generic enumerable refactor

This commit is contained in:
Mark Sturgill 2013-10-15 21:30:35 -07:00
parent 88488bc616
commit f5f24d3a92
5 changed files with 56 additions and 56 deletions

View file

@ -466,7 +466,7 @@ namespace Server
List<Item> items = new List<Item>();
IPooledEnumerable eable = GetItemsInRange( new Point3D( x, y, 0 ), 0 );
IPooledEnumerable<Item> eable = GetItemsInRange( new Point3D( x, y, 0 ), 0 );
foreach ( Item item in eable )
{
@ -1933,7 +1933,7 @@ namespace Server
if( contains && statics.Length == 0 )
{
IPooledEnumerable eable = GetItemsInRange( point, 0 );
IPooledEnumerable<Item> eable = GetItemsInRange( point, 0 );
foreach( Item item in eable )
{
@ -1979,7 +1979,7 @@ namespace Server
Rectangle2D rect = new Rectangle2D( pTop.m_X, pTop.m_Y, (pBottom.m_X - pTop.m_X) + 1, (pBottom.m_Y - pTop.m_Y) + 1 );
IPooledEnumerable area = GetItemsInBounds( rect );
IPooledEnumerable<Item> area = GetItemsInBounds( rect );
foreach( Item i in area )
{