fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary - Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created. - Moves packet/context menu creation logic out of the core - Fixes tame entry ## BREAKING CHANGE > [!Important] > **Developer Note** > ```cs > public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list) > ``` > and similar functions changed to > ```cs > public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list) > ```
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88 changed files with 1206 additions and 1483 deletions
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@ -1,7 +1,7 @@
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Network;
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@ -79,8 +79,8 @@ namespace Server.Items
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public override void GetProperties(IPropertyList list) => _addon?.GetProperties(list);
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list) =>
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_addon?.GetContextMenuEntries(from, list);
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list) =>
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_addon?.GetContextMenuEntries(from, ref list);
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public override void OnAfterDelete()
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{
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