fix: Optimizes items to use default weights. (Part 4) (#2243)
This commit is contained in:
parent
40ba85d7b8
commit
fa0b67ec29
109 changed files with 250 additions and 391 deletions
|
|
@ -60,7 +60,6 @@ public partial class Runebook : Item, ISecurable, ICraftable
|
|||
[Constructible]
|
||||
public Runebook(int maxCharges) : base(Core.AOS ? 0x22C5 : 0xEFA)
|
||||
{
|
||||
Weight = Core.SE ? 1.0 : 3.0;
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 0x461;
|
||||
|
||||
|
|
@ -72,6 +71,8 @@ public partial class Runebook : Item, ISecurable, ICraftable
|
|||
_level = SecureLevel.CoOwners;
|
||||
}
|
||||
|
||||
public override double DefaultWeight => Core.SE ? 1.0 : 3.0;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public DateTime NextUse { get; set; }
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue