fix: Optimizes items to use default weights. (Part 4) (#2243)
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109 changed files with 250 additions and 391 deletions
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@ -8,18 +8,12 @@ namespace Server.Items;
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public partial class Blowpipe : BaseTool
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{
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[Constructible]
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public Blowpipe() : base(0xE8A)
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{
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Weight = 4.0;
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Hue = 0x3B9;
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}
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public Blowpipe() : base(0xE8A) => Hue = 0x3B9;
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[Constructible]
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public Blowpipe(int uses) : base(uses, 0xE8A)
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{
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Weight = 4.0;
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Hue = 0x3B9;
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}
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public Blowpipe(int uses) : base(uses, 0xE8A) => Hue = 0x3B9;
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public override double DefaultWeight => 4.0;
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public override CraftSystem CraftSystem => DefGlassblowing.CraftSystem;
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@ -7,18 +7,12 @@ namespace Server.Items;
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public partial class RunicDovetailSaw : BaseRunicTool
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{
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[Constructible]
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public RunicDovetailSaw(CraftResource resource) : base(resource, 0x1028)
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue(resource);
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}
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public RunicDovetailSaw(CraftResource resource) : base(resource, 0x1028) => Hue = CraftResources.GetHue(resource);
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[Constructible]
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public RunicDovetailSaw(CraftResource resource, int uses) : base(resource, uses, 0x1028)
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue(resource);
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}
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public RunicDovetailSaw(CraftResource resource, int uses) : base(resource, uses, 0x1028) => Hue = CraftResources.GetHue(resource);
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public override double DefaultWeight => 2.0;
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public override CraftSystem CraftSystem => DefCarpentry.CraftSystem;
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@ -7,18 +7,12 @@ namespace Server.Items;
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public partial class RunicFletcherTool : BaseRunicTool
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{
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[Constructible]
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public RunicFletcherTool(CraftResource resource) : base(resource, 0x1022)
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue(resource);
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}
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public RunicFletcherTool(CraftResource resource) : base(resource, 0x1022) => Hue = CraftResources.GetHue(resource);
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[Constructible]
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public RunicFletcherTool(CraftResource resource, int uses) : base(resource, uses, 0x1022)
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue(resource);
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}
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public RunicFletcherTool(CraftResource resource, int uses) : base(resource, uses, 0x1022) => Hue = CraftResources.GetHue(resource);
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public override double DefaultWeight => 2.0;
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public override CraftSystem CraftSystem => DefBowFletching.CraftSystem;
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@ -10,7 +10,6 @@ public partial class RunicHammer : BaseRunicTool
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[Constructible]
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public RunicHammer(CraftResource resource) : base(resource, 0x13E3)
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{
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Weight = 8.0;
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Layer = Layer.OneHanded;
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Hue = CraftResources.GetHue(resource);
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}
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@ -18,11 +17,12 @@ public partial class RunicHammer : BaseRunicTool
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[Constructible]
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public RunicHammer(CraftResource resource, int uses) : base(resource, uses, 0x13E3)
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{
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Weight = 8.0;
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Layer = Layer.OneHanded;
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Hue = CraftResources.GetHue(resource);
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}
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public override double DefaultWeight => 8.0;
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public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
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public override int LabelNumber
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@ -7,18 +7,12 @@ namespace Server.Items;
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public partial class RunicSewingKit : BaseRunicTool
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{
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[Constructible]
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public RunicSewingKit(CraftResource resource) : base(resource, 0xF9D)
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue(resource);
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}
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public RunicSewingKit(CraftResource resource) : base(resource, 0xF9D) => Hue = CraftResources.GetHue(resource);
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[Constructible]
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public RunicSewingKit(CraftResource resource, int uses) : base(resource, uses, 0xF9D)
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{
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Weight = 2.0;
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Hue = CraftResources.GetHue(resource);
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}
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public RunicSewingKit(CraftResource resource, int uses) : base(resource, uses, 0xF9D) => Hue = CraftResources.GetHue(resource);
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public override double DefaultWeight => 2.0;
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public override CraftSystem CraftSystem => DefTailoring.CraftSystem;
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@ -8,18 +8,12 @@ namespace Server.Items;
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public partial class SmithHammer : BaseTool
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{
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[Constructible]
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public SmithHammer() : base(0x13E3)
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{
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Weight = 8.0;
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Layer = Layer.OneHanded;
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}
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public SmithHammer() : base(0x13E3) => Layer = Layer.OneHanded;
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[Constructible]
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public SmithHammer(int uses) : base(uses, 0x13E3)
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{
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Weight = 8.0;
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Layer = Layer.OneHanded;
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}
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public SmithHammer(int uses) : base(uses, 0x13E3) => Layer = Layer.OneHanded;
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public override double DefaultWeight => 8.0;
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public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
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}
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