refactor: BaseCreature to the SerializationGenerator with SaveFlag elision
Converts BaseCreature's hand-written v22 serialization to codegen v23. Nearly every field sits behind a [SaveFlag], so a creature matching its defaults writes only [version int][ulong flags][default AI] - 13 bytes - instead of ~236, and the writer's work is mostly branch-not-taken. With 500k-1M creatures in a world, this is the dominant slice of mobile save freeze time and disk. - Speeds serialize only when they differ from the creature's npc-speeds values (GetSpeeds/GetMoveSpeeds on both the flag check and the load default), so table edits now reach existing unmodified spawns on restart, and former paragons (snapped back to table values) elide fully. CurrentSpeed writes only when it differs from PassiveSpeed. - The delete countdown is a [DeserializeTimer] field (anchored); stabled/controlled pets never persist one, and the abandoned-pet 3-day fallback lives in AfterDeserialization for both load paths. - SummonEnd stays anchored, written only while summoned. - Old saves (v0-22) load through the retained legacy Deserialize(reader, version), now assigning raw fields; the shared post-load fixups (stat timers, AI creation, followers, animate-dead registration, unsummon timer) moved to [AfterDeserialization]. - Side-effect setters became generated-field hooks (Team, Controlled, Summoned, Loyalty clamp, resistance seeds, CurrentSpeed); properties whose semantics the hooks cannot express stay hand-written as [SerializableProperty] (ControlMaster/SummonMaster bracket the assignment with follower bookkeeping, ControlOrder must run on equal re-assignment, Tamable/IsParagon/move speeds have custom getters). - CreatureDeathEvent/CreatureDeletedEvent moved to a CreatureEvents host class: the events generator and the serialization generator each emit a [GeneratedCode] partial for the declaring type, and the attribute forbids duplicates (CS0579). - m_ fields renamed to _camelCase. Tests: new-format round trips (default and fully populated) with exact byte consumption, back-to-back saves byte-identical, and a byte-authentic fossilized v22 stream loading through the legacy path. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
parent
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commit
f4327e6a3a
9 changed files with 1465 additions and 600 deletions
471
Projects/UOContent/Migrations/Server.Mobiles.BaseCreature.v23.json
generated
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471
Projects/UOContent/Migrations/Server.Mobiles.BaseCreature.v23.json
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{
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"version": 23,
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"type": "Server.Mobiles.BaseCreature",
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"properties": [
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{
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"name": "DefaultAI",
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"type": "Server.Mobiles.AIType",
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"rule": "EnumMigrationRule"
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},
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{
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"name": "CurrentAI",
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"type": "Server.Mobiles.AIType",
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"usesSaveFlag": true,
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"rule": "EnumMigrationRule"
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},
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{
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"name": "RangePerception",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "RangeFight",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "RangeHome",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "Team",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "FightMode",
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"type": "Server.Mobiles.FightMode",
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"usesSaveFlag": true,
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"rule": "EnumMigrationRule"
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},
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{
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"name": "ActiveSpeed",
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"type": "double",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "PassiveSpeed",
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"type": "double",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "CurrentSpeed",
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"type": "double",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "ActiveMoveSpeed",
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"type": "double",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "PassiveMoveSpeed",
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"type": "double",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "Home",
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"type": "Server.Point3D",
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"usesSaveFlag": true,
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"rule": "PrimitiveUOTypeMigrationRule",
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"ruleArguments": [
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"Point3D"
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]
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},
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{
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"name": "HomeMap",
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"type": "Server.Map",
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"usesSaveFlag": true,
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"rule": "PrimitiveUOTypeMigrationRule",
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"ruleArguments": [
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"Map"
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]
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},
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{
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"name": "Controlled",
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"type": "bool",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "ControlMaster",
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"type": "Server.Mobile",
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"usesSaveFlag": true,
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"rule": "SerializableInterfaceMigrationRule"
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},
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{
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"name": "ControlTarget",
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"type": "Server.Mobile",
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"usesSaveFlag": true,
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"rule": "SerializableInterfaceMigrationRule"
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},
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{
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"name": "ControlDest",
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"type": "Server.Point3D",
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"usesSaveFlag": true,
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"rule": "PrimitiveUOTypeMigrationRule",
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"ruleArguments": [
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"Point3D"
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]
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},
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{
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"name": "ControlOrder",
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"type": "Server.Mobiles.OrderType",
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"usesSaveFlag": true,
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"rule": "EnumMigrationRule"
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},
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{
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"name": "MinTameSkill",
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"type": "double",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "Tamable",
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"type": "bool",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "Summoned",
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"type": "bool",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "SummonEnd",
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"type": "System.DateTime",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"AnchoredTime"
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]
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},
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{
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"name": "SummonMaster",
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"type": "Server.Mobile",
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"usesSaveFlag": true,
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"rule": "SerializableInterfaceMigrationRule"
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},
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{
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"name": "ControlSlots",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "Loyalty",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "CurrentWayPoint",
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"type": "Server.Items.WayPoint",
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"usesSaveFlag": true,
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"rule": "SerializableInterfaceMigrationRule"
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},
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{
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"name": "HitsMaxSeed",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "StamMaxSeed",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "ManaMaxSeed",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "DamageMin",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "DamageMax",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "PhysicalResistanceSeed",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "FireResistSeed",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "ColdResistSeed",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "PoisonResistSeed",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "EnergyResistSeed",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "PhysicalDamage",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "FireDamage",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "ColdDamage",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "PoisonDamage",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "EnergyDamage",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "Owners",
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"type": "System.Collections.Generic.List\u003CServer.Mobile\u003E",
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"usesSaveFlag": true,
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"rule": "ListMigrationRule",
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"ruleArguments": [
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"@Tidy",
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"Server.Mobile",
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"SerializableInterfaceMigrationRule"
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]
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},
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{
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"name": "IsDeadPet",
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"type": "bool",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "IsBonded",
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"type": "bool",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "BondingBegin",
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"type": "System.DateTime",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "OwnerAbandonTime",
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"type": "System.DateTime",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "HasGeneratedLoot",
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"type": "bool",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "IsParagon",
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"type": "bool",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "Friends",
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"type": "System.Collections.Generic.List\u003CServer.Mobile\u003E",
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"usesSaveFlag": true,
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"rule": "ListMigrationRule",
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"ruleArguments": [
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"@Tidy",
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"Server.Mobile",
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"SerializableInterfaceMigrationRule"
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]
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},
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{
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"name": "RemoveIfUntamed",
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"type": "bool",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "RemoveStep",
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"type": "int",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"EncodedInt"
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]
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},
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{
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"name": "PendingDeleteTimer",
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"type": "Server.Timer",
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"usesSaveFlag": true,
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"rule": "TimerMigrationRule",
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"ruleArguments": [
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"@AnchoredTimer"
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]
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},
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{
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"name": "CorpseNameOverride",
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"type": "string",
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"usesSaveFlag": true,
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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}
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]
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}
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@ -99,8 +99,8 @@ public abstract class MonsterAbility
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{
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}
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[OnEvent(nameof(BaseCreature.CreatureDeathEvent))]
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[OnEvent(nameof(BaseCreature.CreatureDeletedEvent))]
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[OnEvent(nameof(CreatureEvents.CreatureDeathEvent))]
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[OnEvent(nameof(CreatureEvents.CreatureDeletedEvent))]
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public static void InvalidateNextAbilityTriggers(BaseCreature source)
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{
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var abilities = source.GetMonsterAbilities();
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File diff suppressed because it is too large
Load diff
15
Projects/UOContent/Mobiles/CreatureEvents.cs
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15
Projects/UOContent/Mobiles/CreatureEvents.cs
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@ -0,0 +1,15 @@
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using ModernUO.CodeGeneratedEvents;
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namespace Server.Mobiles;
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// Hosts BaseCreature's generated events. They cannot live on BaseCreature itself: the
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// events generator and the serialization generator each emit a [GeneratedCode] partial for
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// the declaring type, and the attribute does not allow duplicates (CS0579).
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public static partial class CreatureEvents
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{
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[GeneratedEvent(nameof(CreatureDeathEvent))]
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public static partial void CreatureDeathEvent(BaseCreature bc);
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[GeneratedEvent(nameof(CreatureDeletedEvent))]
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public static partial void CreatureDeletedEvent(BaseCreature bc);
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}
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@ -154,7 +154,7 @@ namespace Server.Mobiles
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public static bool UnderEffect(Mobile m) => m_Table.ContainsKey(m);
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[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]
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[OnEvent(nameof(CreatureDeathEvent))]
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[OnEvent(nameof(CreatureEvents.CreatureDeathEvent))]
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public static void StopEffect(Mobile m, bool message = false)
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{
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if (m_Table.Remove(m, out var timer))
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@ -151,8 +151,8 @@ public class BloodOathSpell : NecromancerSpell, ITargetingSpell<Mobile>
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// shared timer from either the caster or the target key, so a single call per mobile is enough.
|
||||
[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]
|
||||
[OnEvent(nameof(PlayerMobile.PlayerDeletedEvent))]
|
||||
[OnEvent(nameof(BaseCreature.CreatureDeathEvent))]
|
||||
[OnEvent(nameof(BaseCreature.CreatureDeletedEvent))]
|
||||
[OnEvent(nameof(CreatureEvents.CreatureDeathEvent))]
|
||||
[OnEvent(nameof(CreatureEvents.CreatureDeletedEvent))]
|
||||
public static void OnCurseEnds(Mobile m) => RemoveCurse(m);
|
||||
|
||||
private class ExpireTimer : Timer
|
||||
|
|
|
|||
|
|
@ -79,7 +79,7 @@ namespace Server.Spells.Spellweaving
|
|||
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Beneficial);
|
||||
}
|
||||
|
||||
[OnEvent(nameof(BaseCreature.CreatureDeathEvent))]
|
||||
[OnEvent(nameof(CreatureEvents.CreatureDeathEvent))]
|
||||
[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]
|
||||
public static void OnDeathEvent(Mobile m)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue