lots of little stuff, but mostly bank optimization, due to the weirdness of the calls

This commit is contained in:
mark 2007-01-19 22:10:11 +00:00
parent 566de1c2cf
commit f95101c201
29 changed files with 214 additions and 282 deletions

View file

@ -109,7 +109,7 @@ namespace Server.Gumps
{
BankBox box = m_Mobile.BankBox;
if ( box != null && box.TryDropItem( m_Mobile, toGive, false ) )
if ( box.TryDropItem( m_Mobile, toGive, false ) )
{
if ( toGive is BankCheck )
m_Mobile.SendLocalizedMessage( 1060397, ((BankCheck)toGive).Worth.ToString() ); // ~1_AMOUNT~ gold has been deposited into your bank box.

View file

@ -66,8 +66,10 @@ namespace Server.Gumps
if ( from.Backpack != null )
totalGold += from.Backpack.GetAmount( typeof( Gold ) );
if ( from.BankBox != null )
totalGold += from.BankBox.GetAmount( typeof( Gold ) );
BankBox bank = from.FindBankNoCreate();
if ( bank != null )
totalGold += bank.GetAmount( typeof( Gold ) );
if ( totalGold < m_VI.Price )
{
@ -83,9 +85,9 @@ namespace Server.Gumps
if ( from.Backpack != null )
leftPrice -= from.Backpack.ConsumeUpTo( typeof( Gold ), leftPrice );
if ( leftPrice > 0 && from.BankBox != null )
from.BankBox.ConsumeUpTo( typeof( Gold ), leftPrice );
if ( leftPrice > 0 && bank != null )
bank.ConsumeUpTo( typeof( Gold ), leftPrice );
m_Vendor.HoldGold += m_VI.Price;

View file

@ -90,7 +90,7 @@ namespace Server.Gumps
inventory.Items.RemoveAt( i );
givenToBackpack += 1 + item.TotalItems;
}
else if ( from.BankBox != null && from.BankBox.TryDropItem( from, item, false ) )
else if ( from.BankBox.TryDropItem( from, item, false ) )
{
inventory.Items.RemoveAt( i );
givenToBankBox += 1 + item.TotalItems;