Fixes bad expressions, bad bool checks in loops, a few null pointer exceptions, and optimizes constructors.
This commit is contained in:
parent
8da55d6043
commit
f93c3b992e
62 changed files with 318 additions and 634 deletions
|
|
@ -52,7 +52,7 @@ namespace Server.Items
|
|||
|
||||
if (freeze)
|
||||
{
|
||||
m.Frozen = freeze;
|
||||
m.Frozen = true;
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(message == 1095162 ? 2.0 : 1.25),
|
||||
new TimerStateCallback(EndFall_Callback), m);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -301,12 +301,7 @@ namespace Server.Items
|
|||
}
|
||||
else if (north || west)
|
||||
{
|
||||
Banner banner = null;
|
||||
|
||||
if (north)
|
||||
banner = new Banner(m_ItemID);
|
||||
else if (west)
|
||||
banner = new Banner(m_ItemID + 1);
|
||||
Banner banner = new Banner(m_ItemID + (west ? 0 : 1));
|
||||
|
||||
house.Addons.Add(banner);
|
||||
|
||||
|
|
|
|||
|
|
@ -210,11 +210,7 @@ namespace Server.Items
|
|||
|
||||
private DecorativeShieldDeed m_Shield;
|
||||
|
||||
public InternalGump(DecorativeShieldDeed shield) : this(shield, 1)
|
||||
{
|
||||
}
|
||||
|
||||
public InternalGump(DecorativeShieldDeed shield, int page) : base(150, 50)
|
||||
public InternalGump(DecorativeShieldDeed shield, int page = 1) : base(150, 50)
|
||||
{
|
||||
m_Shield = shield;
|
||||
m_Page = page;
|
||||
|
|
@ -321,12 +317,7 @@ namespace Server.Items
|
|||
}
|
||||
else if (north || west)
|
||||
{
|
||||
DecorativeShield shield = null;
|
||||
|
||||
if (north)
|
||||
shield = new DecorativeShield(m_ItemID);
|
||||
else if (west)
|
||||
shield = new DecorativeShield(GetWestItemID(m_ItemID));
|
||||
DecorativeShield shield = new DecorativeShield(west ? GetWestItemID(m_ItemID) : m_ItemID);
|
||||
|
||||
house.Addons.Add(shield);
|
||||
|
||||
|
|
|
|||
|
|
@ -309,12 +309,7 @@ namespace Server.Items
|
|||
}
|
||||
else if (north || west)
|
||||
{
|
||||
HangingSkeleton banner = null;
|
||||
|
||||
if (north)
|
||||
banner = new HangingSkeleton(m_ItemID);
|
||||
else if (west)
|
||||
banner = new HangingSkeleton(GetWestItemID(m_ItemID));
|
||||
HangingSkeleton banner = new HangingSkeleton(west ? GetWestItemID(m_ItemID) : m_ItemID);
|
||||
|
||||
house.Addons.Add(banner);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue