Fixes bad expressions, bad bool checks in loops, a few null pointer exceptions, and optimizes constructors.

This commit is contained in:
Kamron Batman 2018-09-15 23:16:45 -07:00
parent 8da55d6043
commit f93c3b992e
62 changed files with 318 additions and 634 deletions

View file

@ -25,7 +25,7 @@ namespace Server.Items
// Swing again:
// If no combatant, wrong map, one of us is a ghost, or cannot see, or deleted, then stop combat
if (defender == null || defender.Deleted || attacker.Deleted || defender.Map != attacker.Map ||
if (defender.Deleted || attacker.Deleted || defender.Map != attacker.Map ||
!defender.Alive || !attacker.Alive || !attacker.CanSee(defender))
{
attacker.Combatant = null;