fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary - Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created. - Moves packet/context menu creation logic out of the core - Fixes tame entry ## BREAKING CHANGE > [!Important] > **Developer Note** > ```cs > public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list) > ``` > and similar functions changed to > ```cs > public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list) > ```
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88 changed files with 1206 additions and 1483 deletions
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@ -1855,13 +1855,18 @@ namespace Server.Mobiles
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}
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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base.GetContextMenuEntries(from, ref list);
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if (from == this)
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{
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Quest?.GetContextMenuEntries(list);
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if (Alive && Backpack != null && CanSee(Backpack))
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{
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list.Add(new OpenBackpackEntry());
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}
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Quest?.GetContextMenuEntries(ref list);
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if (Alive)
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{
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@ -1945,17 +1950,17 @@ namespace Server.Mobiles
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if (theirParty == null && ourParty == null)
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{
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list.Add(new AddToPartyEntry(from, this));
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list.Add(new AddToPartyEntry());
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}
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else if (theirParty != null && theirParty.Leader == from)
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{
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if (ourParty == null)
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{
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list.Add(new AddToPartyEntry(from, this));
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list.Add(new AddToPartyEntry());
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}
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else if (ourParty == theirParty)
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{
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list.Add(new RemoveFromPartyEntry(from, this));
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list.Add(new RemoveFromPartyEntry());
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}
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}
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}
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@ -1965,7 +1970,7 @@ namespace Server.Mobiles
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if (curhouse != null && Alive && Core.Expansion >= Expansion.AOS && curhouse.IsAosRules &&
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curhouse.IsFriend(from))
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{
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list.Add(new EjectPlayerEntry(from, this));
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list.Add(new EjectPlayerEntry());
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}
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}
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}
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@ -4649,7 +4654,7 @@ namespace Server.Mobiles
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public CallbackEntry(int number, int range, ContextCallback callback) : base(number, range) =>
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m_Callback = callback;
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public override void OnClick()
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public override void OnClick(Mobile from, IEntity target)
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{
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m_Callback?.Invoke();
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}
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