fix: Codegens house/vendors (#1767)

### Summary
- Cleans up ShardPoller
- Breaks up player vendor file
- Codegens houses/vendors
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Kamron Batman 2024-05-08 22:45:59 -07:00 • committed by GitHub
parent 8fd04ac5aa
commit fb8563aa60
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GPG key ID: B5690EEEBB952194
20 changed files with 4801 additions and 4858 deletions

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@ -1,109 +1,87 @@
using ModernUO.Serialization;
using Server.Commands.Generic;
namespace Server.Items
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class ToggleItem : Item
{
public class ToggleItem : Item
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _inactiveItemId;
[SerializableField(1)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _activeItemId;
[SerializableField(2)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _playersCanToggle;
[Constructible]
public ToggleItem(int inactiveItemID, int activeItemID, bool playersCanToggle = false) : base(inactiveItemID)
{
[Constructible]
public ToggleItem(int inactiveItemID, int activeItemID, bool playersCanToggle = false)
: base(inactiveItemID)
{
Movable = false;
Movable = false;
InactiveItemID = inactiveItemID;
ActiveItemID = activeItemID;
PlayersCanToggle = playersCanToggle;
_inactiveItemId = inactiveItemID;
_activeItemId = activeItemID;
_playersCanToggle = playersCanToggle;
}
public static void Configure()
{
TargetCommands.Register(new ToggleCommand());
}
public override void OnDoubleClick(Mobile from)
{
if (from.AccessLevel >= AccessLevel.GameMaster)
{
Toggle();
}
else if (!PlayersCanToggle)
{
return;
}
public ToggleItem(Serial serial)
: base(serial)
if (from.InRange(GetWorldLocation(), 1))
{
Toggle();
}
else
{
from.SendLocalizedMessage(500446); // That is too far away.
}
}
public void Toggle()
{
ItemID = ItemID == _activeItemId ? _inactiveItemId : _activeItemId;
Visible = ItemID != 0x1;
}
public class ToggleCommand : BaseCommand
{
public ToggleCommand()
{
AccessLevel = AccessLevel.GameMaster;
Supports = CommandSupport.AllItems;
Commands = ["Toggle"];
ObjectTypes = ObjectTypes.Items;
Usage = "Toggle";
Description = "Toggles a targeted ToggleItem.";
}
[CommandProperty(AccessLevel.GameMaster)]
public int InactiveItemID { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int ActiveItemID { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool PlayersCanToggle { get; set; }
public static void Configure()
public override void Execute(CommandEventArgs e, object obj)
{
TargetCommands.Register(new ToggleCommand());
}
public override void OnDoubleClick(Mobile from)
{
if (from.AccessLevel >= AccessLevel.GameMaster)
if (obj is ToggleItem item)
{
Toggle();
item.Toggle();
AddResponse("The item has been toggled.");
}
else if (PlayersCanToggle)
else
{
if (from.InRange(GetWorldLocation(), 1))
{
Toggle();
}
else
{
from.SendLocalizedMessage(500446); // That is too far away.
}
}
}
public void Toggle()
{
ItemID = ItemID == ActiveItemID ? InactiveItemID : ActiveItemID;
Visible = ItemID != 0x1;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(InactiveItemID);
writer.Write(ActiveItemID);
writer.Write(PlayersCanToggle);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
InactiveItemID = reader.ReadInt();
ActiveItemID = reader.ReadInt();
PlayersCanToggle = reader.ReadBool();
}
public class ToggleCommand : BaseCommand
{
public ToggleCommand()
{
AccessLevel = AccessLevel.GameMaster;
Supports = CommandSupport.AllItems;
Commands = new[] { "Toggle" };
ObjectTypes = ObjectTypes.Items;
Usage = "Toggle";
Description = "Toggles a targeted ToggleItem.";
}
public override void Execute(CommandEventArgs e, object obj)
{
if (obj is ToggleItem item)
{
item.Toggle();
AddResponse("The item has been toggled.");
}
else
{
LogFailure("That is not a ToggleItem.");
}
LogFailure("That is not a ToggleItem.");
}
}
}