fix: Optimizes items to use default weights. (Part 4) (#2243)

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Kamron Batman 2025-07-24 23:29:29 -07:00 • committed by GitHub
parent 40ba85d7b8
commit fa0b67ec29
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109 changed files with 250 additions and 391 deletions

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@ -60,7 +60,6 @@ public partial class Runebook : Item, ISecurable, ICraftable
[Constructible]
public Runebook(int maxCharges) : base(Core.AOS ? 0x22C5 : 0xEFA)
{
Weight = Core.SE ? 1.0 : 3.0;
LootType = LootType.Blessed;
Hue = 0x461;
@ -72,6 +71,8 @@ public partial class Runebook : Item, ISecurable, ICraftable
_level = SecureLevel.CoOwners;
}
public override double DefaultWeight => Core.SE ? 1.0 : 3.0;
[CommandProperty(AccessLevel.GameMaster)]
public DateTime NextUse { get; set; }