Fixes bad expressions, bad bool checks in loops, a few null pointer exceptions, and optimizes constructors.
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8da55d6043
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62 changed files with 318 additions and 634 deletions
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@ -55,7 +55,7 @@ namespace Server.Spells.Third
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{
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item.OnSnoop(Caster);
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}
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else if (item is Corpse && !((Corpse)item).CheckLoot(Caster, null))
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else if (item is Corpse corpse && !corpse.CheckLoot(Caster, null))
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{
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}
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else if (Caster.Region.OnDoubleClick(Caster, item))
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@ -82,10 +82,10 @@ namespace Server.Spells.Third
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is ITelekinesisable)
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m_Owner.Target((ITelekinesisable)o);
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else if (o is Container)
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m_Owner.Target((Container)o);
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if (o is ITelekinesisable telekinesisable)
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m_Owner.Target(telekinesisable);
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else if (o is Container container)
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m_Owner.Target(container);
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else
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from.SendLocalizedMessage(501857); // This spell won't work on that!
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}
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