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+ ModernUO Commands
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+

+
+
+
ModernUO Commands
+
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+
+
+
+ {
+ "Owner": [
+ {
+ "accessLevel": "Owner",
+ "name": "ClearAll",
+ "usage": "ClearAll",
+ "description": "Deletes all items and mobiles in all facets. Players and their inventory will not be deleted."
+ },
+ {
+ "accessLevel": "Owner",
+ "name": "ClearFacet",
+ "usage": "ClearFacet",
+ "description": "Deletes all items and mobiles in your facet. Players and their inventory will not be deleted."
+ },
+ {
+ "accessLevel": "Owner",
+ "name": "ClearXY",
+ "usage": "ClearXY x1 y1 x2 y2",
+ "description": "Deletes all items and mobiles in the specified rectangular area on your facet. Players and their inventory will not be deleted."
+ }
+ ],
+ "Developer": [
+ {
+ "accessLevel": "Developer",
+ "name": "Decorate",
+ "usage": "Decorate",
+ "description": "Generates world decoration."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "DecorateMag",
+ "usage": "DecorateMag",
+ "description": "Generates world decoration for Magincia after it was ruined."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "DoorGen",
+ "usage": "DoorGen",
+ "description": "Generates doors by analyzing the map. Slow."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "DragEffects",
+ "usage": "DragEffects [enable=false]",
+ "description": "Enables or disables the item drag and drop effects."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "DumpNetStates",
+ "usage": "DumpNetStates",
+ "description": "No description available."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "ExportWSC",
+ "usage": "ExportWSC <file-path>",
+ "description": "Exports all static items to a WSC file. This will delete all static items in the world. Please make a backup."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "GenBounds",
+ "usage": "GenBounds",
+ "description": "Asynchronously generates the ItemBounds.bin file from art.mul/artidx.mul or artLegacyMUL.uop to determine graphic sizes and boundaries."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "GenChamps",
+ "usage": "GenChamps",
+ "description": "Generates champions for Felucca Dungeons & Lost Lands."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "GenCommands",
+ "aliases": [
+ "GenCmdWeb"
+ ],
+ "usage": "GenCommands",
+ "description": "Generates a webpage to the web folder with a list of all commands."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "GenGauntlet",
+ "usage": "GenGauntlet",
+ "description": "Generates the Gauntlet in Dungeon Doom."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "GenKhaldun",
+ "usage": "GenKhaldun",
+ "description": "Generates Khaldun Puzzles"
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "GenLeverPuzzle",
+ "usage": "GenLeverPuzzle",
+ "description": "Generates lamp room and lever puzzle in doom."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "GenStealArties",
+ "usage": "GenStealArties",
+ "description": "Generates the stealable artifacts spawner."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "GenerateFactions",
+ "aliases": [
+ "FactionGen",
+ "GenFactions"
+ ],
+ "usage": "GenerateFactions",
+ "description": "Enables and generates factions."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "ImportSpawners",
+ "aliases": [
+ "ImportSpawner",
+ "GenerateSpawners",
+ "GenSpawners"
+ ],
+ "usage": "ImportSpawners <relative search pattern to distribution>",
+ "description": "Imports JSON, Nerun Premium, and RunUO spawner files. Supports basic globbing."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "MoonGen",
+ "usage": "MoonGen",
+ "description": "Generates public moongates. Removes all old moongates."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "PacketLogging",
+ "aliases": [],
+ "usage": "PacketLogging <on|off>",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Enables or disables packet logging for a particular user until they disconnect."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "RemGauntlet",
+ "usage": "RemGauntlet",
+ "description": "Removes the Gauntlet from Dungeon Doom."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "RemoveStealArties",
+ "usage": "RemoveStealArties",
+ "description": "Removes the stealable artifacts spawner and every not yet stolen stealable artifacts."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "ResetLocalization",
+ "aliases": [
+ "ResetLoc"
+ ],
+ "usage": "ResetLocalization [<command>]",
+ "description": "Clears the localization table. Cliloc will be reloaded the next time they are used for that language."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "SHTelGen",
+ "usage": "SHTelGen",
+ "description": "Generates solen hives teleporters."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "SecretLocGen",
+ "usage": "SecretLocGen",
+ "description": "Generates mark containers to Malas secret locations."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "SignGen",
+ "usage": "SignGen",
+ "description": "Generates world/shop signs on all facets."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "TelGen",
+ "usage": "TelGen",
+ "description": "Generates world/dungeon teleporters for all facets."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "TelGenDelete",
+ "usage": "TelGenDelete",
+ "description": "Destroys world/dungeon teleporters for all facets."
+ },
+ {
+ "accessLevel": "Developer",
+ "name": "TrackLeaks",
+ "usage": "TrackLeaks <on|off>",
+ "description": "Enables or disables entity leak tracking. May impact performance and should be used only when necessary!"
+ }
+ ],
+ "Administrator": [
+ {
+ "accessLevel": "Administrator",
+ "name": "AddonGen",
+ "usage": "AddonGen [<name> [namespace]]",
+ "description": "Brings up the addon script generator gump. Specify a name to skip the gump and go directly to picking an area."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "Admin",
+ "usage": "Admin",
+ "description": "Opens an interface providing server information and administration features including client, account, and firewall management."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "Ban",
+ "aliases": [],
+ "usage": "Ban",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Bans the account of a targeted player."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "ClearChampByRegion",
+ "usage": "ClearChampByRegion",
+ "description": "Kills all minions of a champion spawn."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "ClearChampByTarget",
+ "usage": "ClearChampByTarget",
+ "description": "Kills all minions of a champion spawn."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "FactionCommander",
+ "usage": "FactionCommander",
+ "description": "Sets the targeted player as the faction commander."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "FactionItemReset",
+ "usage": "FactionItemReset",
+ "description": "Resets all faction items in the world."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "FactionReset",
+ "usage": "FactionReset",
+ "description": "Resets all faction data in the world."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "FactionTownReset",
+ "usage": "FactionTownReset",
+ "description": "Resets all faction town data in the world."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "Firewall",
+ "aliases": [],
+ "usage": "Firewall",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Adds a targeted player to the firewall (list of blocked IP addresses). This command does not ban or kick."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "GetThrottle",
+ "usage": "GetThrottle <packetID>",
+ "description": "Gets throttle for the given packet."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "Global",
+ "aliases": [],
+ "usage": "Global <command> [condition]",
+ "description": "Invokes the command on all appropriate objects in the world. Optional condition arguments can further restrict the set of objects."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "GrantTownSilver",
+ "usage": "GrantTownSilver <amount>",
+ "description": "Grants silver to the town of the current region."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "IPAddress",
+ "aliases": [],
+ "usage": "IPAddress <command> [condition]",
+ "description": "Invokes the command on one mobile from each IP address that is logged in. Optional condition arguments can further restrict the set of objects."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "InvalidQuestItems",
+ "usage": "InvalidQuestItems",
+ "description": "Provides an overview of all quest items not located in the top-level of a player's backpack."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "LanguageStatistics",
+ "usage": "LanguageStatistics",
+ "description": "Generate a file containing the list of languages for each PlayerMobile."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "MLQuestsInfo",
+ "usage": "MLQuestsInfo",
+ "description": "Displays general information about the ML quest system, or a quest by type name."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "PruneArchives",
+ "usage": "PruneArchives",
+ "description": "Prunes archives folder."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "ResetRng",
+ "usage": "ResetRng",
+ "description": "Resets the global RNG. Use with care! Do not reset often as this will affect the over-all distribution."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "Restart",
+ "usage": "Restart",
+ "description": "Initiates a server restart. The world is not saved before the restart."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "Save",
+ "usage": "Save",
+ "description": "Saves the world."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "SaveAllQuests",
+ "usage": "SaveAllQuests [saveEnabled=true]",
+ "description": "Allows serialization for all quests to be turned on or off."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "SaveFrequency",
+ "usage": "SaveFrequency <duration> [warning duration]",
+ "description": "Sets the save frequency starting at midnight local to the server."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "SaveQuest",
+ "usage": "SaveQuest <type> [saveEnabled=true]",
+ "description": "Allows serialization for a specific quest to be turned on or off."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "SetGuarded",
+ "usage": "SetGuarded <true|false>",
+ "description": "Enables or disables guards for the current region."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "SetSaves",
+ "usage": "AutoSave <on | off>",
+ "description": "Enables or disables automatic shard saving."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "SetThrottle",
+ "usage": "SetThrottle <packetID> <timeInMilliseconds>",
+ "description": "Sets a throttle for the given packet."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "ToTAdmin",
+ "usage": "ToTAdmin",
+ "description": "Displays a menu to configure Treasures of Tokuno."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "ToggleGuarded",
+ "usage": "ToggleGuarded",
+ "description": "Toggles the state of guards for the current region."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "TraceLockdown",
+ "aliases": [],
+ "usage": "TraceLockdown",
+ "modifiers": [
+ "Single",
+ "Serial",
+ "Multi"
+ ],
+ "description": "Finds the BaseHouse for which a targeted item is locked down or secured."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "ValidateName",
+ "usage": "ValidateName",
+ "description": "Checks the result of NameValidation on the specified name."
+ },
+ {
+ "accessLevel": "Administrator",
+ "name": "XmlFind",
+ "aliases": [
+ "AdvSrch",
+ "AS",
+ "XmlFind"
+ ],
+ "usage": "AdvancedSearch",
+ "description": "Opens the advanced search gump."
+ }
+ ],
+ "GameMaster": [
+ {
+ "accessLevel": "GameMaster",
+ "name": "Add",
+ "aliases": [],
+ "usage": "Add [<name> [params] [set {<propertyName> <value> ...}]]",
+ "modifiers": [
+ "Single",
+ "Serial",
+ "Multi",
+ "Self"
+ ],
+ "description": "Adds an item or npc by name to a targeted location. Optional constructor parameters. Optional set property list. If no arguments are specified, this brings up a categorized add menu."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "AddDoor",
+ "usage": "AddDoor",
+ "description": "Displays a menu from which you can interactively add doors."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "AddMenu",
+ "usage": "AddMenu [searchString]",
+ "description": "Opens an add menu, with an optional initial search string. This menu allows you to search for Items or Mobiles and add them interactively."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "AddToPack",
+ "aliases": [
+ "AddToCont"
+ ],
+ "usage": "AddToPack <name> [params] [set {<propertyName> <value> ...}]",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Adds an item by name to the backpack of a targeted player or npc, or a targeted container. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "AllSpells",
+ "usage": "AllSpells",
+ "description": "Completely fills a targeted spellbook with scrolls."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Animate",
+ "usage": "Animate <action> <frameCount> <repeatCount> <forward> <repeat> <delay>",
+ "description": "Makes your character do a specified animation."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Area",
+ "aliases": [
+ "Group"
+ ],
+ "usage": "Area <command> [condition]",
+ "description": "Invokes the command on all appropriate objects in a targeted area. Optional condition arguments can further restrict the set of objects."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "BCast",
+ "aliases": [
+ "B",
+ "BC"
+ ],
+ "usage": "BCast <text>",
+ "description": "Broadcasts a message to everyone online."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Bank",
+ "usage": "Bank",
+ "description": "Opens the bank box of a given target."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "BringToPack",
+ "aliases": [],
+ "usage": "BringToPack",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Contained",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Brings a targeted item to your backpack."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "ChainLink",
+ "usage": "ChainLink",
+ "description": "Chain-links two or more targeted doors together."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "CheckGuarded",
+ "usage": "CheckGuarded",
+ "description": "Returns a value indicating if the current region is guarded or not."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Condition",
+ "aliases": [],
+ "usage": "Condition <condition>",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Checks that the given condition matches a targeted object."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Contained",
+ "aliases": [],
+ "usage": "Contained <command> [condition]",
+ "description": "Invokes the command on all child items in a targeted container. Optional condition arguments can further restrict the set of objects."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Count",
+ "aliases": [],
+ "usage": "Count",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Area",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Counts the number of objects that a command modifier would use. Generally used with condition arguments."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Delete",
+ "aliases": [
+ "Remove",
+ "Rm"
+ ],
+ "usage": "Delete",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Contained",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Deletes a targeted item or mobile. Does not delete players."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "DesignInsert",
+ "aliases": [],
+ "usage": "DesignInsert [allItems=false]",
+ "modifiers": [
+ "Single",
+ "Serial",
+ "Area",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Inserts multiple targeted items into a customizable house's design."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Dismount",
+ "aliases": [],
+ "usage": "Dismount",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Forcefully dismounts a given target."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Dupe",
+ "usage": "Dupe [amount]",
+ "description": "Dupes a targeted item."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "DupeInBag",
+ "usage": "DupeInBag <count>",
+ "description": "Dupes an item at it's current location (count) number of times."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "EditSpawner",
+ "aliases": [],
+ "usage": "EditSpawner <type> <arguments> set <properties> where <properties>",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Modifies spawners arguments and properties for the given type"
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "ExportSpawners",
+ "aliases": [],
+ "usage": "ExportSpawners",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Exports the given spawners to a file"
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Facet",
+ "aliases": [],
+ "usage": "Facet <command> [condition]",
+ "description": "Invokes the command on all appropriate objects within your facet's map bounds. Optional condition arguments can further restrict the set of objects."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "FactionBan",
+ "aliases": [],
+ "usage": "FactionBan",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Bans the account of a targeted player from joining factions. All players on the account are removed from their current faction, if any."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "FactionElection",
+ "usage": "FactionElection",
+ "description": "Opens the election properties for the targeted faction stone."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "FactionKick",
+ "aliases": [],
+ "usage": "FactionKick",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Kicks the targeted player out of his current faction. This does not prevent them from rejoining."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "FactionUnban",
+ "aliases": [],
+ "usage": "FactionUnban",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Unbans the account of a targeted player from joining factions."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Flip",
+ "usage": "Flip",
+ "description": "Turns an item."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "ForgetAllRecipes",
+ "usage": "ForgetAllRecipes",
+ "description": "Makes a player forget all the recipes they've learned."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "GetFollowers",
+ "usage": "GetFollowers",
+ "description": "Teleports all pets of a targeted player to your location."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "GetSkill",
+ "usage": "GetSkill <name>",
+ "description": "Gets a skill value by name of a targeted mobile."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "GlobalLight",
+ "usage": "GlobalLight <value>",
+ "description": "Sets the current global light level."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "HWInfo",
+ "usage": "HWInfo",
+ "description": "Displays information about a targeted player's hardware."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Immortal",
+ "aliases": [],
+ "usage": "Immortal",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sets the blessed property to true."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Interface",
+ "aliases": [],
+ "usage": "Interface [view <properties ...>]",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Opens an interface to interact with matched objects. Generally used with condition arguments."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Invul",
+ "aliases": [],
+ "usage": "Invul",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sets the blessed property to true."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Jail",
+ "usage": "Jail <player> [reason]",
+ "description": "Jails a player with freeze/teleport/unfreeze sequence."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Kick",
+ "aliases": [],
+ "usage": "Kick",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Disconnects a targeted player."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Kill",
+ "aliases": [],
+ "usage": "Kill",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Kills a targeted player or npc."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "LearnAllRecipes",
+ "usage": "LearnAllRecipes",
+ "description": "Teaches a player all available recipes."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Link",
+ "usage": "Link",
+ "description": "Links two targeted doors together."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "ListenToParty",
+ "usage": "ListenToParty",
+ "description": "Listen to the targeted player's party chat."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Mortal",
+ "aliases": [],
+ "usage": "Mortal",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sets the blessed property to false."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Move",
+ "usage": "Move",
+ "description": "Repositions a targeted item or mobile."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "NoInvul",
+ "aliases": [],
+ "usage": "NoInvul",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sets the blessed property to false."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Online",
+ "aliases": [],
+ "usage": "Online <command> [condition]",
+ "description": "Invokes the command on all mobiles that are currently logged in. Optional condition arguments can further restrict the set of objects."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "OpenBrowser",
+ "aliases": [
+ "OB"
+ ],
+ "usage": "OpenBrowser <url>",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Opens the web browser of a targeted player to a specified url."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Outline",
+ "usage": "Outline <name> [params] [set {<propertyName> <value> ...}]",
+ "description": "Tiles an item or npc by name around a targeted bounding box. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "OutlineAvg",
+ "usage": "OutlineAvg <name> [params] [set {<propertyName> <value> ...}]",
+ "description": "Tiles an item or npc by name around a targeted bounding box on the map's average Z elevation. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "OutlineRXYZ",
+ "usage": "OutlineRXYZ <x> <y> <w> <h> <z> <name> [params] [set {<propertyName> <value> ...}]",
+ "description": "Tiles an item or npc by name around a given bounding box, (x, y) parameters are relative to your characters position. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "OutlineXYZ",
+ "usage": "OutlineXYZ <x> <y> <w> <h> <z> <name> [params] [set {<propertyName> <value> ...}]",
+ "description": "Tiles an item or npc by name around a given bounding box. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "OutlineZ",
+ "usage": "OutlineZ <z> <name> [params] [set {<propertyName> <value> ...}]",
+ "description": "Tiles an item or npc by name around a targeted bounding box at a fixed Z location. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Path",
+ "usage": "Path",
+ "description": "Draws a path from your current location to a targeted location."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "PrivSound",
+ "aliases": [],
+ "usage": "PrivSound <index>",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Plays a sound to a given target."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "RandomTalisman",
+ "usage": "RandomTalisman <count>",
+ "description": "Generates random talismans in your backpack."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Range",
+ "aliases": [],
+ "usage": "Range <range> <command> [condition]",
+ "description": "Invokes the command on all appropriate objects within a specified range of you. Optional condition arguments can further restrict the set of objects."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "RefreshHouse",
+ "aliases": [],
+ "usage": "RefreshHouse",
+ "modifiers": [
+ "Single",
+ "Serial",
+ "Multi"
+ ],
+ "description": "Refreshes a targeted house sign."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Region",
+ "aliases": [],
+ "usage": "Region <command> [condition]",
+ "description": "Invokes the command on all appropriate mobiles in your current region. Optional condition arguments can further restrict the set of objects."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Respawn",
+ "aliases": [],
+ "usage": "Respawn",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Respawns the given the spawners."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Restock",
+ "aliases": [],
+ "usage": "Restock",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Manually restocks a targeted vendor, refreshing the quantity of every item the vendor sells to the maximum. This also invokes the maximum quantity adjustment algorithms."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Resurrect",
+ "aliases": [
+ "Res"
+ ],
+ "usage": "Resurrect",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Resurrects a targeted ghost."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Screen",
+ "aliases": [],
+ "usage": "Screen <command> [condition]",
+ "description": "Invokes the command on all appropriate objects in your screen. Optional condition arguments can further restrict the set of objects."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "SetAllSkills",
+ "usage": "SetAllSkills <name> <value>",
+ "description": "Sets all skill values of a targeted mobile."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "SetSkill",
+ "usage": "SetSkill <name> <value>",
+ "description": "Sets a skill value by name of a targeted mobile."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "ShaveBeard",
+ "aliases": [],
+ "usage": "ShaveBeard",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sets the FacialHairItemID property to 0."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "ShaveHair",
+ "aliases": [],
+ "usage": "ShaveHair",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sets the HairItemID property to 0."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Sound",
+ "usage": "Sound <index> [toAll=true]",
+ "description": "Plays a sound to players within 12 tiles of you. The (toAll) argument specifies to everyone, or just those who can see you."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "SpawnAdmin",
+ "aliases": [
+ "Spawn"
+ ],
+ "usage": "Spawn",
+ "description": "Opens the spawn administration gump."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "SpawnProps",
+ "aliases": [],
+ "usage": "SpawnProps",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Shows a props gump that will modify the properties of spawn entries related to the chosen entity"
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Squelch",
+ "aliases": [],
+ "usage": "Squelch",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sets the squelched property to true."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Tile",
+ "usage": "Tile <name> [params] [set {<propertyName> <value> ...}]",
+ "description": "Tiles an item or npc by name into a targeted bounding box. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "TileAvg",
+ "usage": "TileAvg <name> [params] [set {<propertyName> <value> ...}]",
+ "description": "Tiles an item or npc by name into a targeted bounding box on the map's average Z elevation. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "TileRXYZ",
+ "usage": "TileRXYZ <x> <y> <w> <h> <z> <name> [params] [set {<propertyName> <value> ...}]",
+ "description": "Tiles an item or npc by name into a given bounding box, (x, y) parameters are relative to your characters position. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "TileXYZ",
+ "usage": "TileXYZ <x> <y> <w> <h> <z> <name> [params] [set {<propertyName> <value> ...}]",
+ "description": "Tiles an item or npc by name into a given bounding box. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "TileZ",
+ "usage": "TileZ <z> <name> [params] [set {<propertyName> <value> ...}]",
+ "description": "Tiles an item or npc by name into a targeted bounding box at a fixed Z location. Optional constructor parameters. Optional set property list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Toggle",
+ "aliases": [],
+ "usage": "Toggle",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Contained",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Toggles a targeted ToggleItem."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "TownCriers",
+ "usage": "TownCriers",
+ "description": "Manages the global town crier list."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Unjail",
+ "usage": "Unjail <player>",
+ "description": "Manually releases a player from jail."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Unsquelch",
+ "aliases": [],
+ "usage": "Unsquelch",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sets the squelched property to false."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "ViewEquip",
+ "usage": "ViewEquip",
+ "description": "Lists equipment of a targeted mobile. From the list you can move, delete, or open props."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "ViewHouses",
+ "usage": "ViewHouses",
+ "description": "Displays a menu listing all houses of a targeted player. The menu also contains specific house details, and options to: go to house, open house menu, and demolish house."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "ViewMLContext",
+ "aliases": [],
+ "usage": "ViewMLContext",
+ "modifiers": [
+ "Single",
+ "Serial",
+ "Multi"
+ ],
+ "description": "Opens the ML quest context for a targeted mobile."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "ViewQuests",
+ "aliases": [],
+ "usage": "ViewQuests",
+ "modifiers": [
+ "Single",
+ "Serial",
+ "Multi"
+ ],
+ "description": "Displays a targeted mobile's quest overview."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "WayPointSeq",
+ "usage": "WayPointSeq",
+ "description": "Creates a sequence of way points."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "Wipe",
+ "usage": "Wipe",
+ "description": "Wipes all items and npcs in a targeted bounding box."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "WipeItems",
+ "usage": "WipeItems",
+ "description": "Wipes all items in a targeted bounding box."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "WipeMultis",
+ "usage": "WipeMultis",
+ "description": "Wipes all multis in a targeted bounding box."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "WipeNPCs",
+ "usage": "WipeNPCs",
+ "description": "Wipes all npcs in a targeted bounding box."
+ },
+ {
+ "accessLevel": "GameMaster",
+ "name": "vli",
+ "aliases": [
+ "ViewLadderInfo"
+ ],
+ "usage": "vli",
+ "description": "View ladder information."
+ }
+ ],
+ "Counselor": [
+ {
+ "accessLevel": "Counselor",
+ "name": "AutoPageNotify",
+ "aliases": [
+ "APN"
+ ],
+ "usage": "AutoPageNotify",
+ "description": "Toggles your auto-page-notify status."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Batch",
+ "usage": "Batch",
+ "description": "Allows multiple commands to be run at the same time."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Cast",
+ "usage": "Cast <name>",
+ "description": "Casts a spell by name."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Client",
+ "usage": "Client",
+ "description": "Opens the client gump menu for a given player."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Comments",
+ "usage": "Comments",
+ "description": "View/Modify/Add account comments."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "DropHolding",
+ "usage": "DropHolding",
+ "description": "Drops the item, if any, that a targeted player is holding. The item is placed into their backpack, or if that's full, at their feet."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Echo",
+ "usage": "Echo <text>",
+ "description": "Relays (text) as a system message."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Get",
+ "aliases": [],
+ "usage": "Get <propertyName>",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Gets one or more property values by name of a targeted object."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "GetType",
+ "aliases": [],
+ "usage": "GetType",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Gets the type name of a targeted object."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Go",
+ "usage": "Go [name | serial | (x y [z]) | (deg min (N | S) deg min (E | W))]",
+ "description": "With no arguments, this command brings up the go menu. With one argument, (name), you are moved to that regions \"go location.\" Or, if a numerical value is specified for one argument, (serial), you are moved to that object. Two or three arguments, (x y [z]), will move your character to that location. When six arguments are specified, (deg min (N | S) deg min (E | W)), your character will go to an approximate of those sextant coordinates."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "GuildProps",
+ "usage": "GuildProps",
+ "description": "Opens a menu where you can view and edit guild properties of a targeted player or guild stone. If the new Guild system is active, also brings up the guild gump."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Hide",
+ "aliases": [],
+ "usage": "Hide",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Makes a targeted mobile disappear in a puff of smoke."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Increase",
+ "aliases": [
+ "Inc"
+ ],
+ "usage": "Increase {<propertyName> <offset> ...}",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Increases the value of a specified property by the specified offset."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "JailInfo",
+ "usage": "JailInfo <player>",
+ "description": "Shows jail information for a player."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Light",
+ "usage": "Light <level>",
+ "description": "Set your local lightlevel."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Location",
+ "aliases": [
+ "Loc",
+ "Pos"
+ ],
+ "usage": "Location [itemIds ...]",
+ "modifiers": [
+ "Single",
+ "Serial",
+ "Multi"
+ ],
+ "description": "Retrieves the positional coordinates of a target. Displaying a message above the item, mobile, or environment. Environment targets will also have a graphic temporarily displayed on the tile. This graphic can be changed to the provided list of itemIds."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Message",
+ "aliases": [
+ "Msg"
+ ],
+ "usage": "Message <text>",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sends a message to a targeted player."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Multi",
+ "aliases": [
+ "m"
+ ],
+ "usage": "Multi <command>",
+ "description": "Invokes the command on multiple targeted objects."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Pages",
+ "usage": "Pages",
+ "description": "Opens the page queue menu."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Props",
+ "usage": "Props [serial]",
+ "description": "Opens a menu where you can view and edit all properties of a targeted (or specified) object."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "ResetStaffDress",
+ "usage": "ResetStaffDress",
+ "description": "Resets staff to proper GM"
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "SMsg",
+ "aliases": [
+ "S",
+ "SM"
+ ],
+ "usage": "SMsg <text>",
+ "description": "Broadcasts a message to all online staff."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Self",
+ "aliases": [],
+ "usage": "Self <command>",
+ "description": "Invokes the command on the commanding player."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Serial",
+ "aliases": [],
+ "usage": "Serial <serial> <command>",
+ "description": "Invokes the command on a single object by serial."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Set",
+ "aliases": [],
+ "usage": "Set <propertyName> <value> [...]",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "Contained",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sets one or more property values by name of a targeted object."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Single",
+ "aliases": [],
+ "usage": "Single <command>",
+ "description": "Invokes the command on a single targeted object. This is the same as just invoking the command directly."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Skills",
+ "usage": "Skills",
+ "description": "Opens a menu where you can view or edit skills of a targeted mobile."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "SpeechLog",
+ "usage": "SpeechLog",
+ "description": "Opens the speech log of a given target."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "SpeedBoost",
+ "usage": "SpeedBoost [true|false]",
+ "description": "Enables a speed boost for the invoker. Disable with parameters."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Stats",
+ "usage": "Stats",
+ "description": "View some stats about the server."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Stuck",
+ "usage": "Stuck",
+ "description": "Opens a menu of towns, used for teleporting stuck mobiles."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Teleport",
+ "aliases": [
+ "Tele"
+ ],
+ "usage": "Teleport",
+ "modifiers": [
+ "Single",
+ "Serial",
+ "Multi"
+ ],
+ "description": "Teleports your character to a targeted location."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Tell",
+ "aliases": [],
+ "usage": "Tell <text>",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Sends a system message to a targeted player."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Unhide",
+ "aliases": [],
+ "usage": "Unhide",
+ "modifiers": [
+ "Region",
+ "Global",
+ "Online",
+ "Single",
+ "Serial",
+ "Multi",
+ "Area",
+ "Self",
+ "IPAddress",
+ "Range",
+ "Screen",
+ "Facet"
+ ],
+ "description": "Makes a targeted mobile appear in a puff of smoke."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Vis",
+ "usage": "Vis",
+ "description": "Adds or removes a targeted player from your visibility list. Anyone on your visibility list will be able to see you at all times, even when you're hidden."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "VisClear",
+ "usage": "VisClear",
+ "description": "Removes everyone from your visibility list."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "VisList",
+ "usage": "VisList",
+ "description": "Shows the names of everyone in your visibility list."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "Where",
+ "usage": "Where",
+ "description": "Tells the commanding player his coordinates, region, and facet."
+ },
+ {
+ "accessLevel": "Counselor",
+ "name": "WhoList",
+ "aliases": [
+ "Who"
+ ],
+ "usage": "WhoList [filter]",
+ "description": "Lists all connected clients. Optionally filters results by name."
+ }
+ ],
+ "Player": [
+ {
+ "accessLevel": "Player",
+ "name": "Help",
+ "usage": "Help",
+ "description": "Lists all available commands."
+ },
+ {
+ "accessLevel": "Player",
+ "name": "HelpInfo",
+ "usage": "HelpInfo [<command>]",
+ "description": "Gives information on a specified command, or when no argument specified, displays a gump containing all commands"
+ },
+ {
+ "accessLevel": "Player",
+ "name": "JailRecord",
+ "usage": "JailRecord",
+ "description": "Shows your own jail information."
+ },
+ {
+ "accessLevel": "Player",
+ "name": "StaffAccess",
+ "usage": "StaffAccess <access level>",
+ "description": "Changes your access level. Only access levels at or below your current access level can be set. Use the same access level to reset."
+ },
+ {
+ "accessLevel": "Player",
+ "name": "Time",
+ "usage": "Time",
+ "description": "Returns the server's local time."
+ }
+ ]
+}
+
+
+ {
+ "Region": {
+ "supportsConditionals": true,
+ "accessors": [
+ "Region"
+ ],
+ "usage": "Region <command> [condition]",
+ "description": "Invokes the command on all appropriate mobiles in your current region. Optional condition arguments can further restrict the set of objects.",
+ "accessLevel": "GameMaster",
+ "supportRequirement": "Region"
+ },
+ "Global": {
+ "supportsConditionals": true,
+ "accessors": [
+ "Global"
+ ],
+ "usage": "Global <command> [condition]",
+ "description": "Invokes the command on all appropriate objects in the world. Optional condition arguments can further restrict the set of objects.",
+ "accessLevel": "Administrator",
+ "supportRequirement": "Global"
+ },
+ "Online": {
+ "supportsConditionals": true,
+ "accessors": [
+ "Online"
+ ],
+ "usage": "Online <command> [condition]",
+ "description": "Invokes the command on all mobiles that are currently logged in. Optional condition arguments can further restrict the set of objects.",
+ "accessLevel": "GameMaster",
+ "supportRequirement": "Online"
+ },
+ "Single": {
+ "supportsConditionals": false,
+ "accessors": [
+ "Single"
+ ],
+ "usage": "Single <command>",
+ "description": "Invokes the command on a single targeted object. This is the same as just invoking the command directly.",
+ "accessLevel": "Counselor",
+ "supportRequirement": "Single"
+ },
+ "Serial": {
+ "supportsConditionals": false,
+ "accessors": [
+ "Serial"
+ ],
+ "usage": "Serial <serial> <command>",
+ "description": "Invokes the command on a single object by serial.",
+ "accessLevel": "Counselor",
+ "supportRequirement": "Single"
+ },
+ "Multi": {
+ "supportsConditionals": false,
+ "accessors": [
+ "Multi",
+ "m"
+ ],
+ "usage": "Multi <command>",
+ "description": "Invokes the command on multiple targeted objects.",
+ "accessLevel": "Counselor",
+ "supportRequirement": "Multi"
+ },
+ "Area": {
+ "supportsConditionals": true,
+ "accessors": [
+ "Area",
+ "Group"
+ ],
+ "usage": "Area <command> [condition]",
+ "description": "Invokes the command on all appropriate objects in a targeted area. Optional condition arguments can further restrict the set of objects.",
+ "accessLevel": "GameMaster",
+ "supportRequirement": "Area"
+ },
+ "Self": {
+ "supportsConditionals": false,
+ "accessors": [
+ "Self"
+ ],
+ "usage": "Self <command>",
+ "description": "Invokes the command on the commanding player.",
+ "accessLevel": "Counselor",
+ "supportRequirement": "Self"
+ },
+ "Contained": {
+ "supportsConditionals": false,
+ "accessors": [
+ "Contained"
+ ],
+ "usage": "Contained <command> [condition]",
+ "description": "Invokes the command on all child items in a targeted container. Optional condition arguments can further restrict the set of objects.",
+ "accessLevel": "GameMaster",
+ "supportRequirement": "Contained"
+ },
+ "IPAddress": {
+ "supportsConditionals": true,
+ "accessors": [
+ "IPAddress"
+ ],
+ "usage": "IPAddress <command> [condition]",
+ "description": "Invokes the command on one mobile from each IP address that is logged in. Optional condition arguments can further restrict the set of objects.",
+ "accessLevel": "Administrator",
+ "supportRequirement": "IPAddress"
+ },
+ "Range": {
+ "supportsConditionals": true,
+ "accessors": [
+ "Range"
+ ],
+ "usage": "Range <range> <command> [condition]",
+ "description": "Invokes the command on all appropriate objects within a specified range of you. Optional condition arguments can further restrict the set of objects.",
+ "accessLevel": "GameMaster",
+ "supportRequirement": "Area"
+ },
+ "Screen": {
+ "supportsConditionals": true,
+ "accessors": [
+ "Screen"
+ ],
+ "usage": "Screen <command> [condition]",
+ "description": "Invokes the command on all appropriate objects in your screen. Optional condition arguments can further restrict the set of objects.",
+ "accessLevel": "GameMaster",
+ "supportRequirement": "Area"
+ },
+ "Facet": {
+ "supportsConditionals": true,
+ "accessors": [
+ "Facet"
+ ],
+ "usage": "Facet <command> [condition]",
+ "description": "Invokes the command on all appropriate objects within your facet's map bounds. Optional condition arguments can further restrict the set of objects.",
+ "accessLevel": "GameMaster",
+ "supportRequirement": "Area"
+ }
+}
+
+
+
+