Adds more formatting

This commit is contained in:
Kamron Batman 2018-08-19 21:28:24 +08:00
parent e77d695684
commit f674ec2be0
68 changed files with 530 additions and 876 deletions

View file

@ -183,13 +183,13 @@ namespace Server.Items
writer.Write( m_TriggerDelay );
writer.Write( m_SoundDelay );
if ( m_Source is Item )
writer.Write( m_Source as Item );
if ( m_Source is Item srcItem )
writer.Write( srcItem );
else
writer.Write( m_Source as Mobile );
if ( m_Target is Item )
writer.Write( m_Target as Item );
if ( m_Target is Item targItem )
writer.Write( targItem );
else
writer.Write( m_Target as Mobile );
@ -269,12 +269,12 @@ namespace Server.Items
IEntity ent = null;
if (m_PlaySoundAtTrigger)
ent = trigger as IEntity;
ent = trigger;
if (ent == null)
ent = this;
Effects.PlaySound((ent is Item) ? ((Item)ent).GetWorldLocation() : ent.Location, ent.Map, m_SoundID);
Effects.PlaySound((ent as Item)?.GetWorldLocation() ?? ent.Location, ent.Map, m_SoundID);
}
public void DoEffect(IEntity trigger)
@ -282,7 +282,7 @@ namespace Server.Items
if (Deleted || m_TriggerType == EffectTriggerType.None)
return;
if (trigger is Mobile && ((Mobile)trigger).Hidden && ((Mobile)trigger).AccessLevel > AccessLevel.Player)
if (trigger is Mobile mobile && mobile.Hidden && mobile.AccessLevel > AccessLevel.Player)
return;
if (m_SoundID > 0)