fix: Optimizes items to use default weights. (Part 4) (#2243)
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109 changed files with 250 additions and 391 deletions
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@ -10,7 +10,6 @@ public partial class RunicHammer : BaseRunicTool
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[Constructible]
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public RunicHammer(CraftResource resource) : base(resource, 0x13E3)
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{
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Weight = 8.0;
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Layer = Layer.OneHanded;
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Hue = CraftResources.GetHue(resource);
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}
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@ -18,11 +17,12 @@ public partial class RunicHammer : BaseRunicTool
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[Constructible]
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public RunicHammer(CraftResource resource, int uses) : base(resource, uses, 0x13E3)
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{
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Weight = 8.0;
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Layer = Layer.OneHanded;
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Hue = CraftResources.GetHue(resource);
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}
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public override double DefaultWeight => 8.0;
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public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
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public override int LabelNumber
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