fix(core): Converts some packets & misc fixes/cleanup (#414)

- [X] Adds a stop music packet
- [X] Converts chat packets
- [X] Breaks out chat code a little bit more
- [X] Converts character statue animation packet
- [X] Renames some folders to have spaces
- [X] Organizes and consolidates incoming/outgoing packets for other content
- [X] Fixes virtual checks
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Kamron Batman 2021-01-16 21:01:54 -08:00 • committed by GitHub
parent a146955f6c
commit fbafd7210d
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49 changed files with 814 additions and 662 deletions

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@ -1,6 +1,3 @@
using System;
using Server.Network;
namespace Server.Engines.Chat
{
public static class ChatSystem
@ -12,36 +9,9 @@ namespace Server.Engines.Chat
Enabled = ServerConfiguration.GetOrUpdateSetting("chat.enabled", false);
}
public static void Initialize()
{
IncomingPackets.Register(0xB5, 0x40, true, OpenChatWindowRequest);
IncomingPackets.Register(0xB3, 0, true, ChatAction);
}
public static void SendCommandTo(Mobile to, ChatCommand type, string param1 = null, string param2 = null)
{
to?.Send(new ChatMessagePacket(null, (int)type + 20, param1, param2));
}
public static void OpenChatWindowRequest(NetState state, CircularBufferReader reader, ref int packetLength)
{
var from = state.Mobile;
if (!Enabled)
{
from.SendMessage("The chat system has been disabled.");
return;
}
// Newer clients don't send chat username anymore so we are ignoring the rest of this packet.
// TODO: How does OSI handle incognito/disguise kits?
// TODO: Does OSI still allow duplicate names?
// For now we assume they should use their raw name.
var chatName = from.RawName ?? $"Unknown User {Utility.RandomMinMax(1000000, 9999999)}";
SendCommandTo(from, ChatCommand.OpenChatWindow, chatName);
ChatUser.AddChatUser(from, chatName);
to?.NetState.SendChatMessage(null, (int)type + 20, param1, param2);
}
public static ChatUser SearchForUser(ChatUser from, string name)
@ -55,58 +25,5 @@ namespace Server.Engines.Chat
return user;
}
public static void ChatAction(NetState state, CircularBufferReader reader, ref int packetLength)
{
if (!Enabled)
{
return;
}
try
{
var from = state.Mobile;
var user = ChatUser.GetChatUser(from);
if (user == null)
{
return;
}
var lang = reader.ReadAsciiSafe(4);
int actionID = reader.ReadInt16();
var param = reader.ReadBigUniSafe();
var handler = ChatActionHandlers.GetHandler(actionID);
if (handler == null)
{
state.WriteConsole("Unknown chat action 0x{0:X}: {1}", actionID, param);
return;
}
var channel = user.CurrentChannel;
if (handler.RequireConference && channel == null)
{
// You must be in a conference to do this.
// To join a conference, select one from the Conference menu.
user.SendMessage(31);
return;
}
if (handler.RequireModerator && !user.IsModerator)
{
user.SendMessage(29); // You must have operator status to do this.
return;
}
handler.Callback(user, channel, param);
}
catch (Exception e)
{
Console.WriteLine(e);
}
}
}
}