fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775)

* Adds `BeforeSerialized` for entities to handle cleanup.
* Adds `Created` and `LastSerialized` fields to all entities. While this is a big bloat, this will be necessary for identifying dangling references to other invalid entities.
* Changes formula for determining a valid reference to be _not null, not deleted, and reference's created date must be at or before the entities last serialized date_.
* Adds versioning to idx file and serializes `Created` and `LastSerialized`.
* Fixes Save Stats and also disables it by default.
This commit is contained in:
Kamron Batman 2021-09-26 01:09:45 -07:00 committed by GitHub
parent 3f6a87483b
commit fa5eafdaff
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GPG key ID: 4AEE18F83AFDEB23
23 changed files with 325 additions and 88 deletions

View file

@ -30,6 +30,8 @@ namespace Server
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Close() => _reader.Close();
public DateTime LastSerialized { get; init; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadString(bool intern = false)
{

View file

@ -35,7 +35,6 @@ namespace Server
public override long Position => _position + Index;
protected override int BufferSize => 81920;
public override void Flush()

View file

@ -37,6 +37,8 @@ namespace Server
_encoding = encoding ?? TextEncoding.UTF8;
}
public BufferReader(byte[] buffer, DateTime LastSerialized) : this(buffer) => LastSerialized = LastSerialized;
public void Reset(byte[] newBuffer, out byte[] oldBuffer)
{
oldBuffer = _buffer;
@ -45,6 +47,8 @@ namespace Server
}
// Compatible with BinaryReader.ReadString()
public DateTime LastSerialized { get; init; } = DateTime.MinValue;
public string ReadString(bool intern = false)
{
if (!ReadBool())

View file

@ -21,6 +21,9 @@ namespace Server
{
public interface IGenericReader
{
// Used to determine valid Entity deserialization
DateTime LastSerialized { get; init; }
string ReadString(bool intern = false);
long ReadLong();
ulong ReadULong();

View file

@ -39,14 +39,13 @@ namespace Server
void Write(DateTime value)
{
var ticks = (value.Kind switch
// If DateTimeKind is Unspecified, we can't assume it needs to be converted.
if (value.Kind == DateTimeKind.Local)
{
DateTimeKind.Local => value.ToUniversalTime(),
DateTimeKind.Unspecified => value.ToLocalTime().ToUniversalTime(),
_ => value
}).Ticks;
value = value.ToUniversalTime();
}
Write(ticks);
Write(value.Ticks);
}
void WriteDeltaTime(DateTime value)
{
@ -59,17 +58,16 @@ namespace Server
if (value == DateTime.MaxValue)
{
Write(long.MaxValue);
return;
}
var ticks = (value.Kind switch
if (value.Kind == DateTimeKind.Local)
{
DateTimeKind.Local => value.ToUniversalTime(),
DateTimeKind.Unspecified => value.ToLocalTime().ToUniversalTime(),
_ => value
}).Ticks;
value = value.ToUniversalTime();
}
// Technically supports negative deltas for times in the past
Write(ticks - DateTime.UtcNow.Ticks);
Write(value.Ticks - DateTime.UtcNow.Ticks);
}
void Write(IPAddress value)
{

View file

@ -20,10 +20,20 @@ namespace Server
{
public interface ISerializable
{
// Should be serialized/deserialized with the index so it can be referenced by IGenericReader
DateTime Created { get; set; }
// Should be serialized/deserialized with the index so it can be referenced by IGenericReader
DateTime LastSerialized { get; protected internal set; }
long SavePosition { get; protected internal set; }
BufferWriter SaveBuffer { get; protected internal set; }
int TypeRef { get; }
Serial Serial { get; }
// Executed on every entity, before it's serialized.
// For example, this is used to clean up weak references and mark them dirty.
void BeforeSerialize();
void Deserialize(IGenericReader reader);
void Serialize(IGenericWriter writer);
void Delete();
@ -48,6 +58,8 @@ namespace Server
{
SaveBuffer ??= new BufferWriter(true);
BeforeSerialize();
// Clean, don't bother serializing
if (SavePosition > -1)
{
@ -55,6 +67,7 @@ namespace Server
return;
}
LastSerialized = Core.Now;
SaveBuffer.Seek(0, SeekOrigin.Begin);
Serialize(SaveBuffer);
@ -64,7 +77,7 @@ namespace Server
}
else
{
SavePosition = -1;
this.MarkDirty();
}
}
}