fix: Optimizes items to use default weights. (Part 4) (#2243)

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Kamron Batman 2025-07-24 23:29:29 -07:00 committed by GitHub
parent 40ba85d7b8
commit fa0b67ec29
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109 changed files with 250 additions and 391 deletions

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@ -54,7 +54,6 @@ namespace Server.Multis.Deeds
{
public HouseDeed(int id, Point3D offset) : base(0x14F0)
{
Weight = 1.0;
LootType = LootType.Newbied;
MultiID = id;
@ -75,6 +74,8 @@ namespace Server.Multis.Deeds
public abstract Rectangle2D[] Area { get; }
public override double DefaultWeight => 1.0;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);