fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775)

* Adds `BeforeSerialized` for entities to handle cleanup.
* Adds `Created` and `LastSerialized` fields to all entities. While this is a big bloat, this will be necessary for identifying dangling references to other invalid entities.
* Changes formula for determining a valid reference to be _not null, not deleted, and reference's created date must be at or before the entities last serialized date_.
* Adds versioning to idx file and serializes `Created` and `LastSerialized`.
* Fixes Save Stats and also disables it by default.
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Kamron Batman 2021-09-26 01:09:45 -07:00 committed by GitHub
parent 3f6a87483b
commit fa5eafdaff
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GPG key ID: 4AEE18F83AFDEB23
23 changed files with 325 additions and 88 deletions

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@ -771,6 +771,12 @@ namespace Server
AddNameProperties(list);
}
[CommandProperty(AccessLevel.GameMaster, readOnly: true)]
public DateTime Created { get; set; } = Core.Now;
[CommandProperty(AccessLevel.GameMaster)]
DateTime ISerializable.LastSerialized { get; set; } = Core.Now;
long ISerializable.SavePosition { get; set; } = -1;
BufferWriter ISerializable.SaveBuffer { get; set; }
@ -2571,6 +2577,10 @@ namespace Server
}
}
public virtual void BeforeSerialize()
{
}
public virtual void Deserialize(IGenericReader reader)
{
var version = reader.ReadInt();