fix: Optimizes items to use default weights. (Part 4) (#2243)

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Kamron Batman 2025-07-24 23:29:29 -07:00 • committed by GitHub
parent 40ba85d7b8
commit fa0b67ec29
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109 changed files with 250 additions and 391 deletions

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@ -14,12 +14,9 @@ namespace Server.Items;
public partial class HousePlacementTool : Item
{
[Constructible]
public HousePlacementTool() : base(0x14F6)
{
Weight = 3.0;
LootType = LootType.Blessed;
}
public HousePlacementTool() : base(0x14F6) => LootType = LootType.Blessed;
public override double DefaultWeight => 3.0;
public override int LabelNumber => 1060651; // a house placement tool
public override void OnDoubleClick(Mobile from)