fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775)
* Adds `BeforeSerialized` for entities to handle cleanup. * Adds `Created` and `LastSerialized` fields to all entities. While this is a big bloat, this will be necessary for identifying dangling references to other invalid entities. * Changes formula for determining a valid reference to be _not null, not deleted, and reference's created date must be at or before the entities last serialized date_. * Adds versioning to idx file and serializes `Created` and `LastSerialized`. * Fixes Save Stats and also disables it by default.
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23 changed files with 325 additions and 88 deletions
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@ -1147,9 +1147,6 @@ namespace Server
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public virtual bool ShouldCheckStatTimers => true;
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime CreationTime { get; private set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int LightLevel
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{
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@ -2472,6 +2469,12 @@ namespace Server
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AddNameProperties(list);
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}
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[CommandProperty(AccessLevel.GameMaster, readOnly: true)]
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public DateTime Created { get; set; } = Core.Now;
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[CommandProperty(AccessLevel.GameMaster)]
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DateTime ISerializable.LastSerialized { get; set; } = Core.Now;
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long ISerializable.SavePosition { get; set; } = -1;
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BufferWriter ISerializable.SaveBuffer { get; set; }
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@ -2483,7 +2486,7 @@ namespace Server
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public virtual void Serialize(IGenericWriter writer)
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{
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writer.Write(32); // version
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writer.Write(33); // version
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writer.WriteDeltaTime(LastStrGain);
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writer.WriteDeltaTime(LastIntGain);
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@ -2519,7 +2522,7 @@ namespace Server
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writer.Write(Corpse);
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writer.Write(CreationTime);
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// writer.Write(CreationTime);
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Stabled.Tidy();
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writer.Write(Stabled);
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@ -6167,12 +6170,21 @@ namespace Server
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{
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}
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public virtual void BeforeSerialize()
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{
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}
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public virtual void Deserialize(IGenericReader reader)
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{
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var version = reader.ReadInt();
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switch (version)
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{
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case 33:
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{
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// Removed created
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goto case 32;
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}
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case 32:
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{
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// Removed StuckMenu
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@ -6232,7 +6244,10 @@ namespace Server
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}
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case 23:
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{
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CreationTime = reader.ReadDateTime();
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if (version < 33)
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{
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Created = reader.ReadDateTime();
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}
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goto case 22;
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}
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@ -7818,7 +7833,6 @@ namespace Server
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DamageEntries = new List<DamageEntry>();
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NextSkillTime = Core.TickCount;
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CreationTime = Core.Now;
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}
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public virtual void Delta(MobileDelta flag)
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