fix: Optimizes items to use default weights. (Part 4) (#2243)

This commit is contained in:
Kamron Batman 2025-07-24 23:29:29 -07:00 • committed by GitHub
parent 40ba85d7b8
commit fa0b67ec29
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
109 changed files with 250 additions and 391 deletions

View file

@ -8,18 +8,12 @@ namespace Server.Items;
public partial class SmithHammer : BaseTool
{
[Constructible]
public SmithHammer() : base(0x13E3)
{
Weight = 8.0;
Layer = Layer.OneHanded;
}
public SmithHammer() : base(0x13E3) => Layer = Layer.OneHanded;
[Constructible]
public SmithHammer(int uses) : base(uses, 0x13E3)
{
Weight = 8.0;
Layer = Layer.OneHanded;
}
public SmithHammer(int uses) : base(uses, 0x13E3) => Layer = Layer.OneHanded;
public override double DefaultWeight => 8.0;
public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
}