Mobile.Account != null && To.Mobile.Account != null)
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{
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HandleAccountGoldTrade();
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}
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list = From.Container.Items;
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for (var i = list.Count - 1; i >= 0; --i)
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{
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@ -84,11 +275,11 @@ namespace Server
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continue;
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}
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item.OnSecureTrade(From.Mobile, To.Mobile, From.Mobile, false);
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item.OnSecureTrade(From.Mobile, To.Mobile, To.Mobile, true);
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if (!item.Deleted)
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{
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From.Mobile.AddToBackpack(item);
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To.Mobile.AddToBackpack(item);
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}
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}
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}
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@ -106,364 +297,172 @@ namespace Server
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continue;
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}
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item.OnSecureTrade(To.Mobile, From.Mobile, To.Mobile, false);
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item.OnSecureTrade(To.Mobile, From.Mobile, From.Mobile, true);
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if (!item.Deleted)
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{
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To.Mobile.AddToBackpack(item);
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From.Mobile.AddToBackpack(item);
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}
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}
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}
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Close();
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}
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public void Close()
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else if (!From.IsDisposed && !To.IsDisposed)
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{
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if (!Valid)
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{
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return;
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}
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From.Mobile.NetState.SendCloseSecureTrade(From.Container);
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To.Mobile.NetState.SendCloseSecureTrade(To.Container);
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Valid = false;
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var ns = From.Mobile.NetState;
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ns?.RemoveTrade(this);
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ns = To.Mobile.NetState;
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ns?.RemoveTrade(this);
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Timer.StartTimer(From.Dispose);
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Timer.StartTimer(To.Dispose);
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}
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public void UpdateFromCurrency()
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{
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UpdateCurrency(From, To);
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}
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public void UpdateToCurrency()
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{
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UpdateCurrency(To, From);
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}
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private static void UpdateCurrency(SecureTradeInfo left, SecureTradeInfo right)
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{
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if (left.Mobile.NetState?.NewSecureTrading == true)
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{
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var plat = left.Mobile.Account.TotalPlat;
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var gold = left.Mobile.Account.TotalGold;
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left.Mobile.NetState.SendUpdateSecureTrade(left.Container, TradeFlag.UpdateLedger, gold, plat);
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}
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if (right.Mobile.NetState?.NewSecureTrading == true)
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{
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right.Mobile.NetState.SendUpdateSecureTrade(right.Container, TradeFlag.UpdateGold, left.Gold, left.Plat);
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}
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}
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public void Update()
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{
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if (!Valid)
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{
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return;
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}
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if (!From.IsDisposed && From.Accepted && !To.IsDisposed && To.Accepted)
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{
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var list = From.Container.Items;
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var allowed = true;
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for (var i = list.Count - 1; allowed && i >= 0; --i)
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{
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if (i < list.Count)
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{
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var item = list[i];
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if (item == From.VirtualCheck)
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{
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continue;
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}
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if (!item.AllowSecureTrade(From.Mobile, To.Mobile, To.Mobile, true))
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{
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allowed = false;
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}
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}
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}
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list = To.Container.Items;
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for (var i = list.Count - 1; allowed && i >= 0; --i)
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{
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if (i < list.Count)
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{
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var item = list[i];
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if (item == To.VirtualCheck)
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{
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continue;
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}
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if (!item.AllowSecureTrade(To.Mobile, From.Mobile, From.Mobile, true))
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{
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allowed = false;
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}
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}
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}
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if (AccountGold.Enabled)
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{
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if (From.Mobile.Account != null)
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{
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var totalPlat = From.Mobile.Account.TotalPlat;
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var totalGold = From.Mobile.Account.TotalGold;
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if (totalPlat < From.Plat || totalGold < From.Gold)
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{
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allowed = false;
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From.Mobile.SendMessage("You do not have enough currency to complete this trade.");
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}
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}
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if (To.Mobile.Account != null)
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{
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var totalPlat = To.Mobile.Account.TotalPlat;
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var totalGold = To.Mobile.Account.TotalGold;
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if (totalPlat < To.Plat || totalGold < To.Gold)
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{
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allowed = false;
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To.Mobile.SendMessage("You do not have enough currency to complete this trade.");
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}
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}
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}
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if (!allowed)
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{
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From.Accepted = false;
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To.Accepted = false;
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From.Mobile.NetState.SendUpdateSecureTrade(From.Container, From.Accepted, To.Accepted);
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To.Mobile.NetState.SendUpdateSecureTrade(To.Container, To.Accepted, From.Accepted);
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return;
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}
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if (AccountGold.Enabled && From.Mobile.Account != null && To.Mobile.Account != null)
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{
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HandleAccountGoldTrade();
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}
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list = From.Container.Items;
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for (var i = list.Count - 1; i >= 0; --i)
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{
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if (i < list.Count)
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{
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var item = list[i];
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if (item == From.VirtualCheck)
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{
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continue;
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}
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item.OnSecureTrade(From.Mobile, To.Mobile, To.Mobile, true);
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if (!item.Deleted)
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{
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To.Mobile.AddToBackpack(item);
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}
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}
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}
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list = To.Container.Items;
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for (var i = list.Count - 1; i >= 0; --i)
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{
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if (i < list.Count)
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{
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var item = list[i];
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if (item == To.VirtualCheck)
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{
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continue;
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}
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item.OnSecureTrade(To.Mobile, From.Mobile, From.Mobile, true);
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if (!item.Deleted)
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{
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From.Mobile.AddToBackpack(item);
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}
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}
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}
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Close();
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}
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else if (!From.IsDisposed && !To.IsDisposed)
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{
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From.Mobile.NetState.SendUpdateSecureTrade(From.Container, From.Accepted, To.Accepted);
|
||||
To.Mobile.NetState.SendUpdateSecureTrade(To.Container, To.Accepted, From.Accepted);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleAccountGoldTrade()
|
||||
{
|
||||
int fromPlatSend = 0, fromGoldSend = 0, fromPlatRecv = 0, fromGoldRecv = 0;
|
||||
int toPlatSend = 0, toGoldSend = 0, toPlatRecv = 0, toGoldRecv = 0;
|
||||
|
||||
if ((From.Plat > 0) & From.Mobile.Account.WithdrawPlat(From.Plat))
|
||||
{
|
||||
fromPlatSend = From.Plat;
|
||||
|
||||
if (To.Mobile.Account.DepositPlat(From.Plat))
|
||||
{
|
||||
toPlatRecv = fromPlatSend;
|
||||
}
|
||||
}
|
||||
|
||||
if ((From.Gold > 0) & From.Mobile.Account.WithdrawGold(From.Gold))
|
||||
{
|
||||
fromGoldSend = From.Gold;
|
||||
|
||||
if (To.Mobile.Account.DepositGold(From.Gold))
|
||||
{
|
||||
toGoldRecv = fromGoldSend;
|
||||
}
|
||||
}
|
||||
|
||||
if ((To.Plat > 0) & To.Mobile.Account.WithdrawPlat(To.Plat))
|
||||
{
|
||||
toPlatSend = To.Plat;
|
||||
|
||||
if (From.Mobile.Account.DepositPlat(To.Plat))
|
||||
{
|
||||
fromPlatRecv = toPlatSend;
|
||||
}
|
||||
}
|
||||
|
||||
if ((To.Gold > 0) & To.Mobile.Account.WithdrawGold(To.Gold))
|
||||
{
|
||||
toGoldSend = To.Gold;
|
||||
|
||||
if (From.Mobile.Account.DepositGold(To.Gold))
|
||||
{
|
||||
fromGoldRecv = toGoldSend;
|
||||
}
|
||||
}
|
||||
|
||||
HandleAccountGoldTrade(From.Mobile, To.Mobile, fromPlatSend, fromGoldSend, fromPlatRecv, fromGoldRecv);
|
||||
HandleAccountGoldTrade(To.Mobile, From.Mobile, toPlatSend, toGoldSend, toPlatRecv, toGoldRecv);
|
||||
}
|
||||
|
||||
private static void HandleAccountGoldTrade(
|
||||
Mobile left,
|
||||
Mobile right,
|
||||
int platSend,
|
||||
int goldSend,
|
||||
int platRecv,
|
||||
int goldRecv
|
||||
)
|
||||
{
|
||||
if (platSend > 0 || goldSend > 0)
|
||||
{
|
||||
if (platSend > 0 && goldSend > 0)
|
||||
{
|
||||
left.SendMessage(
|
||||
"You traded {0:#,0} platinum and {1:#,0} gold to {2}.",
|
||||
platSend,
|
||||
goldSend,
|
||||
right.RawName
|
||||
);
|
||||
}
|
||||
else if (platSend > 0)
|
||||
{
|
||||
left.SendMessage("You traded {0:#,0} platinum to {1}.", platSend, right.RawName);
|
||||
}
|
||||
else if (goldSend > 0)
|
||||
{
|
||||
left.SendMessage("You traded {0:#,0} gold to {1}.", goldSend, right.RawName);
|
||||
}
|
||||
}
|
||||
|
||||
if (platRecv > 0 || goldRecv > 0)
|
||||
{
|
||||
if (platRecv > 0 && goldRecv > 0)
|
||||
{
|
||||
left.SendMessage(
|
||||
"You received {0:#,0} platinum and {1:#,0} gold from {2}.",
|
||||
platRecv,
|
||||
goldRecv,
|
||||
right.RawName
|
||||
);
|
||||
}
|
||||
else if (platRecv > 0)
|
||||
{
|
||||
left.SendMessage("You received {0:#,0} platinum from {1}.", platRecv, right.RawName);
|
||||
}
|
||||
else if (goldRecv > 0)
|
||||
{
|
||||
left.SendMessage("You received {0:#,0} gold from {1}.", goldRecv, right.RawName);
|
||||
}
|
||||
}
|
||||
From.Mobile.NetState.SendUpdateSecureTrade(From.Container, From.Accepted, To.Accepted);
|
||||
To.Mobile.NetState.SendUpdateSecureTrade(To.Container, To.Accepted, From.Accepted);
|
||||
}
|
||||
}
|
||||
|
||||
public class SecureTradeInfo : IDisposable
|
||||
private void HandleAccountGoldTrade()
|
||||
{
|
||||
public SecureTradeInfo(SecureTrade owner, Mobile m, SecureTradeContainer c)
|
||||
int fromPlatSend = 0, fromGoldSend = 0, fromPlatRecv = 0, fromGoldRecv = 0;
|
||||
int toPlatSend = 0, toGoldSend = 0, toPlatRecv = 0, toGoldRecv = 0;
|
||||
|
||||
if ((From.Plat > 0) & From.Mobile.Account.WithdrawPlat(From.Plat))
|
||||
{
|
||||
Owner = owner;
|
||||
Mobile = m;
|
||||
Container = c;
|
||||
fromPlatSend = From.Plat;
|
||||
|
||||
Mobile.AddItem(Container);
|
||||
|
||||
VirtualCheck = new VirtualCheck();
|
||||
Container.DropItem(VirtualCheck);
|
||||
if (To.Mobile.Account.DepositPlat(From.Plat))
|
||||
{
|
||||
toPlatRecv = fromPlatSend;
|
||||
}
|
||||
}
|
||||
|
||||
public SecureTrade Owner { get; private set; }
|
||||
public Mobile Mobile { get; private set; }
|
||||
public SecureTradeContainer Container { get; private set; }
|
||||
public VirtualCheck VirtualCheck { get; private set; }
|
||||
|
||||
public int Gold
|
||||
if ((From.Gold > 0) & From.Mobile.Account.WithdrawGold(From.Gold))
|
||||
{
|
||||
get => VirtualCheck.Gold;
|
||||
set => VirtualCheck.Gold = value;
|
||||
fromGoldSend = From.Gold;
|
||||
|
||||
if (To.Mobile.Account.DepositGold(From.Gold))
|
||||
{
|
||||
toGoldRecv = fromGoldSend;
|
||||
}
|
||||
}
|
||||
|
||||
public int Plat
|
||||
if ((To.Plat > 0) & To.Mobile.Account.WithdrawPlat(To.Plat))
|
||||
{
|
||||
get => VirtualCheck.Plat;
|
||||
set => VirtualCheck.Plat = value;
|
||||
toPlatSend = To.Plat;
|
||||
|
||||
if (From.Mobile.Account.DepositPlat(To.Plat))
|
||||
{
|
||||
fromPlatRecv = toPlatSend;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Accepted { get; set; }
|
||||
|
||||
public bool IsDisposed { get; private set; }
|
||||
|
||||
public void Dispose()
|
||||
if ((To.Gold > 0) & To.Mobile.Account.WithdrawGold(To.Gold))
|
||||
{
|
||||
VirtualCheck.Delete();
|
||||
VirtualCheck = null;
|
||||
toGoldSend = To.Gold;
|
||||
|
||||
Container.Delete();
|
||||
Container = null;
|
||||
if (From.Mobile.Account.DepositGold(To.Gold))
|
||||
{
|
||||
fromGoldRecv = toGoldSend;
|
||||
}
|
||||
}
|
||||
|
||||
Mobile = null;
|
||||
Owner = null;
|
||||
HandleAccountGoldTrade(From.Mobile, To.Mobile, fromPlatSend, fromGoldSend, fromPlatRecv, fromGoldRecv);
|
||||
HandleAccountGoldTrade(To.Mobile, From.Mobile, toPlatSend, toGoldSend, toPlatRecv, toGoldRecv);
|
||||
}
|
||||
|
||||
IsDisposed = true;
|
||||
private static void HandleAccountGoldTrade(
|
||||
Mobile left,
|
||||
Mobile right,
|
||||
int platSend,
|
||||
int goldSend,
|
||||
int platRecv,
|
||||
int goldRecv
|
||||
)
|
||||
{
|
||||
if (platSend > 0 || goldSend > 0)
|
||||
{
|
||||
if (platSend > 0 && goldSend > 0)
|
||||
{
|
||||
left.SendMessage(
|
||||
"You traded {0:#,0} platinum and {1:#,0} gold to {2}.",
|
||||
platSend,
|
||||
goldSend,
|
||||
right.RawName
|
||||
);
|
||||
}
|
||||
else if (platSend > 0)
|
||||
{
|
||||
left.SendMessage("You traded {0:#,0} platinum to {1}.", platSend, right.RawName);
|
||||
}
|
||||
else if (goldSend > 0)
|
||||
{
|
||||
left.SendMessage("You traded {0:#,0} gold to {1}.", goldSend, right.RawName);
|
||||
}
|
||||
}
|
||||
|
||||
if (platRecv > 0 || goldRecv > 0)
|
||||
{
|
||||
if (platRecv > 0 && goldRecv > 0)
|
||||
{
|
||||
left.SendMessage(
|
||||
"You received {0:#,0} platinum and {1:#,0} gold from {2}.",
|
||||
platRecv,
|
||||
goldRecv,
|
||||
right.RawName
|
||||
);
|
||||
}
|
||||
else if (platRecv > 0)
|
||||
{
|
||||
left.SendMessage("You received {0:#,0} platinum from {1}.", platRecv, right.RawName);
|
||||
}
|
||||
else if (goldRecv > 0)
|
||||
{
|
||||
left.SendMessage("You received {0:#,0} gold from {1}.", goldRecv, right.RawName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class SecureTradeInfo : IDisposable
|
||||
{
|
||||
public SecureTradeInfo(SecureTrade owner, Mobile m, SecureTradeContainer c)
|
||||
{
|
||||
Owner = owner;
|
||||
Mobile = m;
|
||||
Container = c;
|
||||
|
||||
Mobile.AddItem(Container);
|
||||
|
||||
VirtualCheck = new VirtualCheck();
|
||||
Container.DropItem(VirtualCheck);
|
||||
}
|
||||
|
||||
public SecureTrade Owner { get; private set; }
|
||||
public Mobile Mobile { get; private set; }
|
||||
public SecureTradeContainer Container { get; private set; }
|
||||
public VirtualCheck VirtualCheck { get; private set; }
|
||||
|
||||
public int Gold
|
||||
{
|
||||
get => VirtualCheck.Gold;
|
||||
set => VirtualCheck.Gold = value;
|
||||
}
|
||||
|
||||
public int Plat
|
||||
{
|
||||
get => VirtualCheck.Plat;
|
||||
set => VirtualCheck.Plat = value;
|
||||
}
|
||||
|
||||
public bool Accepted { get; set; }
|
||||
|
||||
public bool IsDisposed { get; private set; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
VirtualCheck.Delete();
|
||||
VirtualCheck = null;
|
||||
|
||||
Container.Delete();
|
||||
Container = null;
|
||||
|
||||
Mobile = null;
|
||||
Owner = null;
|
||||
|
||||
IsDisposed = true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue