fix: Optimizes items to use default weights. (Part 4) (#2243)
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109 changed files with 250 additions and 391 deletions
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@ -54,7 +54,6 @@ namespace Server.Multis.Deeds
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{
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public HouseDeed(int id, Point3D offset) : base(0x14F0)
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{
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Weight = 1.0;
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LootType = LootType.Newbied;
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MultiID = id;
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@ -75,6 +74,8 @@ namespace Server.Multis.Deeds
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public abstract Rectangle2D[] Area { get; }
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public override double DefaultWeight => 1.0;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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