fix: Cleans up core code (#1187)
**Only one functional change** * Fixes a bug in LogFactory where `Warning` is being logged as `Information` Non-functional changes: * Updates/Fixes copyright headers * Removes namespace scopes for core files. View with [whitespace off](https://github.com/modernuo/ModernUO/pull/1187/files?w=1).
This commit is contained in:
parent
0138d40bda
commit
f268d5d4e2
262 changed files with 28527 additions and 28646 deletions
|
|
@ -1,35 +1,34 @@
|
|||
namespace Server.Targeting
|
||||
namespace Server.Targeting;
|
||||
|
||||
public class StaticTarget : IPoint3D
|
||||
{
|
||||
public class StaticTarget : IPoint3D
|
||||
private Point3D m_Location;
|
||||
|
||||
public StaticTarget(Point3D location, int itemID)
|
||||
{
|
||||
private Point3D m_Location;
|
||||
|
||||
public StaticTarget(Point3D location, int itemID)
|
||||
{
|
||||
m_Location = location;
|
||||
ItemID = itemID & TileData.MaxItemValue;
|
||||
m_Location.Z += TileData.ItemTable[ItemID].CalcHeight;
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public Point3D Location => m_Location;
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public string Name => TileData.ItemTable[ItemID].Name;
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public TileFlag Flags => TileData.ItemTable[ItemID].Flags;
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public int ItemID { get; }
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public int X => m_Location.X;
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public int Y => m_Location.Y;
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public int Z => m_Location.Z;
|
||||
m_Location = location;
|
||||
ItemID = itemID & TileData.MaxItemValue;
|
||||
m_Location.Z += TileData.ItemTable[ItemID].CalcHeight;
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public Point3D Location => m_Location;
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public string Name => TileData.ItemTable[ItemID].Name;
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public TileFlag Flags => TileData.ItemTable[ItemID].Flags;
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public int ItemID { get; }
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public int X => m_Location.X;
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public int Y => m_Location.Y;
|
||||
|
||||
[CommandProperty(AccessLevel.Counselor)]
|
||||
public int Z => m_Location.Z;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue