Fixes bad expressions, bad bool checks in loops, a few null pointer exceptions, and optimizes constructors.
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8da55d6043
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f93c3b992e
62 changed files with 318 additions and 634 deletions
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@ -354,44 +354,40 @@ namespace Server.Mobiles
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{
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Defrag();
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if (Entries.Count > 0 && !IsFull)
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if (Entries.Count <= 0 || IsFull)
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return;
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int probsum = 0;
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for (int i = 0; i < Entries.Count; i++)
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if (!Entries[i].IsFull)
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probsum += Entries[i].SpawnedProbability;
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if (probsum <= 0)
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return;
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int rand = Utility.RandomMinMax(1, probsum);
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for (int i = 0; i < Entries.Count; i++)
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{
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int probsum = 0;
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SpawnerEntry entry = Entries[i];
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if (entry.IsFull)
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continue;
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for (int i = 0; i < Entries.Count; i++)
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if (!Entries[i].IsFull)
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probsum += Entries[i].SpawnedProbability;
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if (probsum > 0)
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if (rand <= entry.SpawnedProbability)
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{
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int rand = Utility.RandomMinMax(1, probsum);
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for (int i = 0; i < Entries.Count; i++)
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{
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SpawnerEntry entry = Entries[i];
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if (!entry.IsFull)
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{
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bool success = true;
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if (rand <= entry.SpawnedProbability)
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{
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EntryFlags flags;
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success = Spawn(entry, out flags);
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entry.Valid = flags;
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return;
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}
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if (success)
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rand -= entry.SpawnedProbability;
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}
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}
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Spawn(entry, out EntryFlags flags);
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entry.Valid = flags;
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return;
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}
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rand -= entry.SpawnedProbability;
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}
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}
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private static string[,] FormatProperties(string[] args)
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{
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string[,] props = null;
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string[,] props;
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int remains = args.Length;
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@ -11,15 +11,7 @@ namespace Server.Mobiles
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private int m_Page;
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private Spawner m_Spawner;
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public SpawnerGump(Spawner spawner) : this(spawner, 0)
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{
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}
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public SpawnerGump(Spawner spawner, int page) : this(spawner, null, page)
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{
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}
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public SpawnerGump(Spawner spawner, SpawnerEntry focusentry, int page) : base(50, 50)
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public SpawnerGump(Spawner spawner, SpawnerEntry focusentry = null, int page = 0) : base(50, 50)
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{
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m_Spawner = spawner;
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m_Entry = focusentry;
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@ -51,7 +43,7 @@ namespace Server.Mobiles
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AddButton(5, 22 * i + 21 + offset, entry != null ? 0xFBA : 0xFA5, entry != null ? 0xFBC : 0xFA7,
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GetButtonID(2, i * 2), GumpButtonType.Reply, 0); //Expand
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else
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AddButton(5, 22 * i + 21 + offset, entry != null ? 0xFBB : 0xFA5, entry != null ? 0xFBC : 0xFA7,
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AddButton(5, 22 * i + 21 + offset, 0xFBB, 0xFBC,
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GetButtonID(2, i * 2), GumpButtonType.Reply, 0); //Unexpand
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AddButton(38, 22 * i + 21 + offset, 0xFA2, 0xFA4, GetButtonID(2, 1 + i * 2), GumpButtonType.Reply,
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@ -163,7 +155,7 @@ namespace Server.Mobiles
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if (type != null)
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{
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SpawnerEntry entry = null;
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SpawnerEntry entry;
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if (entryindex < ocount)
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{
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@ -221,8 +213,6 @@ namespace Server.Mobiles
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if (m_Spawner.Deleted)
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return;
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Mobile from = state.Mobile;
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int val = info.ButtonID - 1;
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if (val < 0)
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@ -309,7 +299,7 @@ namespace Server.Mobiles
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}
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}
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if (m_Entry != null && m_Spawner.Entries.Contains(m_Entry))
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if (m_Entry != null && m_Spawner.Entries?.Contains(m_Entry) == true)
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state.Mobile.SendGump(new SpawnerGump(m_Spawner, m_Entry, m_Page));
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else
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state.Mobile.SendGump(new SpawnerGump(m_Spawner, null, m_Page));
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