fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary - Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created. - Moves packet/context menu creation logic out of the core - Fixes tame entry ## BREAKING CHANGE > [!Important] > **Developer Note** > ```cs > public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list) > ``` > and similar functions changed to > ```cs > public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list) > ```
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88 changed files with 1206 additions and 1483 deletions
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Engines.PartySystem;
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using Server.Gumps;
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@ -415,13 +416,13 @@ public partial class TreasureMapChest : LockableContainer
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base.OnAfterDelete();
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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base.GetContextMenuEntries(from, ref list);
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if (from.Alive)
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{
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list.Add(new RemoveEntry(from, this));
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list.Add(new RemoveEntry(from == _owner));
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}
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}
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@ -487,25 +488,16 @@ public partial class TreasureMapChest : LockableContainer
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private class RemoveEntry : ContextMenuEntry
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{
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private readonly TreasureMapChest _chest;
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private readonly Mobile _from;
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public RemoveEntry(bool enabled) : base(6149, 3) => Enabled = enabled;
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public RemoveEntry(Mobile from, TreasureMapChest chest) : base(6149, 3)
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public override void OnClick(Mobile from, IEntity target)
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{
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_from = from;
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_chest = chest;
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Enabled = from == chest._owner;
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}
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public override void OnClick()
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{
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if (_chest.Deleted || _from != _chest._owner || !_from.CheckAlive())
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if (!from.CheckAlive() || target is not TreasureMapChest chest || chest.Deleted || from != chest._owner)
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{
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return;
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}
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_chest.BeginRemove(_from);
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chest.BeginRemove(from);
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}
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}
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}
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