Revision: 1073

Author: eos
Date: Saturday, May 25, 2013 2:53:05 PM
Message:
Fixed guild roster ordering.
----
Modified : /devel/Scripts/Gumps/Guilds/New Guild System/GuildRosterGump.cs

Revision: 1072
Author: eos
Date: Thursday, May 23, 2013 8:36:04 AM
Message:
Plant labeling:
- Added OSI clilocs for cocoa trees and sugar canes.
- Plant hue no longer takes priority over plant category if the plant type is unknown.
----
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs

Revision: 1071
Author: mark
Date: Wednesday, May 22, 2013 10:38:29 AM
Message:
core wait events
----
Modified : /devel/Server/Main.cs
Modified : /devel/Server/Network/Packets.cs

Revision: 1070
Author: eos
Date: Monday, May 20, 2013 3:26:40 PM
Message:
Added support for the High Seas relative drop.
----
Modified : /devel/Scripts/Multis/Boats/BaseBoat.cs
Modified : /devel/Server/Items/BaseMulti.cs
Modified : /devel/Server/Network/PacketHandlers.cs

Revision: 1069
Author: eos
Date: Saturday, May 18, 2013 9:21:10 PM
Message:
Added another missing deserialization fix for plants.
----
Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs

Revision: 1068
Author: eos
Date: Saturday, May 18, 2013 9:03:52 PM
Message:
Added missing deserialization fix for plants.
----
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs

Revision: 1067
Author: eos
Date: Saturday, May 18, 2013 4:29:20 PM
Message:
T2A arena region fix.
----
Modified : /devel/Data/Regions.xml

Revision: 1066
Author: eos
Date: Saturday, May 18, 2013 2:58:35 PM
Message:
- Sync with GoogleCode repo (sans unix line endings).
- Tab woes.
----
Modified : /devel/Data/Regions.xml
Modified : /devel/Scripts/Engines/Plants/PlantType.cs

Revision: 1065
Author: eos
Date: Saturday, May 18, 2013 2:48:32 PM
Message:
- Added cocoa trees.
- Unifying PlantItem labeling for extensibility and compacter code.
- Misc plant system cleanup.
----
Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/PlantHue.cs
Modified : /devel/Scripts/Engines/Plants/PlantResources.cs
Modified : /devel/Scripts/Engines/Plants/ReproductionGump.cs
This commit is contained in:
mark@runuo.com 2013-05-28 17:44:07 +00:00
parent 9af96be241
commit fb0368e201
14 changed files with 2681 additions and 2600 deletions

View file

@ -33,6 +33,12 @@ namespace Server.Engines.Plants
public class PlantItem : Item, ISecurable
{
/*
* Clients 7.0.12.0+ expect a container type in the plant label.
* To support older (and only older) clients, change this to false.
*/
private static readonly bool ShowContainerType = true;
private PlantSystem m_PlantSystem;
private PlantStatus m_PlantStatus;
@ -53,22 +59,18 @@ namespace Server.Engines.Plants
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override int LabelNumber
public override void OnSingleClick( Mobile from )
{
get
{
if ( m_PlantStatus >= PlantStatus.DeadTwigs )
return base.LabelNumber;
else if ( m_PlantStatus >= PlantStatus.DecorativePlant )
return 1061924; // a decorative plant
else if ( m_PlantStatus >= PlantStatus.FullGrownPlant )
return PlantTypeInfo.GetInfo( m_PlantType ).Name;
else
return 1029913; // plant bowl
}
if ( m_PlantStatus >= PlantStatus.DeadTwigs )
LabelTo( from, LabelNumber );
else if ( m_PlantStatus >= PlantStatus.DecorativePlant )
LabelTo( from, 1061924 ); // a decorative plant
else if ( m_PlantStatus >= PlantStatus.FullGrownPlant )
LabelTo( from, PlantTypeInfo.GetInfo( m_PlantType ).Name );
else
LabelTo( from, 1029913 ); // plant bowl
}
[CommandProperty( AccessLevel.GameMaster )]
public PlantStatus PlantStatus
{
@ -176,6 +178,12 @@ namespace Server.Engines.Plants
get { return PlantHueInfo.IsCrossable( this.PlantHue ) && PlantTypeInfo.IsCrossable( this.PlantType ); }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool Reproduces
{
get { return PlantHueInfo.CanReproduce( this.PlantHue ) && PlantTypeInfo.CanReproduce( this.PlantType ); }
}
private static ArrayList m_Instances = new ArrayList();
public static ArrayList Plants{ get{ return m_Instances; } }
@ -219,6 +227,11 @@ namespace Server.Engines.Plants
return 1026951; // dirt
}
public int GetLocalizedContainerType()
{
return 1150435; // bowl
}
private void Update()
{
if ( m_PlantStatus >= PlantStatus.DeadTwigs )
@ -251,103 +264,55 @@ namespace Server.Engines.Plants
{
base.AddNameProperty( list );
}
else if ( m_PlantStatus >= PlantStatus.FullGrownPlant )
else if ( m_PlantStatus < PlantStatus.Seed )
{
PlantHueInfo hueInfo = PlantHueInfo.GetInfo( m_PlantHue );
PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo( m_PlantType );
string args;
int title = PlantTypeInfo.GetBonsaiTitle( m_PlantType );
if ( title == 0 ) // Not a bonsai
title = hueInfo.Name;
if ( m_PlantStatus < PlantStatus.DecorativePlant )
{
if ( m_PlantType == PlantType.SugarCanes )
{
string args = string.Format( "#{0}", m_PlantSystem.GetLocalizedHealth() );
list.Add ( 1094702, args ); // ~1_HEALTH~ Sugar Canes
}
else
{
string args = string.Format( "#{0}\t#{1}\t#{2}", m_PlantSystem.GetLocalizedHealth(), title, typeInfo.Name );
if ( typeInfo.ContainsPlant )
{
// a ~1_HEALTH~ [bright] ~2_COLOR~ ~3_NAME~
list.Add( hueInfo.IsBright() ? 1061891 : 1061889, args );
}
else
{
// a ~1_HEALTH~ [bright] ~2_COLOR~ ~3_NAME~ plant
list.Add( hueInfo.IsBright() ? 1061892 : 1061890, args );
}
}
}
if ( ShowContainerType )
args = String.Format( "#{0}\t#{1}", GetLocalizedContainerType(), m_PlantSystem.GetLocalizedDirtStatus() );
else
{
if ( title == 1080528 ) // peculiar
{
if ( m_PlantHue != PlantHue.None )
// a decorative [bright] ~1_COLOR~ ~2_TYPE~
list.Add( hueInfo.IsBright() ? 1074267 : 1070973, string.Format( "#{0}\t{1}", hueInfo.Name, ( m_PlantType == PlantType.SugarCanes ) ? "Sugar Canes" : string.Format( "#{0}", typeInfo.Name ) ) );
else if ( m_PlantType == PlantType.SugarCanes )
// Decorative Sugar Canes
list.Add( 1094703 );
else
// a decorative ~2_TYPE~
list.Add( 1080539, string.Format( "#{0}\t#{1}", title, typeInfo.Name ) );
}
else
{
// a decorative [bright] ~1_COLOR~ ~2_TYPE~
list.Add( hueInfo.IsBright() ? 1074267 : 1070973, string.Format( "#{0}\t#{1}", title, typeInfo.Name ) );
}
}
}
else if ( m_PlantStatus >= PlantStatus.Seed )
{
PlantHueInfo hueInfo = PlantHueInfo.GetInfo( m_PlantHue );
args = String.Format( "#{0}", m_PlantSystem.GetLocalizedDirtStatus() );
int title = PlantTypeInfo.GetBonsaiTitle( m_PlantType );
if ( title == 0 ) // Not a bonsai
title = hueInfo.Name;
string args = string.Format( "#{0}\t#{1}\t#{2}", m_PlantSystem.GetLocalizedDirtStatus(), m_PlantSystem.GetLocalizedHealth(), title );
// 7.0.12.0 cliloc change
args = String.Concat( "#1150435\t", args ); // TODO: Change to plant container type when implemented
if ( m_ShowType )
{
PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo( m_PlantType );
args += "\t#" + typeInfo.Name.ToString();
if ( typeInfo.ContainsPlant && m_PlantStatus == PlantStatus.Plant )
{
// a ~1_val~ of ~2_val~ dirt with a ~3_val~ [bright] ~4_val~ ~5_val~
list.Add( hueInfo.IsBright() ? 1060832 : 1060831, args );
}
else
{
// a ~1_val~ of ~2_val~ dirt with a ~3_val~ [bright] ~4_val~ ~5_val~ ~6_val~
list.Add( hueInfo.IsBright() ? 1061887 : 1061888, args + "\t#" + GetLocalizedPlantStatus().ToString() );
}
}
else
{
// a ~1_val~ of ~2_val~ dirt with a ~3_val~ [bright] ~4_val~ ~5_val~
list.Add( hueInfo.IsBright() ? 1060832 : 1060831, args + "\t#" + GetLocalizedPlantStatus().ToString() );
}
list.Add( 1060830, args ); // a ~1_val~ of ~2_val~ dirt
}
else
{
string args = "#" + m_PlantSystem.GetLocalizedDirtStatus();
PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo( m_PlantType );
PlantHueInfo hueInfo = PlantHueInfo.GetInfo( m_PlantHue );
// 7.0.12.0 cliloc change
args = String.Concat( "#1150435\t", args ); // TODO: Change to plant container type when implemented
if ( m_PlantStatus >= PlantStatus.DecorativePlant )
{
list.Add( typeInfo.GetPlantLabelDecorative( hueInfo ), String.Format( "#{0}\t#{1}", hueInfo.Name, typeInfo.Name ) );
}
else if ( m_PlantStatus >= PlantStatus.FullGrownPlant )
{
list.Add( typeInfo.GetPlantLabelFullGrown( hueInfo ), String.Format( "#{0}\t#{1}\t#{2}", m_PlantSystem.GetLocalizedHealth(), hueInfo.Name, typeInfo.Name ) );
}
else
{
string args;
list.Add( 1060830, args ); // a ~1_val~ of ~2_val~ dirt
if ( ShowContainerType )
args = String.Format( "#{0}\t#{1}\t#{2}", GetLocalizedContainerType(), m_PlantSystem.GetLocalizedDirtStatus(), m_PlantSystem.GetLocalizedHealth() );
else
args = String.Format( "#{0}\t#{1}", m_PlantSystem.GetLocalizedDirtStatus(), m_PlantSystem.GetLocalizedHealth() );
if ( m_ShowType )
{
args += String.Format( "\t#{0}\t#{1}\t#{2}", hueInfo.Name, typeInfo.Name, GetLocalizedPlantStatus() );
if ( m_PlantStatus == PlantStatus.Plant )
list.Add( typeInfo.GetPlantLabelPlant( hueInfo ), args );
else
list.Add( typeInfo.GetPlantLabelSeed( hueInfo ), args );
}
else
{
args += String.Format( "\t#{0}\t#{1}", ( typeInfo.PlantCategory == PlantCategory.Default ) ? hueInfo.Name : (int)typeInfo.PlantCategory, GetLocalizedPlantStatus() );
list.Add( hueInfo.IsBright() ? 1060832 : 1060831, args ); // a ~1_val~ of ~2_val~ dirt with a ~3_val~ [bright] ~4_val~ ~5_val~
}
}
}
}
@ -361,9 +326,9 @@ namespace Server.Engines.Plants
{
if ( m_PlantStatus >= PlantStatus.DecorativePlant )
return;
Point3D loc = this.GetWorldLocation();
Point3D loc = this.GetWorldLocation();
if ( !from.InLOS( loc ) || !from.InRange( loc, 2 ) )
{
from.LocalOverheadMessage( MessageType.Regular, 0x3E9, 1019045 ); // I can't reach that.
@ -571,7 +536,7 @@ namespace Server.Engines.Plants
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
writer.Write( (int) 2 ); // version
writer.Write( (int) m_Level );
@ -592,6 +557,7 @@ namespace Server.Engines.Plants
switch ( version )
{
case 2:
case 1:
{
m_Level = (SecureLevel)reader.ReadInt();
@ -610,6 +576,9 @@ namespace Server.Engines.Plants
if ( m_PlantStatus < PlantStatus.DecorativePlant )
m_PlantSystem = new PlantSystem( this, reader );
if ( version < 2 && PlantHueInfo.IsCrossable( m_PlantHue ) )
m_PlantHue |= PlantHue.Reproduces;
break;
}
}