fix: Cleans up some comments and spell code (#1120)

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Kamron Batman 2022-07-16 19:45:41 -07:00 • committed by GitHub
parent 56c97ca84a
commit fa3515f930
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GPG key ID: 4AEE18F83AFDEB23
44 changed files with 338 additions and 469 deletions

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@ -25,7 +25,7 @@ namespace Server.Spells.Ninjitsu
9002
);
private static readonly Dictionary<Mobile, int> m_LastAnimalForms = new();
private static readonly Dictionary<Mobile, int> _lastAnimalForms = new();
private static readonly Dictionary<Mobile, AnimalFormContext> _table = new();
private bool m_WasMoving;
@ -135,10 +135,8 @@ namespace Server.Spells.Ninjitsu
var mana = ScaleMana(RequiredMana);
if (mana > Caster.Mana)
{
Caster.SendLocalizedMessage(
1060174,
mana.ToString()
); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
// You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
Caster.SendLocalizedMessage(1060174, mana.ToString());
}
else if (context != null)
{
@ -167,24 +165,21 @@ namespace Server.Spells.Ninjitsu
}
}
}
else if (Morph(Caster, GetLastAnimalForm(Caster)) == MorphResult.Fail)
{
DoFizzle();
}
else
{
if (Morph(Caster, GetLastAnimalForm(Caster)) == MorphResult.Fail)
{
DoFizzle();
}
else
{
Caster.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
Caster.Mana -= mana;
}
Caster.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
Caster.Mana -= mana;
}
}
FinishSequence();
}
public int GetLastAnimalForm(Mobile m) => m_LastAnimalForms.TryGetValue(m, out var value) ? value : -1;
public int GetLastAnimalForm(Mobile m) => _lastAnimalForms.TryGetValue(m, out var value) ? value : -1;
public static MorphResult Morph(Mobile m, int entryID)
{
@ -195,15 +190,12 @@ namespace Server.Spells.Ninjitsu
var entry = Entries[entryID];
m_LastAnimalForms[m] = entryID; // On OSI, it's the last /attempted/ one not the last succeeded one
_lastAnimalForms[m] = entryID; // On OSI, it's the last /attempted/ one not the last succeeded one
if (m.Skills.Ninjitsu.Value < entry.ReqSkill)
{
var args = $"{entry.ReqSkill:F1}\t{SkillName.Ninjitsu}\t ";
m.SendLocalizedMessage(
1063013,
args
); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
// You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
m.SendLocalizedMessage(1063013, $"{entry.ReqSkill:F1}\t{SkillName.Ninjitsu}\t ");
return MorphResult.NoSkill;
}
@ -539,81 +531,81 @@ namespace Server.Spells.Ninjitsu
public class AnimalFormTimer : Timer
{
private readonly int m_Body;
private readonly int m_Hue;
private readonly Mobile m_Mobile;
private int m_Counter;
private Mobile m_LastTarget;
private int _body;
private int _hue;
private Mobile _mobile;
private int _counter;
private Mobile _lastTarget;
public AnimalFormTimer(Mobile from, int body, int hue)
: base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
{
m_Mobile = from;
m_Body = body;
m_Hue = hue;
m_Counter = 0;
_mobile = from;
_body = body;
_hue = hue;
_counter = 0;
}
protected override void OnTick()
{
if (m_Mobile.Deleted || !m_Mobile.Alive || m_Mobile.Body != m_Body || m_Mobile.Hue != m_Hue)
if (_mobile.Deleted || !_mobile.Alive || _mobile.Body != _body || _mobile.Hue != _hue)
{
AnimalForm.RemoveContext(m_Mobile, true);
AnimalForm.RemoveContext(_mobile, true);
Stop();
return;
}
if (m_Body == 0x115) // Cu Sidhe
if (_body == 0x115) // Cu Sidhe
{
if (m_Counter++ >= 8)
if (_counter++ >= 8)
{
if (m_Mobile.Hits < m_Mobile.HitsMax && m_Mobile.Backpack != null)
if (_mobile.Hits < _mobile.HitsMax && _mobile.Backpack != null)
{
var b = m_Mobile.Backpack.FindItemByType<Bandage>();
var b = _mobile.Backpack.FindItemByType<Bandage>();
if (b != null)
{
m_Mobile.Hits += Utility.RandomMinMax(20, 50);
_mobile.Hits += Utility.RandomMinMax(20, 50);
b.Consume();
}
}
m_Counter = 0;
_counter = 0;
}
}
else if (m_Body == 0x114) // Reptalon
else if (_body == 0x114) // Reptalon
{
if (m_Mobile.Combatant != null && m_Mobile.Combatant != m_LastTarget)
if (_mobile.Combatant != null && _mobile.Combatant != _lastTarget)
{
m_Counter = 1;
m_LastTarget = m_Mobile.Combatant;
_counter = 1;
_lastTarget = _mobile.Combatant;
}
if (m_Mobile.Warmode && m_LastTarget is { Alive: true, Deleted: false } && m_Counter-- <= 0)
if (_mobile.Warmode && _lastTarget is { Alive: true, Deleted: false } && _counter-- <= 0)
{
if (m_Mobile.CanBeHarmful(m_LastTarget) && m_LastTarget.Map == m_Mobile.Map &&
m_LastTarget.InRange(m_Mobile.Location, BaseCreature.DefaultRangePerception) &&
m_Mobile.InLOS(m_LastTarget))
if (_mobile.CanBeHarmful(_lastTarget) && _lastTarget.Map == _mobile.Map &&
_lastTarget.InRange(_mobile.Location, BaseCreature.DefaultRangePerception) &&
_mobile.InLOS(_lastTarget))
{
m_Mobile.Direction = m_Mobile.GetDirectionTo(m_LastTarget);
m_Mobile.Freeze(TimeSpan.FromSeconds(1));
m_Mobile.PlaySound(0x16A);
_mobile.Direction = _mobile.GetDirectionTo(_lastTarget);
_mobile.Freeze(TimeSpan.FromSeconds(1));
_mobile.PlaySound(0x16A);
StartTimer(TimeSpan.FromSeconds(1.3), () => BreathEffect_Callback(m_LastTarget));
StartTimer(TimeSpan.FromSeconds(1.3), () => BreathEffect_Callback(_lastTarget));
}
m_Counter = Math.Min((int)m_Mobile.GetDistanceToSqrt(m_LastTarget), 10);
_counter = Math.Min((int)_mobile.GetDistanceToSqrt(_lastTarget), 10);
}
}
}
public void BreathEffect_Callback(Mobile target)
{
if (m_Mobile.CanBeHarmful(target))
if (_mobile.CanBeHarmful(target))
{
m_Mobile.RevealingAction();
m_Mobile.PlaySound(0x227);
Effects.SendMovingEffect(m_Mobile, target, 0x36D4, 5, 0);
_mobile.RevealingAction();
_mobile.PlaySound(0x227);
Effects.SendMovingEffect(_mobile, target, 0x36D4, 5, 0);
StartTimer(TimeSpan.FromSeconds(1), () => BreathDamage_Callback(target));
}
@ -621,11 +613,11 @@ namespace Server.Spells.Ninjitsu
public void BreathDamage_Callback(Mobile target)
{
if (m_Mobile.CanBeHarmful(target))
if (_mobile.CanBeHarmful(target))
{
m_Mobile.RevealingAction();
m_Mobile.DoHarmful(target);
AOS.Damage(target, m_Mobile, 20, !target.Player, 0, 100, 0, 0, 0);
_mobile.RevealingAction();
_mobile.DoHarmful(target);
AOS.Damage(target, _mobile, 20, !target.Player, 0, 100, 0, 0, 0);
}
}
}