diff --git a/Scripts/Items/Special/8th Anniversary Items/FountainOfLife.cs b/Scripts/Items/Special/8th Anniversary Items/FountainOfLife.cs index 5048bf296..d69274cef 100644 --- a/Scripts/Items/Special/8th Anniversary Items/FountainOfLife.cs +++ b/Scripts/Items/Special/8th Anniversary Items/FountainOfLife.cs @@ -1,7 +1,7 @@ using System; -using Server.Multis; using System.Collections.Generic; using Server.Gumps; +using Server.Multis; namespace Server.Items { @@ -10,17 +10,20 @@ namespace Server.Items public static int HealingBonus { get { return 10; } } [Constructable] - public EnhancedBandage() : this( 1 ) + public EnhancedBandage() + : this( 1 ) { } [Constructable] - public EnhancedBandage( int amount ) : base( amount ) + public EnhancedBandage( int amount ) + : base( amount ) { Hue = 0x8A5; } - public EnhancedBandage( Serial serial ) : base( serial ) + public EnhancedBandage( Serial serial ) + : base( serial ) { } @@ -66,6 +69,8 @@ namespace Server.Items public override int DefaultDropSound { get { return 66; } } public override int DefaultMaxItems { get { return 125; } } + public override bool Movable { get { return false; } } + private int m_Charges; [CommandProperty( AccessLevel.GameMaster )] @@ -78,29 +83,32 @@ namespace Server.Items private Timer m_Timer; [Constructable] - public FountainOfLife() : this( 10 ) + public FountainOfLife() + : this( 10 ) { } [Constructable] - public FountainOfLife( int charges ) : base( 0x2AC0 ) + public FountainOfLife( int charges ) + : base( 0x2AC0 ) { m_Charges = charges; m_Timer = Timer.DelayCall( RechargeTime, RechargeTime, new TimerCallback( Recharge ) ); } - public FountainOfLife( Serial serial ) : base( serial ) + public FountainOfLife( Serial serial ) + : base( serial ) { } public override bool OnDragDrop( Mobile from, Item dropped ) { - if ( dropped is Bandage ) + if( dropped is Bandage ) { bool allow = base.OnDragDrop( from, dropped ); - if ( allow ) + if( allow ) Enhance(); return allow; @@ -114,11 +122,11 @@ namespace Server.Items public override bool OnDragDropInto( Mobile from, Item item, Point3D p ) { - if ( item is Bandage ) + if( item is Bandage ) { bool allow = base.OnDragDropInto( from, item, p ); - if ( allow ) + if( allow ) Enhance(); return allow; @@ -139,7 +147,7 @@ namespace Server.Items public override void OnDelete() { - if ( m_Timer != null ) + if( m_Timer != null ) m_Timer.Stop(); base.OnDelete(); @@ -152,7 +160,7 @@ namespace Server.Items writer.WriteEncodedInt( 0 ); //version writer.Write( m_Charges ); - writer.Write( (DateTime) m_Timer.Next ); + writer.Write( (DateTime)m_Timer.Next ); } public override void Deserialize( GenericReader reader ) @@ -165,7 +173,7 @@ namespace Server.Items DateTime next = reader.ReadDateTime(); - if ( next < DateTime.Now ) + if( next < DateTime.Now ) m_Timer = Timer.DelayCall( TimeSpan.Zero, RechargeTime, new TimerCallback( Recharge ) ); else m_Timer = Timer.DelayCall( next - DateTime.Now, RechargeTime, new TimerCallback( Recharge ) ); @@ -180,13 +188,13 @@ namespace Server.Items public void Enhance() { - for ( int i = Items.Count - 1; i >= 0 && m_Charges > 0; i-- ) + for( int i = Items.Count - 1; i >= 0 && m_Charges > 0; i-- ) { Bandage bandage = Items[ i ] as Bandage; - if ( bandage != null ) + if( bandage != null ) { - if ( bandage.Amount > m_Charges ) + if( bandage.Amount > m_Charges ) { bandage.Amount -= m_Charges; DropItem( new EnhancedBandage( m_Charges ) ); @@ -220,18 +228,21 @@ namespace Server.Items } [Constructable] - public FountainOfLifeDeed() : this( 10 ) + public FountainOfLifeDeed() + : this( 10 ) { } [Constructable] - public FountainOfLifeDeed( int charges ) : base() + public FountainOfLifeDeed( int charges ) + : base() { LootType = LootType.Blessed; m_Charges = charges; } - public FountainOfLifeDeed( Serial serial ) : base( serial ) + public FountainOfLifeDeed( Serial serial ) + : base( serial ) { } @@ -253,4 +264,4 @@ namespace Server.Items m_Charges = reader.ReadInt(); } } -} +} \ No newline at end of file