Adds settings (#126)
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8028a85ffe
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17 changed files with 229 additions and 99 deletions
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@ -11,11 +11,10 @@ namespace Server.Engines.VeteranRewards
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private static RewardCategory[] m_Categories;
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private static RewardList[] m_Lists;
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public static bool Enabled = true; // change to true to enable vet rewards
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public static bool Enabled { get; private set; }
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public static bool
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SkillCapRewards =
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true; // assuming vet rewards are enabled, should total skill cap bonuses be awarded? (720 skills total at 4th level)
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// assuming vet rewards are enabled, should total skill cap bonuses be awarded? (720 skills total at 4th level)
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public static bool SkillCapRewards { get; private set; }
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public static TimeSpan RewardInterval = TimeSpan.FromDays(30.0);
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@ -173,16 +172,13 @@ namespace Server.Engines.VeteranRewards
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public static bool CheckIsUsableBy(Mobile from, Item item, object[] args = null)
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{
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if (m_Lists == null)
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SetupRewardTables();
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bool isRelaxedRules = item is DyeTub || item is MonsterStatuette;
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Type type = item.GetType();
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for (int i = 0; i < m_Lists.Length; ++i)
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for (int i = 0; i < Lists.Length; ++i)
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{
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RewardList list = m_Lists[i];
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RewardList list = Lists[i];
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RewardEntry[] entries = list.Entries;
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for (int j = 0; j < entries.Length; ++j)
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@ -235,14 +231,11 @@ namespace Server.Engines.VeteranRewards
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public static int GetRewardYear(Item item, object[] args)
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{
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if (m_Lists == null)
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SetupRewardTables();
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Type type = item.GetType();
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for (int i = 0; i < m_Lists.Length; ++i)
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for (int i = 0; i < Lists.Length; ++i)
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{
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RewardList list = m_Lists[i];
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RewardList list = Lists[i];
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RewardEntry[] entries = list.Entries;
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for (int j = 0; j < entries.Length; ++j)
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@ -462,6 +455,9 @@ namespace Server.Engines.VeteranRewards
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public static void Initialize()
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{
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Enabled = ServerConfiguration.GetOrUpdateSetting("vetRewards.enabled", true);
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SkillCapRewards = ServerConfiguration.GetOrUpdateSetting("vetReards.skillCapRewards", true);
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if (Enabled)
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EventSink.Login += EventSink_Login;
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}
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