fix: Optimizes items to use default weights. (Part 4) (#2243)
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109 changed files with 250 additions and 391 deletions
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@ -50,9 +50,10 @@ public abstract partial class BasePotion : Item, ICraftable, ICommodity
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_potionEffect = effect;
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Stackable = Core.ML;
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Weight = 1.0;
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}
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public override double DefaultWeight => 1.0;
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public override int LabelNumber => 1041314 + (int)_potionEffect;
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public virtual bool RequireFreeHand => true;
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