fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary - Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created. - Moves packet/context menu creation logic out of the core - Fixes tame entry ## BREAKING CHANGE > [!Important] > **Developer Note** > ```cs > public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list) > ``` > and similar functions changed to > ```cs > public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list) > ```
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88 changed files with 1206 additions and 1483 deletions
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Projects/UOContent/Context Menus/PaperdollEntry.cs
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Projects/UOContent/Context Menus/PaperdollEntry.cs
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namespace Server.ContextMenus;
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public class PaperdollEntry : ContextMenuEntry
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{
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public PaperdollEntry() : base(6123, 18)
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{
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}
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public override void OnClick(Mobile from, IEntity target)
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{
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if (target is Mobile mobile && mobile.CanPaperdollBeOpenedBy(from))
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{
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mobile.DisplayPaperdollTo(from);
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}
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}
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}
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