#W# Merge: Merged with upstream. Conflicts resolved.
This commit is contained in:
commit
f6f50470a9
276 changed files with 6742 additions and 8845 deletions
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@ -1,10 +1,11 @@
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using ModernUO.Serialization;
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using Server.Engines.Craft.T2A;
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using Server.Targeting;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public abstract partial class CookableFood : Item
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public abstract partial class CookableFood : Item, IT2ACombinable
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{
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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@ -14,6 +15,21 @@ public abstract partial class CookableFood : Item
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public abstract Food Cook();
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public override void OnDoubleClick(Mobile from)
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{
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if (T2ACraftSystem.Enabled)
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{
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T2ACooking.Prompt(from, this);
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}
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else
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{
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base.OnDoubleClick(from);
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}
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}
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public bool TryCombine(Mobile from, object target) =>
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IsHeatSource(target) ? T2ACooking.BeginHeat(from, this, target) : T2ACooking.CannotCombine(from);
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public static bool IsHeatSource(object targeted)
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{
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int itemID;
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@ -1,11 +1,12 @@
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using System;
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using ModernUO.Serialization;
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using Server.Engines.Craft.T2A;
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using Server.Targeting;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class Dough : Item
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public partial class Dough : Item, IT2ACombinable
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{
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[Constructible]
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public Dough() : base(0x103d)
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@ -14,10 +15,68 @@ public partial class Dough : Item
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}
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public override double DefaultWeight => 1.0;
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public override void OnDoubleClick(Mobile from)
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{
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if (T2ACraftSystem.Enabled)
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{
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T2ACooking.Prompt(from, this);
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}
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else
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{
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base.OnDoubleClick(from);
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}
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}
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public bool TryCombine(Mobile from, object target)
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{
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if (CookableFood.IsHeatSource(target))
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{
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return T2ACooking.BeginHeat(from, this, target);
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}
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if (target is not Item item)
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{
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return T2ACooking.CannotCombine(from);
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}
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if (!T2ACooking.ValidateInPack(from, item))
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{
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return false;
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}
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Item result = item switch
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{
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JarHoney => new SweetDough(),
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Pear => new UnbakedFruitPie(),
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Peach => new UnbakedPeachCobbler(),
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Apple => new UnbakedApplePie(),
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Pumpkin or SmallPumpkin => new UnbakedPumpkinPie(),
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Eggs => new UnbakedQuiche(),
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Ham or Spam or CookedBird or FishSteak => new UnbakedMeatPie(),
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Sausage => new UncookedSausagePizza(),
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_ => null
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};
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if (result == null)
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{
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return T2ACooking.CannotCombine(from);
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}
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return T2ACooking.Combine(
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from,
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this,
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item,
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result,
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item is JarHoney
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? "You mix the dough with honey to make sweet dough."
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: "You combine the dough with the ingredient."
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);
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}
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}
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[SerializationGenerator(0, false)]
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public partial class SweetDough : Item
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public partial class SweetDough : Item, IT2ACombinable
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{
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[Constructible]
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public SweetDough() : base(0x103d)
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@ -28,10 +87,79 @@ public partial class SweetDough : Item
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public override double DefaultWeight => 1.0;
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public override int LabelNumber => 1041340; // sweet dough
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public override void OnDoubleClick(Mobile from)
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{
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if (T2ACraftSystem.Enabled)
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{
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T2ACooking.Prompt(from, this);
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}
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else
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{
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base.OnDoubleClick(from);
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}
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}
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public bool TryCombine(Mobile from, object target)
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{
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if (CookableFood.IsHeatSource(target))
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{
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return T2ACooking.BeginHeat(from, this, target);
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}
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switch (target)
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{
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case JarHoney honey:
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{
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return T2ACooking.ValidateInPack(from, honey) && T2ACooking.Combine(
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from,
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this,
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honey,
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new CookieMix(),
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"You mix the sweet dough with honey to make cookie mix."
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);
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}
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case SackFlour sack:
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{
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if (!T2ACooking.ValidateInPack(from, sack))
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{
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return false;
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}
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if (!sack.IsOpen)
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{
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from.SendAsciiMessage("You must open the sack of flour first.");
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return false;
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}
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return T2ACooking.Combine(
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from,
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this,
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sack,
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new CakeMix(),
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"You mix the flour with sweet dough to make cake mix."
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);
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}
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case BowlFlour bowl:
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{
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return T2ACooking.ValidateInPack(from, bowl) && T2ACooking.Combine(
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from,
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this,
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bowl,
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new CakeMix(),
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"You mix the flour with sweet dough to make cake mix."
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);
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}
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default:
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{
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return T2ACooking.CannotCombine(from);
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}
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}
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}
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}
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[SerializationGenerator(0, false)]
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public partial class JarHoney : Item
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public partial class JarHoney : Item, IT2ACombinable
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{
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[Constructible]
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public JarHoney() : base(0x9ec)
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@ -40,10 +168,44 @@ public partial class JarHoney : Item
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}
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public override double DefaultWeight => 1.0;
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public override void OnDoubleClick(Mobile from)
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{
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if (T2ACraftSystem.Enabled)
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{
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T2ACooking.Prompt(from, this);
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}
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else
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{
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base.OnDoubleClick(from);
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}
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}
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public bool TryCombine(Mobile from, object target)
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{
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return target switch
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{
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Dough dough => T2ACooking.ValidateInPack(from, dough) && T2ACooking.Combine(
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from,
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this,
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dough,
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new SweetDough(),
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"You mix the dough with honey to make sweet dough."
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),
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SweetDough sweetDough => T2ACooking.ValidateInPack(from, sweetDough) && T2ACooking.Combine(
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from,
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this,
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sweetDough,
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new CookieMix(),
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"You mix the sweet dough with honey to make cookie mix."
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),
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_ => T2ACooking.CannotCombine(from)
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};
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}
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}
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[SerializationGenerator(0, false)]
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public partial class BowlFlour : Item
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public partial class BowlFlour : Item, IT2ACombinable
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{
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[Constructible]
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public BowlFlour() : base(0xa1e)
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@ -51,6 +213,41 @@ public partial class BowlFlour : Item
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}
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public override double DefaultWeight => 1.0;
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public override void OnDoubleClick(Mobile from)
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{
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if (T2ACraftSystem.Enabled)
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{
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T2ACooking.Prompt(from, this);
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}
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else
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{
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base.OnDoubleClick(from);
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}
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}
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public bool TryCombine(Mobile from, object target)
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{
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return target switch
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{
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SweetDough sweetDough => T2ACooking.ValidateInPack(from, sweetDough) && T2ACooking.Combine(
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from,
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this,
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sweetDough,
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new CakeMix(),
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"You mix the flour with sweet dough to make cake mix."
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),
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Item item when T2ACooking.GetWaterSource(item) is { } water =>
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T2ACooking.CanReachWater(from, item) && T2ACooking.Combine(
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from,
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this,
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water,
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new Dough(),
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"You mix the flour with water to make dough."
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),
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_ => T2ACooking.CannotCombine(from)
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};
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}
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}
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[SerializationGenerator(0, false)]
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@ -66,7 +263,7 @@ public partial class WoodenBowl : Item
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[TypeAlias("Server.Items.SackFlourOpen")]
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[SerializationGenerator(0, false)]
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public partial class SackFlour : Item, IHasQuantity
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public partial class SackFlour : Item, IHasQuantity, IT2ACombinable
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{
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[Constructible]
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public SackFlour() : base(0x1039)
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@ -104,7 +301,52 @@ public partial class SackFlour : Item, IHasQuantity
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{
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++ItemID;
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}
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if (!T2ACraftSystem.Enabled || !T2ACooking.ValidateInPack(from, this))
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{
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return;
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}
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if (IsOpen)
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{
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T2ACooking.Prompt(from, this);
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}
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else
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{
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from.SendAsciiMessage("You must open the sack of flour first.");
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}
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}
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public bool TryCombine(Mobile from, object target)
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{
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if (!IsOpen)
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{
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from.SendAsciiMessage("You must open the sack of flour first.");
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return false;
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}
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return target switch
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{
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SweetDough sweetDough => T2ACooking.ValidateInPack(from, sweetDough) && T2ACooking.Combine(
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from,
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this,
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sweetDough,
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new CakeMix(),
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"You mix the flour with sweet dough to make cake mix."
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),
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Item item when T2ACooking.GetWaterSource(item) is { } water =>
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T2ACooking.CanReachWater(from, item) && T2ACooking.Combine(
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from,
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this,
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water,
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new Dough(),
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"You mix the flour with water to make dough."
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),
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_ => T2ACooking.CannotCombine(from)
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};
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}
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public bool IsOpen => ItemID is not (0x1039 or 0x1045);
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}
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[SerializationGenerator(0, false)]
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|
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@ -15,7 +15,7 @@ public partial class BigFish : Item, ICarvable
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public BigFish() : base(0x09CC)
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{
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// TODO: Find correct formula. max on OSI currently 200, OSI dev says it's not 200 as max, and ~ 1/1,000,000 chance to get highest
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Weight = Utility.RandomMinMax(3, 200);
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Weight = Core.SE ? Utility.RandomMinMax(3, 200) : 100;
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Hue = Utility.RandomBool() ? 0x847 : 0x58C;
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}
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@ -23,7 +23,8 @@ public partial class BigFish : Item, ICarvable
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public void Carve(Mobile from, Item item)
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{
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ScissorHelper(from, new RawFishSteak(), Math.Max(16, (int)Weight) / 4, false);
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var steaks = Core.SE ? Math.Max(4, (int)Weight / 5) : Math.Max(16, (int)Weight) / 4;
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ScissorHelper(from, new RawFishSteak(), steaks, false);
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}
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public override void GetProperties(IPropertyList list)
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|
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@ -16,7 +16,8 @@ public abstract partial class BaseMagicFish : Item
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public virtual bool Apply(Mobile from)
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{
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var applied = SpellHelper.AddStatOffset(from, Type, Bonus, TimeSpan.FromMinutes(1.0));
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var duration = Core.SE ? TimeSpan.FromSeconds(12.0) : TimeSpan.FromMinutes(1.0);
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var applied = SpellHelper.AddStatOffset(from, Type, Bonus, duration);
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|
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if (!applied)
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{
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|
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@ -50,7 +51,7 @@ public partial class PrizedFish : BaseMagicFish
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{
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}
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public override int Bonus => 5;
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public override int Bonus => Core.SE ? 1 : 5;
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public override StatType Type => StatType.Int;
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public override int LabelNumber => 1041073; // prized fish
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|
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@ -64,7 +65,7 @@ public partial class WondrousFish : BaseMagicFish
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{
|
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}
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public override int Bonus => 5;
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public override int Bonus => Core.SE ? 1 : 5;
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public override StatType Type => StatType.Dex;
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|
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public override int LabelNumber => 1041074; // wondrous fish
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@ -78,7 +79,7 @@ public partial class TrulyRareFish : BaseMagicFish
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{
|
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}
|
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|
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public override int Bonus => 5;
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public override int Bonus => Core.SE ? 1 : 5;
|
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public override StatType Type => StatType.Str;
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|
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public override int LabelNumber => 1041075; // truly rare fish
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|
|
|
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|
|
@ -12,12 +12,6 @@ public partial class SOS : Item
|
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// By default let's use the old gump, because we can.
|
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private static bool UseNewMessages = false;
|
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|
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private static int[] WaterTiles =
|
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{
|
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0x00A8, 0x00AB,
|
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0x0136, 0x0137
|
||||
};
|
||||
|
||||
private static Rectangle2D[] BritRegions = { new(0, 0, 5120, 4096) };
|
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|
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private static Rectangle2D[] IlshRegions =
|
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|
|
@ -179,34 +173,7 @@ public partial class SOS : Item
|
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var x = Utility.Random(reg.X, reg.Width);
|
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var y = Utility.Random(reg.Y, reg.Height);
|
||||
|
||||
if (!ValidateDeepWater(map, x, y))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var valid = true;
|
||||
|
||||
for (int j = 1, offset = 5; valid && j <= 5; ++j, offset += 5)
|
||||
{
|
||||
if (!ValidateDeepWater(map, x + offset, y + offset))
|
||||
{
|
||||
valid = false;
|
||||
}
|
||||
else if (!ValidateDeepWater(map, x + offset, y - offset))
|
||||
{
|
||||
valid = false;
|
||||
}
|
||||
else if (!ValidateDeepWater(map, x - offset, y + offset))
|
||||
{
|
||||
valid = false;
|
||||
}
|
||||
else if (!ValidateDeepWater(map, x - offset, y - offset))
|
||||
{
|
||||
valid = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (valid)
|
||||
if (SpecialFishingNet.FullValidation(map, x, y))
|
||||
{
|
||||
return new Point3D(x, y, 0);
|
||||
}
|
||||
|
|
@ -215,19 +182,6 @@ public partial class SOS : Item
|
|||
return Point3D.Zero;
|
||||
}
|
||||
|
||||
private static bool ValidateDeepWater(Map map, int x, int y)
|
||||
{
|
||||
var tileID = map.Tiles.GetLandTile(x, y).ID;
|
||||
var water = false;
|
||||
|
||||
for (var i = 0; !water && i < WaterTiles.Length; i += 2)
|
||||
{
|
||||
water = tileID >= WaterTiles[i] && tileID <= WaterTiles[i + 1];
|
||||
}
|
||||
|
||||
return water;
|
||||
}
|
||||
|
||||
private class MessageGump : StaticGump<MessageGump>
|
||||
{
|
||||
private readonly string _fmt;
|
||||
|
|
|
|||
|
|
@ -10,8 +10,8 @@ namespace Server.Items;
|
|||
[SerializationGenerator(0, false)]
|
||||
public partial class SpecialFishingNet : Item
|
||||
{
|
||||
private static int[] _hues =
|
||||
{
|
||||
private static readonly int[] _hues =
|
||||
[
|
||||
0x09B,
|
||||
0x0CD,
|
||||
0x0D3,
|
||||
|
|
@ -26,25 +26,19 @@ public partial class SpecialFishingNet : Item
|
|||
0x492,
|
||||
0x4B5,
|
||||
0x8AA
|
||||
};
|
||||
];
|
||||
|
||||
private static int[] _waterTiles =
|
||||
{
|
||||
0x00A8, 0x00AB,
|
||||
0x0136, 0x0137
|
||||
};
|
||||
private static readonly int[] _waterTiles = [0x00A8, 0x00AB, 0x0136, 0x0137 ];
|
||||
|
||||
private static int[] _shallowWaterTiles =
|
||||
{
|
||||
0x1797, 0x179C
|
||||
};
|
||||
private static readonly int[] _shallowWaterTiles = [0x1797, 0x179C];
|
||||
|
||||
[SerializableField(0)]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private bool _inUse;
|
||||
|
||||
[Constructible]
|
||||
public SpecialFishingNet() : base(0x0DCA) => Hue = Utility.RandomDouble() < 0.01 ? _hues.RandomElement() : 0x8A0;
|
||||
public SpecialFishingNet() : base(0x0DCA) =>
|
||||
Hue = Core.LBR && Utility.RandomDouble() < 0.1 ? _hues.RandomElement() : 0x8A0;
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
|
|
@ -322,31 +316,15 @@ public partial class SpecialFishingNet : Item
|
|||
|
||||
public static bool FullValidation(Map map, int x, int y)
|
||||
{
|
||||
if (!ValidateDeepWater(map, x, y))
|
||||
// Every tile closer than 14 must be water, so land and the edge of the map are at least 14 tiles away.
|
||||
for (var ty = y - 13; ty <= y + 13; ++ty)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int j = 1, offset = 5; j <= 5; ++j, offset += 5)
|
||||
{
|
||||
if (!ValidateDeepWater(map, x + offset, y + offset))
|
||||
for (var tx = x - 13; tx <= x + 13; ++tx)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ValidateDeepWater(map, x + offset, y - offset))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ValidateDeepWater(map, x - offset, y + offset))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ValidateDeepWater(map, x - offset, y - offset))
|
||||
{
|
||||
return false;
|
||||
if (!ValidateDeepWater(map, tx, ty))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -108,6 +108,7 @@ public partial class Spellbook : Item, ICraftable, ISlayer, IAosItem
|
|||
[SerializedCommandProperty(AccessLevel.GameMaster, canModify: true)]
|
||||
private AosSkillBonuses _skillBonuses;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializableField(8)]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private int _spellCount;
|
||||
|
|
@ -135,7 +136,6 @@ public partial class Spellbook : Item, ICraftable, ISlayer, IAosItem
|
|||
|
||||
[SerializableField(7, fieldChanged: nameof(OnContentChanged))]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
[InvalidateProperties]
|
||||
private ulong _content;
|
||||
|
||||
private void OnContentChanged(ulong oldValue, ulong newValue)
|
||||
|
|
|
|||
|
|
@ -159,7 +159,7 @@ public abstract partial class BaseTool : Item, IUsesRemaining, ICraftable
|
|||
{
|
||||
from.SendLocalizedMessage(num);
|
||||
}
|
||||
else if (T2ACraftSystem.Enabled)
|
||||
else if (T2ACraftSystem.Enabled && T2ACraftSystem.HasMenu(system))
|
||||
{
|
||||
from.Target = new T2ACraftToolTarget(this, system);
|
||||
from.SendAsciiMessage("Target this tool to make last item, or any other target to begin crafting.");
|
||||
|
|
|
|||
|
|
@ -11,8 +11,9 @@ namespace Server.Items
|
|||
|
||||
public override bool ValidatesDuringHit => false;
|
||||
|
||||
// Mana is only checked here; OnHit/OnMiss charge it, since they run only for a shot that actually fired.
|
||||
public override bool OnBeforeSwing(Mobile attacker, Mobile defender) =>
|
||||
Validate(attacker) && CheckMana(attacker, true);
|
||||
Validate(attacker) && CheckMana(attacker, false);
|
||||
|
||||
public override void OnMiss(Mobile attacker, Mobile defender)
|
||||
{
|
||||
|
|
@ -20,7 +21,10 @@ namespace Server.Items
|
|||
|
||||
ClearCurrentAbility(attacker);
|
||||
|
||||
attacker.SendLocalizedMessage(1060089); // You fail to execute your special move
|
||||
if (CheckMana(attacker, true))
|
||||
{
|
||||
attacker.SendLocalizedMessage(1060089); // You fail to execute your special move
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnHit(Mobile attacker, Mobile defender, int damage, WorldLocation worldLocation)
|
||||
|
|
@ -29,7 +33,10 @@ namespace Server.Items
|
|||
|
||||
ClearCurrentAbility(attacker);
|
||||
|
||||
attacker.SendLocalizedMessage(1060216); // Your shot was successful
|
||||
if (CheckMana(attacker, true))
|
||||
{
|
||||
attacker.SendLocalizedMessage(1060216); // Your shot was successful
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -206,7 +206,7 @@ namespace Server.Items
|
|||
var result = base.OnCraft(quality, makersMark, from, craftSystem, typeRes, tool, craftItem, resHue);
|
||||
if (Core.ML)
|
||||
{
|
||||
ApplyWoodBonuses(typeRes);
|
||||
ApplyWoodBonuses(typeRes ?? craftItem.Resources[0].ItemType);
|
||||
}
|
||||
|
||||
return result;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue