fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775)

* Adds `BeforeSerialized` for entities to handle cleanup.
* Adds `Created` and `LastSerialized` fields to all entities. While this is a big bloat, this will be necessary for identifying dangling references to other invalid entities.
* Changes formula for determining a valid reference to be _not null, not deleted, and reference's created date must be at or before the entities last serialized date_.
* Adds versioning to idx file and serializes `Created` and `LastSerialized`.
* Fixes Save Stats and also disables it by default.
This commit is contained in:
Kamron Batman 2021-09-26 01:09:45 -07:00 committed by GitHub
parent 3f6a87483b
commit fa5eafdaff
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
23 changed files with 325 additions and 88 deletions

View file

@ -63,13 +63,21 @@ namespace Server.Guilds
[CommandProperty(AccessLevel.Counselor)]
public Serial Serial { get; }
[CommandProperty(AccessLevel.GameMaster, readOnly: true)]
public DateTime Created { get; set; } = Core.Now;
[CommandProperty(AccessLevel.GameMaster)]
DateTime ISerializable.LastSerialized { get; set; } = Core.Now;
long ISerializable.SavePosition { get; set; } = -1;
BufferWriter ISerializable.SaveBuffer { get; set; }
public int TypeRef { get; private set; }
public abstract void BeforeSerialize();
public abstract void Serialize(IGenericWriter writer);
public abstract void Deserialize(IGenericReader reader);
public abstract void OnDelete(Mobile mob);

View file

@ -47,6 +47,10 @@ namespace Server
{
}
DateTime ISerializable.Created { get; set; } = Core.Now;
DateTime ISerializable.LastSerialized { get; set; } = DateTime.MaxValue;
long ISerializable.SavePosition { get; set; } = -1;
BufferWriter ISerializable.SaveBuffer { get; set; }
@ -103,6 +107,10 @@ namespace Server
&& p.Y >= Location.m_Y - range
&& p.Y <= Location.m_Y + range;
public void BeforeSerialize()
{
}
public void Deserialize(IGenericReader reader)
{
// Should not actually be saved

View file

@ -771,6 +771,12 @@ namespace Server
AddNameProperties(list);
}
[CommandProperty(AccessLevel.GameMaster, readOnly: true)]
public DateTime Created { get; set; } = Core.Now;
[CommandProperty(AccessLevel.GameMaster)]
DateTime ISerializable.LastSerialized { get; set; } = Core.Now;
long ISerializable.SavePosition { get; set; } = -1;
BufferWriter ISerializable.SaveBuffer { get; set; }
@ -2571,6 +2577,10 @@ namespace Server
}
}
public virtual void BeforeSerialize()
{
}
public virtual void Deserialize(IGenericReader reader)
{
var version = reader.ReadInt();

View file

@ -1147,9 +1147,6 @@ namespace Server
public virtual bool ShouldCheckStatTimers => true;
[CommandProperty(AccessLevel.GameMaster)]
public DateTime CreationTime { get; private set; }
[CommandProperty(AccessLevel.GameMaster)]
public int LightLevel
{
@ -2472,6 +2469,12 @@ namespace Server
AddNameProperties(list);
}
[CommandProperty(AccessLevel.GameMaster, readOnly: true)]
public DateTime Created { get; set; } = Core.Now;
[CommandProperty(AccessLevel.GameMaster)]
DateTime ISerializable.LastSerialized { get; set; } = Core.Now;
long ISerializable.SavePosition { get; set; } = -1;
BufferWriter ISerializable.SaveBuffer { get; set; }
@ -2483,7 +2486,7 @@ namespace Server
public virtual void Serialize(IGenericWriter writer)
{
writer.Write(32); // version
writer.Write(33); // version
writer.WriteDeltaTime(LastStrGain);
writer.WriteDeltaTime(LastIntGain);
@ -2519,7 +2522,7 @@ namespace Server
writer.Write(Corpse);
writer.Write(CreationTime);
// writer.Write(CreationTime);
Stabled.Tidy();
writer.Write(Stabled);
@ -6167,12 +6170,21 @@ namespace Server
{
}
public virtual void BeforeSerialize()
{
}
public virtual void Deserialize(IGenericReader reader)
{
var version = reader.ReadInt();
switch (version)
{
case 33:
{
// Removed created
goto case 32;
}
case 32:
{
// Removed StuckMenu
@ -6232,7 +6244,10 @@ namespace Server
}
case 23:
{
CreationTime = reader.ReadDateTime();
if (version < 33)
{
Created = reader.ReadDateTime();
}
goto case 22;
}
@ -7818,7 +7833,6 @@ namespace Server
DamageEntries = new List<DamageEntry>();
NextSkillTime = Core.TickCount;
CreationTime = Core.Now;
}
public virtual void Delta(MobileDelta flag)

View file

@ -30,6 +30,8 @@ namespace Server
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Close() => _reader.Close();
public DateTime LastSerialized { get; init; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadString(bool intern = false)
{

View file

@ -35,7 +35,6 @@ namespace Server
public override long Position => _position + Index;
protected override int BufferSize => 81920;
public override void Flush()

View file

@ -37,6 +37,8 @@ namespace Server
_encoding = encoding ?? TextEncoding.UTF8;
}
public BufferReader(byte[] buffer, DateTime LastSerialized) : this(buffer) => LastSerialized = LastSerialized;
public void Reset(byte[] newBuffer, out byte[] oldBuffer)
{
oldBuffer = _buffer;
@ -45,6 +47,8 @@ namespace Server
}
// Compatible with BinaryReader.ReadString()
public DateTime LastSerialized { get; init; } = DateTime.MinValue;
public string ReadString(bool intern = false)
{
if (!ReadBool())

View file

@ -21,6 +21,9 @@ namespace Server
{
public interface IGenericReader
{
// Used to determine valid Entity deserialization
DateTime LastSerialized { get; init; }
string ReadString(bool intern = false);
long ReadLong();
ulong ReadULong();

View file

@ -39,14 +39,13 @@ namespace Server
void Write(DateTime value)
{
var ticks = (value.Kind switch
// If DateTimeKind is Unspecified, we can't assume it needs to be converted.
if (value.Kind == DateTimeKind.Local)
{
DateTimeKind.Local => value.ToUniversalTime(),
DateTimeKind.Unspecified => value.ToLocalTime().ToUniversalTime(),
_ => value
}).Ticks;
value = value.ToUniversalTime();
}
Write(ticks);
Write(value.Ticks);
}
void WriteDeltaTime(DateTime value)
{
@ -59,17 +58,16 @@ namespace Server
if (value == DateTime.MaxValue)
{
Write(long.MaxValue);
return;
}
var ticks = (value.Kind switch
if (value.Kind == DateTimeKind.Local)
{
DateTimeKind.Local => value.ToUniversalTime(),
DateTimeKind.Unspecified => value.ToLocalTime().ToUniversalTime(),
_ => value
}).Ticks;
value = value.ToUniversalTime();
}
// Technically supports negative deltas for times in the past
Write(ticks - DateTime.UtcNow.Ticks);
Write(value.Ticks - DateTime.UtcNow.Ticks);
}
void Write(IPAddress value)
{

View file

@ -20,10 +20,20 @@ namespace Server
{
public interface ISerializable
{
// Should be serialized/deserialized with the index so it can be referenced by IGenericReader
DateTime Created { get; set; }
// Should be serialized/deserialized with the index so it can be referenced by IGenericReader
DateTime LastSerialized { get; protected internal set; }
long SavePosition { get; protected internal set; }
BufferWriter SaveBuffer { get; protected internal set; }
int TypeRef { get; }
Serial Serial { get; }
// Executed on every entity, before it's serialized.
// For example, this is used to clean up weak references and mark them dirty.
void BeforeSerialize();
void Deserialize(IGenericReader reader);
void Serialize(IGenericWriter writer);
void Delete();
@ -48,6 +58,8 @@ namespace Server
{
SaveBuffer ??= new BufferWriter(true);
BeforeSerialize();
// Clean, don't bother serializing
if (SavePosition > -1)
{
@ -55,6 +67,7 @@ namespace Server
return;
}
LastSerialized = Core.Now;
SaveBuffer.Seek(0, SeekOrigin.Begin);
Serialize(SaveBuffer);
@ -64,7 +77,7 @@ namespace Server
}
else
{
SavePosition = -1;
this.MarkDirty();
}
}
}

View file

@ -24,6 +24,8 @@ namespace Server
{
public static class EntityPersistence
{
private const int _idxVersion = 1;
public static void WriteEntities<I, T>(
IIndexInfo<I> indexInfo,
Dictionary<I, T> entities,
@ -48,6 +50,7 @@ namespace Server
using var tdb = new BinaryFileWriter(tdbPath, false);
using var bin = new BinaryFileWriter(binPath, true);
idx.Write(1); // Version
idx.Write(entities.Count);
foreach (var e in entities.Values)
{
@ -55,6 +58,8 @@ namespace Server
idx.Write(e.TypeRef);
idx.Write(e.Serial);
idx.Write(e.Created.Ticks);
idx.Write(e.LastSerialized.Ticks);
idx.Write(start);
e.SerializeTo(bin);
@ -110,12 +115,28 @@ namespace Server
List<Tuple<ConstructorInfo, string>> types = ReadTypes<I>(tdbReader);
var count = idxReader.ReadInt32();
int count;
var version = idxReader.ReadInt32();
// Handle non-versioned (version 0).
if (version > _idxVersion || idx.Length - 4 - version * 20 == 0)
{
count = version;
version = 0;
}
else
{
count = idxReader.ReadInt32();
}
var now = DateTime.UtcNow;
for (int i = 0; i < count; ++i)
{
var typeID = idxReader.ReadInt32();
var number = idxReader.ReadUInt32();
var serial = idxReader.ReadUInt32();
var created = version == 0 ? now : new DateTime(idxReader.ReadInt64(), DateTimeKind.Utc);
var lastSerialized = version == 0 ? DateTime.MinValue : new DateTime(idxReader.ReadInt64(), DateTimeKind.Utc);
var pos = idxReader.ReadInt64();
var length = idxReader.ReadInt32();
@ -127,12 +148,14 @@ namespace Server
}
ConstructorInfo ctor = objs.Item1;
I indexer = indexInfo.CreateIndex(number);
I indexer = indexInfo.CreateIndex(serial);
ctorArgs[0] = indexer;
if (ctor.Invoke(ctorArgs) is T t)
{
t.Created = created;
t.LastSerialized = lastSerialized;
entities.Add(new EntityIndex<T>(t, typeID, pos, length));
map[indexer] = t;
}
@ -180,7 +203,7 @@ namespace Server
var buffer = GC.AllocateUninitializedArray<byte>(entry.Length);
if (br == null)
{
br = new BufferReader(buffer);
br = new BufferReader(buffer, t.LastSerialized);
}
else
{

View file

@ -47,6 +47,7 @@ namespace Server
private static string _tempSavePath; // Path to the temporary folder for the save
private static string _savePath; // Path to "Saves" folder
private static bool _enableSaveStats;
public const bool DirtyTrackingEnabled = false;
public const uint ItemOffset = 0x40000000;
@ -144,6 +145,7 @@ namespace Server
_tempSavePath = Path.Combine(Core.BaseDirectory, tempSavePath);
var savePath = ServerConfiguration.GetOrUpdateSetting("world.savePath", "Saves");
_savePath = Path.Combine(Core.BaseDirectory, savePath);
_enableSaveStats = ServerConfiguration.GetOrUpdateSetting("world.enableSaveStats", false);
// Mobiles & Items
Persistence.Register("Mobiles & Items", SaveEntities, WriteEntities, LoadEntities, 1);
@ -341,7 +343,10 @@ namespace Server
int count = 0;
var timestamp = Utility.GetTimeStamp();
using var op = new StreamWriter("Logs/Saves/Save-Stats-{0}.log", true);
var saveStatsPath = Path.Combine(Core.BaseDirectory, $"Logs/Saves/Save-Stats-{timestamp}.log");
AssemblyHandler.EnsureDirectory(saveStatsPath);
using var op = new StreamWriter(saveStatsPath, true);
for (var i = 0; i < entityTypes.Length; i++)
{
@ -373,7 +378,10 @@ namespace Server
EntityPersistence.WriteEntities(itemIndexInfo, Items, ItemTypes, basePath, out var itemCounts);
EntityPersistence.WriteEntities(guildIndexInfo, Guilds, GuildTypes, basePath, out var guildCounts);
TraceSave(mobileCounts?.ToList(), itemCounts?.ToList(), guildCounts?.ToList());
if (_enableSaveStats)
{
TraceSave(mobileCounts?.ToList(), itemCounts?.ToList(), guildCounts?.ToList());
}
}
public static void WriteFiles(object state)
@ -652,13 +660,24 @@ namespace Server
Serial serial = reader.ReadSerial();
var typeT = typeof(T);
T entity;
// Add to this list when creating new serializable types
if (typeof(BaseGuild).IsAssignableTo(typeT))
{
return FindGuild(serial) as T;
entity = FindGuild(serial) as T;
}
else
{
entity = FindEntity<IEntity>(serial) as T;
}
return FindEntity<IEntity>(serial) as T;
if (entity?.Deleted == false)
{
return entity;
}
return entity?.Created <= reader.LastSerialized ? entity : null;
}
public static List<T> ReadEntityList<T>(this IGenericReader reader) where T : class, ISerializable