Sound/effect fixes, DeathStrike instant damage after 5 steps, Evasion of spells, with OSI data. Original data c/o Kenko

This commit is contained in:
asayre 2007-01-23 06:56:23 +00:00
parent 2cbc73ee85
commit f67a870208
10 changed files with 309 additions and 205 deletions

View file

@ -71,8 +71,13 @@ namespace Server.Spells.Ninjitsu
}
else
{
attacker.FixedParticles( 0x37BE, 1, 5, 0x26BD, 0x0, 0x1, EffectLayer.Waist );
attacker.PlaySound( 0x510 );
attacker.SendLocalizedMessage( 1063100 ); // Your quick flight to your target causes extra damage as you strike!
defender.FixedParticles( 0x37BE, 1, 5, 0x26BD, 0, 0x1, EffectLayer.Waist );
CheckGain( attacker );
}
ClearCurrentMove( attacker );
@ -137,4 +142,4 @@ namespace Server.Spells.Ninjitsu
m_Table.Remove( info.m_Mobile );
}
}
}
}