fix: Adds Created, LastSerialized, and BeforeSerialize for all entities. (#775)
* Adds `BeforeSerialized` for entities to handle cleanup. * Adds `Created` and `LastSerialized` fields to all entities. While this is a big bloat, this will be necessary for identifying dangling references to other invalid entities. * Changes formula for determining a valid reference to be _not null, not deleted, and reference's created date must be at or before the entities last serialized date_. * Adds versioning to idx file and serializes `Created` and `LastSerialized`. * Fixes Save Stats and also disables it by default.
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23 changed files with 325 additions and 88 deletions
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@ -11,7 +11,7 @@ using Server.Network;
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namespace Server.Accounting
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{
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[Serializable(3)]
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[Serializable(4)]
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public partial class Account : IAccount, IComparable<Account>, ISerializable
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{
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public static readonly TimeSpan YoungDuration = TimeSpan.FromHours(40.0);
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@ -33,10 +33,7 @@ namespace Server.Accounting
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[SerializableField(4)]
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private int _flags;
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[SerializableField(5, setter: "private")]
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private DateTime _created;
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[SerializableField(6)]
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[SerializableField(5)]
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private DateTime _lastLogin;
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/// <summary>
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@ -44,7 +41,7 @@ namespace Server.Accounting
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/// The value does not include the value of Platinum and ranges from
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/// 0 to 999,999,999 by default.
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/// </summary>
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[SerializableField(7, setter: "private")]
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[SerializableField(6, setter: "private")]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.Administrator)]")]
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public int _totalGold;
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@ -54,16 +51,16 @@ namespace Server.Accounting
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/// 0 to 2,147,483,647 by default.
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/// One Platinum represents the value of CurrencyThreshold in Gold.
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/// </summary>
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[SerializableField(8, setter: "private")]
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[SerializableField(7, setter: "private")]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.Administrator)]")]
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public int _totalPlat;
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[SerializableField(9, "private", "private")]
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[SerializableField(8, "private", "private")]
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private Mobile[] _mobiles;
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private List<AccountComment> _comments;
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[SerializableField(10)]
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[SerializableField(9)]
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public List<AccountComment> Comments
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{
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get => _comments ??= new List<AccountComment>();
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@ -76,7 +73,7 @@ namespace Server.Accounting
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private List<AccountTag> _tags;
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[SerializableField(11)]
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[SerializableField(10)]
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public List<AccountTag> Tags
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{
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get => _tags ??= new List<AccountTag>();
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@ -87,14 +84,14 @@ namespace Server.Accounting
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}
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}
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[SerializableField(12)]
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[SerializableField(11)]
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private IPAddress[] _loginIPs;
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/// <summary>
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/// List of IP addresses for restricted access. '*' wildcard supported. If the array contains zero entries, all IP addresses
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/// are allowed.
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/// </summary>
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[SerializableField(13)]
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[SerializableField(12)]
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private string[] _ipRestrictions;
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private TimeSpan _totalGameTime;
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@ -103,7 +100,7 @@ namespace Server.Accounting
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/// Gets the total game time of this account, also considering the game time of characters
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/// that have been deleted.
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/// </summary>
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[SerializableField(14)]
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[SerializableField(13)]
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public TimeSpan TotalGameTime
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{
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get
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@ -125,7 +122,7 @@ namespace Server.Accounting
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}
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}
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[SerializableField(15)]
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[SerializableField(14)]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.Administrator)]")]
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private string _email;
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@ -139,7 +136,7 @@ namespace Server.Accounting
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_accessLevel = AccessLevel.Player;
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_created = _lastLogin = Core.Now;
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_lastLogin = Core.Now;
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_totalGameTime = TimeSpan.Zero;
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_mobiles = new Mobile[7];
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@ -184,7 +181,7 @@ namespace Server.Accounting
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Enum.TryParse(Utility.GetText(node["accessLevel"], "Player"), true, out _accessLevel);
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_flags = Utility.GetXMLInt32(Utility.GetText(node["flags"], "0"), 0);
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_created = Utility.GetXMLDateTime(Utility.GetText(node["created"], null), Core.Now);
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Created = Utility.GetXMLDateTime(Utility.GetText(node["created"], null), Core.Now);
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_lastLogin = Utility.GetXMLDateTime(Utility.GetText(node["lastLogin"], null), Core.Now);
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_totalGold = Utility.GetXMLInt32(Utility.GetText(node["totalGold"], "0"), 0);
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@ -306,10 +303,22 @@ namespace Server.Accounting
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}
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}
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public TimeSpan AccountAge => Core.Now - Created;
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[CommandProperty(AccessLevel.GameMaster, readOnly: true)]
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public DateTime Created { get; set; } = Core.Now;
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[CommandProperty(AccessLevel.GameMaster)]
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DateTime ISerializable.LastSerialized { get; set; } = Core.Now;
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public int TypeRef { get; private set; }
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public Serial Serial { get; set; }
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public void BeforeSerialize()
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{
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}
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[AfterDeserialization]
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private void AfterDeserialization()
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{
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@ -348,6 +357,26 @@ namespace Server.Accounting
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}
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}
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private void MigrateFrom(V3Content content)
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{
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_username = content.Username;
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_passwordAlgorithm = content.PasswordAlgorithm;
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_password = content.Password;
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_accessLevel = content.AccessLevel;
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_flags = content.Flags;
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Created = content.Created;
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_lastLogin = content.LastLogin;
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_totalGold = content.TotalGold;
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_totalPlat = content.TotalPlat;
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_mobiles = content.Mobiles;
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_comments = content.Comments;
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_tags = content.Tags;
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_loginIPs = content.LoginIPs;
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_ipRestrictions = content.IpRestrictions;
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_totalGameTime = content.TotalGameTime;
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_email = content.Email;
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}
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private void Deserialize(IGenericReader reader, int version)
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{
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if (version != 2)
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@ -361,7 +390,7 @@ namespace Server.Accounting
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_password = reader.ReadString();
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_accessLevel = version < 2 ? (AccessLevel)reader.ReadInt() : reader.ReadEnum<AccessLevel>();
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_flags = reader.ReadInt();
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_created = reader.ReadDateTime();
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Created = reader.ReadDateTime();
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_lastLogin = reader.ReadDateTime();
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_totalGold = reader.ReadInt();
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@ -241,7 +241,7 @@ namespace Server.Misc
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{
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res = DeleteResultType.CharBeingPlayed;
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}
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else if (RestrictDeletion && Core.Now < m.CreationTime + DeleteDelay)
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else if (RestrictDeletion && Core.Now < m.Created + DeleteDelay)
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{
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res = DeleteResultType.CharTooYoung;
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}
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