Chessboard corrections
http://www.uodemise.com/forum/showthread.php?t=154224&page=2 Stealth has the wrong hiding requirement http://www.uodemise.com/forum/showthread.php?t=155728 Players should be able to discord their own pet regardless of facet/guild, or lack thereof http://www.uodemise.com/forum/showthread.php?t=148376 Disposition of released/gone wild pets' pack inventory http://www.uodemise.com/forum/showthread.php?t=146385 Flagging mechanics regarding invisibility http://www.uodemise.com/forum/showthread.php?t=137631
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7 changed files with 115 additions and 19 deletions
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@ -45,6 +45,7 @@ namespace Server.Spells.Sixth
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m.PlaySound( 0x3C4 );
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m.Hidden = true;
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m.Combatant = null;
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m.Warmode = false;
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RemoveTimer( m );
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@ -94,6 +95,7 @@ namespace Server.Spells.Sixth
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protected override void OnTick()
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{
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if ( !m_Mobile.Hidden )
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m_Mobile.RevealingAction();
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RemoveTimer( m_Mobile );
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}
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