Chessboard corrections
http://www.uodemise.com/forum/showthread.php?t=154224&page=2 Stealth has the wrong hiding requirement http://www.uodemise.com/forum/showthread.php?t=155728 Players should be able to discord their own pet regardless of facet/guild, or lack thereof http://www.uodemise.com/forum/showthread.php?t=148376 Disposition of released/gone wild pets' pack inventory http://www.uodemise.com/forum/showthread.php?t=146385 Flagging mechanics regarding invisibility http://www.uodemise.com/forum/showthread.php?t=137631
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7 changed files with 115 additions and 19 deletions
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@ -16,38 +16,38 @@ namespace Server.Items
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{
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for ( int i = 0; i < 8; i++ )
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{
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CreatePiece( new PieceBlackPawn( this ), ( 25 * i ) + 43, 42 );
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CreatePiece( new PieceWhitePawn( this ), ( 25 * i ) + 43, 167 );
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CreatePiece( new PieceBlackPawn( this ), 67, ( 25 * i ) + 17 );
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CreatePiece( new PieceWhitePawn( this ), 192, ( 25 * i ) + 17 );
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}
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// Rook
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CreatePiece( new PieceBlackRook( this ), 42, 5 );
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CreatePiece( new PieceBlackRook( this ), 216, 5 );
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CreatePiece( new PieceBlackRook( this ), 42, 180 );
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CreatePiece( new PieceWhiteRook( this ), 42, 180 );
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CreatePiece( new PieceWhiteRook( this ), 216, 5 );
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CreatePiece( new PieceWhiteRook( this ), 216, 180 );
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// Knight
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CreatePiece( new PieceBlackKnight( this ), 66, 7 );
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CreatePiece( new PieceBlackKnight( this ), 190, 7 );
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CreatePiece( new PieceBlackKnight( this ), 42, 30 );
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CreatePiece( new PieceBlackKnight( this ), 42, 155 );
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CreatePiece( new PieceWhiteKnight( this ), 66, 182 );
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CreatePiece( new PieceWhiteKnight( this ), 190, 182 );
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CreatePiece( new PieceWhiteKnight( this ), 216, 30 );
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CreatePiece( new PieceWhiteKnight( this ), 216, 155 );
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// Bishop
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CreatePiece( new PieceBlackBishop( this ), 94, 7 );
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CreatePiece( new PieceBlackBishop( this ), 168, 7 );
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CreatePiece( new PieceBlackBishop( this ), 42, 55 );
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CreatePiece( new PieceBlackBishop( this ), 42, 130 );
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CreatePiece( new PieceWhiteBishop( this ), 94, 182 );
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CreatePiece( new PieceWhiteBishop( this ), 168, 182 );
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CreatePiece( new PieceWhiteBishop( this ), 216, 55 );
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CreatePiece( new PieceWhiteBishop( this ), 216, 130 );
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// Queen
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CreatePiece( new PieceBlackQueen( this ), 142, 5 );
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CreatePiece( new PieceWhiteQueen( this ), 142, 180 );
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CreatePiece( new PieceBlackQueen( this ), 42, 105 );
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CreatePiece( new PieceWhiteQueen( this ), 216, 105 );
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// King
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CreatePiece( new PieceBlackKing( this ), 117, 5 );
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CreatePiece( new PieceWhiteKing( this ), 117, 180 );
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CreatePiece( new PieceBlackKing( this ), 42, 80 );
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CreatePiece( new PieceWhiteKing( this ), 216, 80 );
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}
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public Chessboard( Serial serial ) : base( serial )
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