fix: Optimizes items to use default weights. (Part 4) (#2243)

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Kamron Batman 2025-07-24 23:29:29 -07:00 • committed by GitHub
parent 40ba85d7b8
commit fa0b67ec29
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109 changed files with 250 additions and 391 deletions

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@ -50,9 +50,10 @@ public abstract partial class BasePotion : Item, ICraftable, ICommodity
_potionEffect = effect;
Stackable = Core.ML;
Weight = 1.0;
}
public override double DefaultWeight => 1.0;
public override int LabelNumber => 1041314 + (int)_potionEffect;
public virtual bool RequireFreeHand => true;