perf(saves): strip worker-balance logging from Release builds
Debug-level output only exists in DEBUG builds (LogFactory gates
MinimumLevel.Debug behind #if DEBUG), so Release builds paid for the stat
summing loop, five boxed longs, and the params array inside the freeze for a
log line Serilog would always discard. [Conditional("DEBUG")] removes the
call site entirely in Release.
The per-worker counters stay: since the segment logs landed, per-record
counting is structurally required (RecordCount), and the remaining accounting
is one add per chunk plus two field writes per drain - sub-microsecond per
save - and the drain tests assert against those totals.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -430,6 +430,9 @@ public static class World
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}
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}
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// Debug-level output only exists in DEBUG builds (see LogFactory), so Release builds
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// should not pay for the stat summing and argument boxing inside the freeze at all.
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[Conditional("DEBUG")]
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private static void LogWorkerBalance()
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{
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var totalEntities = 0L;
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