fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary - Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created. - Moves packet/context menu creation logic out of the core - Fixes tame entry ## BREAKING CHANGE > [!Important] > **Developer Note** > ```cs > public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list) > ``` > and similar functions changed to > ```cs > public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list) > ```
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bb24b330e1
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88 changed files with 1206 additions and 1483 deletions
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@ -1,5 +1,5 @@
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Mobiles;
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using Server.Multis;
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@ -41,10 +41,10 @@ public abstract class BaseContainer : Container
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return base.CheckItemUse(from, item);
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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SetSecureLevelEntry.AddTo(from, this, list);
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base.GetContextMenuEntries(from, ref list);
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SetSecureLevelEntry.AddTo(from, this, ref list);
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}
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public override bool TryDropItem(Mobile from, Item dropped, bool sendFullMessage)
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@ -1,9 +1,8 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Engines.Craft;
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using Server.Network;
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namespace Server.Items;
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@ -27,18 +26,18 @@ public partial class SalvageBag : Bag
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public override int LabelNumber => 1079931; // Salvage Bag
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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base.GetContextMenuEntries(from, ref list);
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if (from.Alive)
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{
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var inBackpack = IsChildOf(from.Backpack);
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var resmeltables = inBackpack && Resmeltables();
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var scissorables = inBackpack && Scissorables();
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list.Add(new SalvageIngotsEntry(this, resmeltables));
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list.Add(new SalvageClothEntry(this, scissorables));
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list.Add(new SalvageAllEntry(this, resmeltables && scissorables));
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list.Add(new SalvageIngotsEntry(resmeltables));
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list.Add(new SalvageClothEntry(scissorables));
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list.Add(new SalvageAllEntry(resmeltables && scissorables));
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}
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}
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@ -287,90 +286,39 @@ public partial class SalvageBag : Bag
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private class SalvageAllEntry : ContextMenuEntry
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{
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private readonly SalvageBag m_Bag;
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public SalvageAllEntry(bool enabled) : base(6276) => Enabled = enabled;
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public SalvageAllEntry(SalvageBag bag, bool enabled) : base(6276)
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public override void OnClick(Mobile from, IEntity target)
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{
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m_Bag = bag;
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if (!enabled)
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if (from.CheckAlive() && target is SalvageBag { Deleted: false } bag)
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{
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Flags |= CMEFlags.Disabled;
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}
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}
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public override void OnClick()
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{
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if (m_Bag.Deleted)
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{
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return;
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}
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var from = Owner.From;
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if (from.CheckAlive())
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{
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m_Bag.SalvageAll(from);
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bag.SalvageAll(from);
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}
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}
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}
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private class SalvageIngotsEntry : ContextMenuEntry
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{
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private readonly SalvageBag m_Bag;
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public SalvageIngotsEntry(bool enabled) : base(6277) => Enabled = enabled;
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public SalvageIngotsEntry(SalvageBag bag, bool enabled) : base(6277)
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public override void OnClick(Mobile from, IEntity target)
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{
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m_Bag = bag;
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if (!enabled)
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if (from.CheckAlive() && target is SalvageBag { Deleted: false } bag)
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{
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Flags |= CMEFlags.Disabled;
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}
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}
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public override void OnClick()
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{
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if (m_Bag.Deleted)
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{
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return;
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}
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var from = Owner.From;
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if (from.CheckAlive())
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{
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m_Bag.SalvageIngots(from);
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bag.SalvageIngots(from);
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}
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}
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}
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private class SalvageClothEntry : ContextMenuEntry
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{
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private readonly SalvageBag m_Bag;
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public SalvageClothEntry(bool enabled) : base(6278) => Enabled = enabled;
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public SalvageClothEntry(SalvageBag bag, bool enabled) : base(6278)
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public override void OnClick(Mobile from, IEntity target)
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{
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m_Bag = bag;
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if (!enabled)
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if (from.CheckAlive() && target is SalvageBag { Deleted: false } bag)
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{
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Flags |= CMEFlags.Disabled;
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}
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}
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public override void OnClick()
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{
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if (m_Bag.Deleted)
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{
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return;
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}
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var from = Owner.From;
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if (from.CheckAlive())
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{
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m_Bag.SalvageCloth(from);
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bag.SalvageCloth(from);
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}
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}
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}
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Engines.PartySystem;
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using Server.Gumps;
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@ -415,13 +416,13 @@ public partial class TreasureMapChest : LockableContainer
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base.OnAfterDelete();
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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base.GetContextMenuEntries(from, ref list);
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if (from.Alive)
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{
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list.Add(new RemoveEntry(from, this));
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list.Add(new RemoveEntry(from == _owner));
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}
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}
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@ -487,25 +488,16 @@ public partial class TreasureMapChest : LockableContainer
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private class RemoveEntry : ContextMenuEntry
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{
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private readonly TreasureMapChest _chest;
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private readonly Mobile _from;
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public RemoveEntry(bool enabled) : base(6149, 3) => Enabled = enabled;
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public RemoveEntry(Mobile from, TreasureMapChest chest) : base(6149, 3)
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public override void OnClick(Mobile from, IEntity target)
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{
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_from = from;
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_chest = chest;
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Enabled = from == chest._owner;
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}
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public override void OnClick()
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{
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if (_chest.Deleted || _from != _chest._owner || !_from.CheckAlive())
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if (!from.CheckAlive() || target is not TreasureMapChest chest || chest.Deleted || from != chest._owner)
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{
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return;
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}
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_chest.BeginRemove(_from);
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chest.BeginRemove(from);
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}
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}
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}
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