fix(core): Converts corpse packets (#400)
- [X] Converts corpse packets - [X] Some cleanup
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764d303543
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9 changed files with 210 additions and 245 deletions
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@ -1,152 +0,0 @@
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using System;
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using Server.Engines.PartySystem;
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using Server.Guilds;
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using Server.Network;
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namespace Server.Misc
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{
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public static class MapUO
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{
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public static void Initialize()
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{
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if (Settings.PartyTrack)
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{
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ProtocolExtensions.Register(0x00, true, OnPartyTrack);
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}
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if (Settings.GuildTrack)
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{
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ProtocolExtensions.Register(0x01, true, OnGuildTrack);
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}
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}
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private static void OnPartyTrack(NetState state, CircularBufferReader reader)
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{
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var from = state.Mobile;
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var party = Party.Get(from);
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if (party != null)
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{
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var packet = new Packets.PartyTrack(from, party);
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if (packet.Stream.Length > 8)
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{
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state.Send(packet);
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}
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}
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}
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private static void OnGuildTrack(NetState state, CircularBufferReader reader)
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{
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var from = state.Mobile;
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if (from.Guild is Guild guild)
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{
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var locations = reader.ReadByte() != 0;
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var packet = new Packets.GuildTrack(from, guild, locations);
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if (packet.Stream.Length > (locations ? 9 : 5))
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{
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state.Send(packet);
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}
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}
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else
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{
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state.Send(new Packets.GuildTrack());
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}
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}
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private static class Settings
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{
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public const bool PartyTrack = true;
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public const bool GuildTrack = true;
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public const bool GuildHitsPercent = true;
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}
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private static class Packets
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{
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public sealed class PartyTrack : ProtocolExtension
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{
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public PartyTrack(Mobile from, Party party) : base(0x01, (party.Members.Count - 1) * 9 + 4)
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{
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for (var i = 0; i < party.Members.Count; ++i)
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{
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var pmi = party.Members[i];
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if (pmi == null || pmi.Mobile == from)
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{
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continue;
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}
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var mob = pmi.Mobile;
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if (Utility.InUpdateRange(from, mob) && from.CanSee(mob))
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{
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continue;
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}
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Stream.Write(mob.Serial);
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Stream.Write((short)mob.X);
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Stream.Write((short)mob.Y);
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Stream.Write((byte)(mob.Map?.MapID ?? 0));
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}
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Stream.Write(0);
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}
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}
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public sealed class GuildTrack : ProtocolExtension
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{
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public GuildTrack() : base(0x02, 5)
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{
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Stream.Write((byte)0);
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Stream.Write(0);
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}
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public GuildTrack(Mobile from, Guild guild, bool locations) : base(
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0x02,
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(guild.Members.Count - 1) * (locations ? 10 : 4) + 5
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)
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{
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Stream.Write((byte)(locations ? 1 : 0));
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for (var i = 0; i < guild.Members.Count; ++i)
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{
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var mob = guild.Members[i];
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if (mob == null || mob == from || mob.NetState == null)
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{
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continue;
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}
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if (locations && Utility.InUpdateRange(from, mob) && from.CanSee(mob))
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{
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continue;
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}
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Stream.Write(mob.Serial);
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if (locations)
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{
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Stream.Write((short)mob.X);
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Stream.Write((short)mob.Y);
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Stream.Write((byte)(mob.Map?.MapID ?? 0));
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if (Settings.GuildHitsPercent && mob.Alive)
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{
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Stream.Write((byte)(mob.Hits / Math.Max(mob.HitsMax, 1.0) * 100));
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}
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else
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{
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Stream.Write((byte)0);
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}
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}
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}
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Stream.Write(0);
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}
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}
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}
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}
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}
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@ -1,59 +0,0 @@
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using Server.Network;
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namespace Server.Misc
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{
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public static class ProtocolExtensions
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{
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private static readonly PacketHandler[] m_Handlers = new PacketHandler[0x100];
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public static void Initialize()
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{
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// IncomingPackets.Register(0xF0, 0, false, DecodeBundledPacket);
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}
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public static void Register(int packetID, bool ingame, OnPacketReceive onReceive)
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{
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m_Handlers[packetID] = new PacketHandler(packetID, 0, ingame, onReceive);
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}
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public static PacketHandler GetHandler(int packetID) =>
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packetID >= 0 && packetID < m_Handlers.Length ? m_Handlers[packetID] : null;
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public static void DecodeBundledPacket(NetState state, CircularBufferReader reader)
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{
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int packetID = reader.ReadByte();
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var ph = GetHandler(packetID);
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if (ph != null)
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{
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if (ph.Ingame && state.Mobile == null)
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{
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state.WriteConsole(
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"Sent ingame packet (0xF0x{0:X2}) before having been attached to a mobile",
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packetID
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);
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state.Dispose();
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}
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else if (ph.Ingame && state.Mobile.Deleted)
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{
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state.Dispose();
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}
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else
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{
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ph.OnReceive(state, reader);
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}
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}
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}
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}
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public abstract class ProtocolExtension : Packet
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{
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public ProtocolExtension(int packetID, int capacity) : base(0xF0)
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{
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EnsureCapacity(4 + capacity);
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Stream.Write((byte)packetID);
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}
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}
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}
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